From f4dcb244f50c0ff49f0355cc8178857e2a95f37f Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 13 Jun 2006 14:51:17 +0000 Subject: Lens flare rendering back.... completely forgot about this antique feature. It doesn't render preview yet... for that we have to fix preview system. --- source/blender/render/intern/include/rendercore.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/render/intern/include/rendercore.h') diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h index 79b892564bf..27288176a04 100644 --- a/source/blender/render/intern/include/rendercore.h +++ b/source/blender/render/intern/include/rendercore.h @@ -77,7 +77,7 @@ typedef struct PixStrMain void calc_view_vector(float *view, float x, float y); float mistfactor(float zcor, float *co); /* dist and height, return alpha */ -void add_halo_flare(void); +void add_halo_flare(Render *re); void shade_input_set_coords(ShadeInput *shi, float u, float v, int i1, int i2, int i3); -- cgit v1.2.3