From a3afcae39ed03e0d62087992dac0b64f1a2a3138 Mon Sep 17 00:00:00 2001 From: Antonioya Date: Mon, 1 Oct 2018 16:30:43 +0200 Subject: GP: Add Blur to Shadow FX The shadow needed a blur to make soft transitions and get a better effect. --- source/blender/shader_fx/intern/FX_shader_shadow.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/shader_fx') diff --git a/source/blender/shader_fx/intern/FX_shader_shadow.c b/source/blender/shader_fx/intern/FX_shader_shadow.c index d0a2ffd4590..8d4c34b5864 100644 --- a/source/blender/shader_fx/intern/FX_shader_shadow.c +++ b/source/blender/shader_fx/intern/FX_shader_shadow.c @@ -58,6 +58,8 @@ static void initData(ShaderFxData *md) gpfx->period = 20.0f; gpfx->phase = 0.0f; gpfx->orientation = 1; + + ARRAY_SET_ITEMS(gpfx->blur, 0, 0); } static void copyData(const ShaderFxData *md, ShaderFxData *target) -- cgit v1.2.3