From ea13ec1699bcf59960daa57fd2cd9d24e195a71b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 1 Mar 2012 12:20:18 +0000 Subject: Spelling Cleanup --- source/blender/render/intern/raytrace/rayobject.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/render/intern/raytrace') diff --git a/source/blender/render/intern/raytrace/rayobject.cpp b/source/blender/render/intern/raytrace/rayobject.cpp index ef31e730785..26c0105b624 100644 --- a/source/blender/render/intern/raytrace/rayobject.cpp +++ b/source/blender/render/intern/raytrace/rayobject.cpp @@ -282,7 +282,7 @@ MALWAYS_INLINE int isec_tri_quad_neighbour(float start[3], float dir[3], RayFace return 0; } -/* RayFace intersection with checks and neighbour verifaction included, +/* RayFace intersection with checks and neighbor verifaction included, Isect is modified if the face is hit. */ MALWAYS_INLINE int intersect_rayface(RayObject *hit_obj, RayFace *face, Isect *is) @@ -321,7 +321,7 @@ MALWAYS_INLINE int intersect_rayface(RayObject *hit_obj, RayFace *face, Isect *i if(ok) { /* when a shadow ray leaves a face, it can be little outside the edges - of it, causing intersection to be detected in its neighbour face */ + of it, causing intersection to be detected in its neighbor face */ if(is->skip & RE_SKIP_VLR_NEIGHBOUR) { if(dist < 0.1f && is->orig.ob == face->ob) -- cgit v1.2.3