From daa815d7fc7e18050525fd2547ace9eef6683b46 Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Tue, 23 Jun 2020 19:46:34 -0400 Subject: UI: Use term 'Blend Mode' --- source/blender/shader_fx/intern/FX_shader_rim.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/shader_fx') diff --git a/source/blender/shader_fx/intern/FX_shader_rim.c b/source/blender/shader_fx/intern/FX_shader_rim.c index fc515a776b4..eaaa10af54c 100644 --- a/source/blender/shader_fx/intern/FX_shader_rim.c +++ b/source/blender/shader_fx/intern/FX_shader_rim.c @@ -70,7 +70,7 @@ static void panel_draw(const bContext *C, Panel *panel) uiItemR(layout, &ptr, "rim_color", 0, NULL, ICON_NONE); uiItemR(layout, &ptr, "mask_color", 0, NULL, ICON_NONE); - uiItemR(layout, &ptr, "mode", 0, IFACE_("Blend"), ICON_NONE); + uiItemR(layout, &ptr, "mode", 0, IFACE_("Blend Mode"), ICON_NONE); /* Add the X, Z labels manually because offset is a #PROP_PIXEL. */ col = uiLayoutColumn(layout, true); -- cgit v1.2.3