From 1bcec5299193738fcb62211977d44597fea3be17 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 6 May 2019 17:36:34 +0200 Subject: Cleanup: More clear naming for rendering functions --- source/blender/render/extern/include/RE_pipeline.h | 22 ++++++++-------- source/blender/render/intern/source/pipeline.c | 30 +++++++++++----------- 2 files changed, 26 insertions(+), 26 deletions(-) (limited to 'source/blender/render') diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 46d2df0acb5..805235e6c6a 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -284,21 +284,21 @@ bool RE_WriteRenderViewsMovie(struct ReportList *reports, bool preview); /* only RE_NewRender() needed, main Blender render calls */ -void RE_BlenderFrame(struct Render *re, - struct Main *bmain, - struct Scene *scene, - struct ViewLayer *single_layer, - struct Object *camera_override, - int frame, - const bool write_still); -void RE_BlenderAnim(struct Render *re, +void RE_RenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct ViewLayer *single_layer, struct Object *camera_override, - int sfra, - int efra, - int tfra); + int frame, + const bool write_still); +void RE_RenderAnim(struct Render *re, + struct Main *bmain, + struct Scene *scene, + struct ViewLayer *single_layer, + struct Object *camera_override, + int sfra, + int efra, + int tfra); #ifdef WITH_FREESTYLE void RE_RenderFreestyleStrokes(struct Render *re, struct Main *bmain, diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 7d3002ea71d..981a305e443 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -2072,13 +2072,13 @@ void RE_SetReports(Render *re, ReportList *reports) } /* general Blender frame render call */ -void RE_BlenderFrame(Render *re, - Main *bmain, - Scene *scene, - ViewLayer *single_layer, - Object *camera_override, - int frame, - const bool write_still) +void RE_RenderFrame(Render *re, + Main *bmain, + Scene *scene, + ViewLayer *single_layer, + Object *camera_override, + int frame, + const bool write_still) { BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_INIT); @@ -2461,14 +2461,14 @@ static void re_movie_free_all(Render *re, bMovieHandle *mh, int totvideos) } /* saves images to disk */ -void RE_BlenderAnim(Render *re, - Main *bmain, - Scene *scene, - ViewLayer *single_layer, - Object *camera_override, - int sfra, - int efra, - int tfra) +void RE_RenderAnim(Render *re, + Main *bmain, + Scene *scene, + ViewLayer *single_layer, + Object *camera_override, + int sfra, + int efra, + int tfra) { RenderData rd = scene->r; bMovieHandle *mh = NULL; -- cgit v1.2.3