From 9736061c07491286021b039d1307b3951496cf3b Mon Sep 17 00:00:00 2001 From: Joseph Eagar Date: Sun, 1 May 2011 03:57:53 +0000 Subject: =trunk= Made some improvements to the point density texture. Added support for tweaking the falloff with a custom curve. Also coded new falloff types based on the age or velocity of particles. Also added a test break check to the volumetric shade cache code, to avoid nasty hangups from the preview render (on render, exit, etc). --- source/blender/render/intern/include/render_types.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/render/intern/include/render_types.h') diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index fd5ea7c789b..cf16211b6d1 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -486,6 +486,7 @@ typedef struct VolPrecachePart float bbmin[3]; float voxel[3]; int working, done; + struct Render *re; } VolPrecachePart; typedef struct VolumePrecache -- cgit v1.2.3