From 2ee575fc1f2b13f083bc5996e20e7350570be546 Mon Sep 17 00:00:00 2001 From: Richard Antalik Date: Wed, 2 Jun 2021 21:36:09 +0200 Subject: Cleanup: Strip duplication code Remove unused flag `SEQ_DUPE_ANIM` and code used by this flag. Remove flag `SEQ_DUPE_CONTEXT` and refactor code, to split operator logic from duplication code. Reduce indentation level in for loop. Reviewed By: sergey Differential Revision: https://developer.blender.org/D11318 --- source/blender/sequencer/SEQ_sequencer.h | 2 -- source/blender/sequencer/SEQ_utils.h | 1 + source/blender/sequencer/intern/sequencer.c | 29 ++++++++--------------------- 3 files changed, 9 insertions(+), 23 deletions(-) (limited to 'source/blender/sequencer') diff --git a/source/blender/sequencer/SEQ_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h index 63df886d31f..ad0815892f7 100644 --- a/source/blender/sequencer/SEQ_sequencer.h +++ b/source/blender/sequencer/SEQ_sequencer.h @@ -46,8 +46,6 @@ enum { /* seq_dupli' flags */ #define SEQ_DUPE_UNIQUE_NAME (1 << 0) -#define SEQ_DUPE_CONTEXT (1 << 1) -#define SEQ_DUPE_ANIM (1 << 2) #define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */ #define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4) diff --git a/source/blender/sequencer/SEQ_utils.h b/source/blender/sequencer/SEQ_utils.h index 9d529089ffc..a4dc80d75db 100644 --- a/source/blender/sequencer/SEQ_utils.h +++ b/source/blender/sequencer/SEQ_utils.h @@ -61,6 +61,7 @@ int SEQ_recursive_apply(struct Sequence *seq, int (*apply_fn)(struct Sequence *, void *), void *arg); void SEQ_ensure_unique_name(struct Sequence *seq, struct Scene *scene); + #ifdef __cplusplus } #endif diff --git a/source/blender/sequencer/intern/sequencer.c b/source/blender/sequencer/intern/sequencer.c index 4acb6a206be..d0bc41062a1 100644 --- a/source/blender/sequencer/intern/sequencer.c +++ b/source/blender/sequencer/intern/sequencer.c @@ -516,10 +516,6 @@ static Sequence *seq_dupli(const Scene *scene_src, if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) { SEQ_sequence_base_unique_name_recursive(&scene_dst->ed->seqbase, seqn); } - - if (dupe_flag & SEQ_DUPE_ANIM) { - SEQ_dupe_animdata(scene_dst, seq->name + 2, seqn->name + 2); - } } return seqn; @@ -565,30 +561,21 @@ void SEQ_sequence_base_dupli_recursive(const Scene *scene_src, { Sequence *seq; Sequence *seqn = NULL; - Sequence *last_seq = SEQ_select_active_get((Scene *)scene_src); - /* always include meta's strips */ - int dupe_flag_recursive = dupe_flag | SEQ_DUPE_ALL | SEQ_DUPE_IS_RECURSIVE_CALL; for (seq = seqbase->first; seq; seq = seq->next) { seq->tmp = NULL; if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) { seqn = seq_dupli(scene_src, scene_dst, nseqbase, seq, dupe_flag, flag); - if (seqn) { /*should never fail */ - if (dupe_flag & SEQ_DUPE_CONTEXT) { - seq->flag &= ~SEQ_ALLSEL; - seqn->flag &= ~(SEQ_LEFTSEL + SEQ_RIGHTSEL + SEQ_LOCK); - } - if (seq->type == SEQ_TYPE_META) { - SEQ_sequence_base_dupli_recursive( - scene_src, scene_dst, &seqn->seqbase, &seq->seqbase, dupe_flag_recursive, flag); - } + if (seqn == NULL) { + continue; /* Should never fail. */ + } - if (dupe_flag & SEQ_DUPE_CONTEXT) { - if (seq == last_seq) { - SEQ_select_active_set(scene_dst, seqn); - } - } + if (seq->type == SEQ_TYPE_META) { + /* Always include meta all strip children. */ + int dupe_flag_recursive = dupe_flag | SEQ_DUPE_ALL | SEQ_DUPE_IS_RECURSIVE_CALL; + SEQ_sequence_base_dupli_recursive( + scene_src, scene_dst, &seqn->seqbase, &seq->seqbase, dupe_flag_recursive, flag); } } } -- cgit v1.2.3