From 580ff2cb937daf43699908afe1190baea8d117aa Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Fri, 6 Nov 2020 10:36:51 -0500 Subject: Cleanup: Render Module: combine intern/ source & include --- .../blender/render/intern/include/render_types.h | 168 --------------------- 1 file changed, 168 deletions(-) delete mode 100644 source/blender/render/intern/include/render_types.h (limited to 'source/blender/render/intern/include/render_types.h') diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h deleted file mode 100644 index 6be5fb4792c..00000000000 --- a/source/blender/render/intern/include/render_types.h +++ /dev/null @@ -1,168 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - */ - -/** \file - * \ingroup render - */ - -#pragma once - -/* ------------------------------------------------------------------------- */ -/* exposed internal in render module only! */ -/* ------------------------------------------------------------------------- */ - -#include "DNA_object_types.h" -#include "DNA_scene_types.h" - -#include "BLI_threads.h" - -#include "BKE_main.h" - -#include "RE_pipeline.h" - -struct GHash; -struct Main; -struct Object; -struct RenderEngine; -struct ReportList; - -#ifdef __cplusplus -extern "C" { -#endif - -/* this is handed over to threaded hiding/passes/shading engine */ -typedef struct RenderPart { - struct RenderPart *next, *prev; - - RenderResult *result; /* result of part rendering */ - ListBase fullresult; /* optional full sample buffers */ - - rcti disprect; /* part coordinates within total picture */ - int rectx, recty; /* the size */ - int nr; /* nr is partnr */ - short status; -} RenderPart; - -enum { - /* PART_STATUS_NONE = 0, */ /* UNUSED */ - PART_STATUS_IN_PROGRESS = 1, - PART_STATUS_RENDERED = 2, - PART_STATUS_MERGED = 3, -}; - -/* controls state of render, everything that's read-only during render stage */ -struct Render { - struct Render *next, *prev; - char name[RE_MAXNAME]; - int slot; - - /* state settings */ - short flag, ok, result_ok; - - /* result of rendering */ - RenderResult *result; - /* if render with single-layer option, other rendered layers are stored here */ - RenderResult *pushedresult; - /* a list of RenderResults, for fullsample */ - ListBase fullresult; - /* read/write mutex, all internal code that writes to re->result must use a - * write lock, all external code must use a read lock. internal code is assumed - * to not conflict with writes, so no lock used for that */ - ThreadRWMutex resultmutex; - - /** Window size, display rect, viewplane. - * \note Buffer width and height with percentage applied - * without border & crop. convert to long before multiplying together to avoid overflow. */ - int winx, winy; - rcti disprect; /* part within winx winy */ - rctf viewplane; /* mapped on winx winy */ - - /* final picture width and height (within disprect) */ - int rectx, recty; - - /* real maximum size of parts after correction for minimum - * partx*xparts can be larger than rectx, in that case last part is smaller */ - int partx, party; - - /* Camera transform, only used by Freestyle. */ - float winmat[4][4]; - - /* clippping */ - float clip_start; - float clip_end; - - /* main, scene, and its full copy of renderdata and world */ - struct Main *main; - Scene *scene; - RenderData r; - ListBase view_layers; - int active_view_layer; - struct Object *camera_override; - - ThreadRWMutex partsmutex; - struct GHash *parts; - - /* render engine */ - struct RenderEngine *engine; - - /* NOTE: This is a minimal dependency graph and evaluated scene which is enough to access view - * layer visibility and use for post-precessing (compositor and sequencer). */ - Depsgraph *pipeline_depsgraph; - Scene *pipeline_scene_eval; - - /* callbacks */ - void (*display_init)(void *handle, RenderResult *rr); - void *dih; - void (*display_clear)(void *handle, RenderResult *rr); - void *dch; - void (*display_update)(void *handle, RenderResult *rr, volatile rcti *rect); - void *duh; - void (*current_scene_update)(void *handle, struct Scene *scene); - void *suh; - - void (*stats_draw)(void *handle, RenderStats *ri); - void *sdh; - void (*progress)(void *handle, float i); - void *prh; - - void (*draw_lock)(void *handle, int i); - void *dlh; - int (*test_break)(void *handle); - void *tbh; - - RenderStats i; - - struct ReportList *reports; - - void **movie_ctx_arr; - char viewname[MAX_NAME]; - - /* TODO replace by a whole draw manager. */ - void *gl_context; - void *gpu_context; -}; - -/* **************** defines ********************* */ - -/* R.flag */ -#define R_ANIMATION 1 - -#ifdef __cplusplus -} -#endif -- cgit v1.2.3