From 596446dbc6beeed4d371242e21cd02ef85c4426b Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 7 Oct 2021 16:54:26 +0200 Subject: Fix wrong Cycles tile highlight with region render In previous Blender version the tile highlight was stored in the full frame (un-cropped) space. This was changed with the Cycles X development and now the tiles and render result are always measured relative to the cropped region. Differential Revision: https://developer.blender.org/D12779 --- source/blender/render/intern/engine.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/blender/render') diff --git a/source/blender/render/intern/engine.c b/source/blender/render/intern/engine.c index 790c46dad0f..5f8679b572d 100644 --- a/source/blender/render/intern/engine.c +++ b/source/blender/render/intern/engine.c @@ -281,11 +281,10 @@ static void render_result_to_bake(RenderEngine *engine, RenderResult *rr) /* Render Results */ -static HighlightedTile highlighted_tile_from_result_get(Render *re, RenderResult *result) +static HighlightedTile highlighted_tile_from_result_get(Render *UNUSED(re), RenderResult *result) { HighlightedTile tile; tile.rect = result->tilerect; - BLI_rcti_translate(&tile.rect, re->disprect.xmin, re->disprect.ymin); return tile; } -- cgit v1.2.3