From e96e0ddbee89e4ccce3e0673883625aa73cc949a Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Fri, 7 Aug 2015 15:46:18 -0300 Subject: Fix T45715: Blender crashes when creating Environment Map textures in Multi-View mode --- source/blender/render/intern/source/envmap.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/render') diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c index 23d021db848..1e42617d742 100644 --- a/source/blender/render/intern/source/envmap.c +++ b/source/blender/render/intern/source/envmap.c @@ -498,7 +498,8 @@ static void render_envmap(Render *re, EnvMap *env) float *alpha; float *rect; - rect = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, re->viewname); + /* envmap is rendered independently of multiview */ + rect = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, ""); ibuf = IMB_allocImBuf(envre->rectx, envre->recty, 24, IB_rect | IB_rectfloat); memcpy(ibuf->rect_float, rect, ibuf->channels * ibuf->x * ibuf->y * sizeof(float)); -- cgit v1.2.3