From d95b378c4dbf8caea5de382a38cedbff6a006ed3 Mon Sep 17 00:00:00 2001 From: IRIE Shinsuke Date: Fri, 14 Feb 2014 07:44:53 +0900 Subject: Blender Internal: Fix regression that sometimes shadows are not rendered, caused by rBec4ed2e3df507245aceb7341b4fdf2f5ed935067. Easy mistake in code cleanup. :) --- source/blender/render/intern/raytrace/svbvh.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/render') diff --git a/source/blender/render/intern/raytrace/svbvh.h b/source/blender/render/intern/raytrace/svbvh.h index d6c1f22ac12..a3ef166e6b2 100644 --- a/source/blender/render/intern/raytrace/svbvh.h +++ b/source/blender/render/intern/raytrace/svbvh.h @@ -172,10 +172,10 @@ inline void bvh_node_merge_bb(SVBVHNode *node, float min[3], float ma } for (int j = 0; j < 3; j++) { max[j] = max_ff(max[j], - max_ffff(res[4 * j + 0], - res[4 * j + 1], - res[4 * j + 2], - res[4 * j + 3])); + max_ffff(res[4 * (j + 3) + 0], + res[4 * (j + 3) + 1], + res[4 * (j + 3) + 2], + res[4 * (j + 3) + 3])); } } -- cgit v1.2.3