From b13953b1f2d83766ae20cb32ca8a89717a69c4c7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 21 May 2021 15:45:25 +1000 Subject: Cleanup: quiet -Warray-parameter warnings from GCC11 Some warnings remain that require larger changes. --- source/blender/render/RE_engine.h | 2 +- source/blender/render/intern/engine.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/render') diff --git a/source/blender/render/RE_engine.h b/source/blender/render/RE_engine.h index f6ab7fd9d3c..7352ac7b12e 100644 --- a/source/blender/render/RE_engine.h +++ b/source/blender/render/RE_engine.h @@ -195,7 +195,7 @@ float RE_engine_get_camera_shift_x(RenderEngine *engine, void RE_engine_get_camera_model_matrix(RenderEngine *engine, struct Object *camera, bool use_spherical_stereo, - float *r_modelmat); + float r_modelmat[16]); bool RE_engine_get_spherical_stereo(RenderEngine *engine, struct Object *camera); bool RE_engine_test_break(RenderEngine *engine); diff --git a/source/blender/render/intern/engine.c b/source/blender/render/intern/engine.c index 66d38eb19c7..306d144f79d 100644 --- a/source/blender/render/intern/engine.c +++ b/source/blender/render/intern/engine.c @@ -546,7 +546,7 @@ float RE_engine_get_camera_shift_x(RenderEngine *engine, Object *camera, bool us void RE_engine_get_camera_model_matrix(RenderEngine *engine, Object *camera, bool use_spherical_stereo, - float *r_modelmat) + float r_modelmat[16]) { /* When using spherical stereo, get model matrix without multiview, * leaving stereo to be handled by the engine. */ -- cgit v1.2.3