From 9d28353b525ecfbcca1501be72e4276dfb2bbc2a Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Fri, 13 Nov 2020 13:56:55 -0500 Subject: Cleanup: Make panel type flag names more clear The overlap with the `Panel` flags that start with "PNL" was quite confusing because wasn't clear which enum a flag was from. The new names are a bit longer, but the clarity is worth it. --- source/blender/shader_fx/intern/FX_ui_common.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/shader_fx/intern') diff --git a/source/blender/shader_fx/intern/FX_ui_common.c b/source/blender/shader_fx/intern/FX_ui_common.c index 87402877281..c1e3b2e21cd 100644 --- a/source/blender/shader_fx/intern/FX_ui_common.c +++ b/source/blender/shader_fx/intern/FX_ui_common.c @@ -203,7 +203,7 @@ PanelType *shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, /* Give the panel the special flag that says it was built here and corresponds to a * shader effect rather than a PanelType. */ - panel_type->flag = PNL_LAYOUT_HEADER_EXPAND | PNL_DRAW_BOX | PNL_INSTANCED; + panel_type->flag = PANEL_TYPE_HEADER_EXPAND | PANEL_TYPE_DRAW_BOX | PANEL_TYPE_INSTANCED; panel_type->reorder = shaderfx_reorder; panel_type->get_list_data_expand_flag = get_shaderfx_expand_flag; panel_type->set_list_data_expand_flag = set_shaderfx_expand_flag; @@ -240,7 +240,7 @@ PanelType *shaderfx_subpanel_register(ARegionType *region_type, panel_type->draw_header = draw_header; panel_type->draw = draw; panel_type->poll = shaderfx_ui_poll; - panel_type->flag = (PNL_DEFAULT_CLOSED | PNL_DRAW_BOX); + panel_type->flag = (PANEL_TYPE_DEFAULT_CLOSED | PANEL_TYPE_DRAW_BOX); BLI_assert(parent != NULL); BLI_strncpy(panel_type->parent_id, parent->idname, BKE_ST_MAXNAME); -- cgit v1.2.3