From fd67b521b9fa7ac61dfa41a90db1018c47992d89 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Sat, 18 Jul 2020 10:08:53 +0200 Subject: Simulation: deduplicate code that finds particle simulation names --- .../intern/simulation_collect_influences.cc | 22 ++++++++++++++++++++-- 1 file changed, 20 insertions(+), 2 deletions(-) (limited to 'source/blender/simulation/intern/simulation_collect_influences.cc') diff --git a/source/blender/simulation/intern/simulation_collect_influences.cc b/source/blender/simulation/intern/simulation_collect_influences.cc index 3feb0ccce5b..3231808df12 100644 --- a/source/blender/simulation/intern/simulation_collect_influences.cc +++ b/source/blender/simulation/intern/simulation_collect_influences.cc @@ -29,6 +29,16 @@ extern "C" { void WM_clipboard_text_set(const char *buf, bool selection); } +static std::string dnode_to_path(const nodes::DNode &dnode) +{ + std::string path; + for (const nodes::DParentNode *parent = dnode.parent(); parent; parent = parent->parent()) { + path = parent->node_ref().name() + "/" + path; + } + path = path + dnode.name(); + return path; +} + static Map deduplicate_attribute_nodes( fn::MFNetwork &network, nodes::MFNetworkTreeMap &network_map, @@ -217,10 +227,14 @@ static void collect_forces(nodes::MFNetworkTreeMap &network_map, } } -void collect_simulation_influences(const nodes::DerivedNodeTree &tree, +void collect_simulation_influences(Simulation &simulation, ResourceCollector &resources, - SimulationInfluences &r_influences) + SimulationInfluences &r_influences, + SimulationStatesInfo &r_states_info) { + nodes::NodeTreeRefMap tree_refs; + const nodes::DerivedNodeTree tree{simulation.nodetree, tree_refs}; + fn::MFNetwork &network = resources.construct(AT); nodes::MFNetworkTreeMap network_map = insert_node_tree_into_mf_network(network, tree, resources); Map attribute_inputs = deduplicate_attribute_nodes( @@ -231,6 +245,10 @@ void collect_simulation_influences(const nodes::DerivedNodeTree &tree, // WM_clipboard_text_set(network.to_dot().c_str(), false); collect_forces(network_map, resources, attribute_inputs, r_influences); + + for (const nodes::DNode *dnode : tree.nodes_by_type("SimulationNodeParticleSimulation")) { + r_states_info.particle_simulation_names.add(dnode_to_path(*dnode)); + } } } // namespace blender::sim -- cgit v1.2.3