From 4ea816837de646af124ffc82758cae37950a0a51 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 4 Nov 2011 14:36:06 +0000 Subject: Configurable sensor size: - Added support of variable size sensor width and height. - Added presets for most common cameras, also new presets can be defined by user. - Added option to control which dimension (vertical or horizontal) of sensor size defines FOV. Old behavior of automatic FOV calculation is also kept. - Renderer, viewport, game engine and collada importer/exporter should deal fine with this changes. Other exporters would be updated soon. --- source/blender/render/intern/include/render_types.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/render/intern/include') diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index ae4e55b9b88..7cad8c36df4 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -153,7 +153,9 @@ struct Render /* values for viewing */ float lens; + float sensor_x, sensor_y; /* image sensor size, same variable in camera */ float ycor; /* (scene->xasp / scene->yasp), multiplied with 'winy' */ + short sensor_fit; float panophi, panosi, panoco, panodxp, panodxv; -- cgit v1.2.3