From e30f25ba22efae0c749c3dcecf6fb4ecf60e853e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 3 Jul 2018 12:32:01 +0200 Subject: GHOST: Fix assert and rebind previous ogl context. --- source/blender/render/intern/source/pipeline.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/render') diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 361324bf07c..82595527d30 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -64,6 +64,7 @@ #include "BKE_animsys.h" /* <------ should this be here?, needed for sequencer update */ #include "BKE_camera.h" #include "BKE_colortools.h" +#include "BKE_context.h" /* XXX needed by wm_window.h */ #include "BKE_global.h" #include "BKE_image.h" #include "BKE_layer.h" @@ -95,6 +96,7 @@ #include "RE_render_ext.h" #include "../../../windowmanager/WM_api.h" /* XXX */ +#include "../../../windowmanager/wm_window.h" /* XXX */ #include "../../../intern/gawain/gawain/gwn_context.h" #ifdef WITH_FREESTYLE @@ -1034,6 +1036,8 @@ void RE_gl_context_create(Render *re) { /* Needs to be created in the main ogl thread. */ re->gl_context = WM_opengl_context_create(); + /* So we activate the window's one afterwards. */ + wm_window_reset_drawable(); } void RE_gl_context_destroy(Render *re) -- cgit v1.2.3