From f05b6bb7c1c9f5f4bd6199d6f40b56fe5729d4dd Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 28 Sep 2011 19:18:29 +0000 Subject: Fix #28728: volume precaching took a long time with many objects, changed threading to no longer sleep 50ms for each object, using work queue now. Also it was showing SSS preprocessing while actually doing Volume precaching, fixed as well. --- source/blender/render/intern/include/render_types.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/render/intern/include') diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 0b339d285ce..6d27c7707f0 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -485,7 +485,6 @@ typedef struct VolPrecachePart int res[3]; float bbmin[3]; float voxel[3]; - int working, done; struct Render *re; } VolPrecachePart; -- cgit v1.2.3