From c4860afba3d1bf18dfc36bf2ec76332267394f5b Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Mon, 24 Sep 2007 11:29:25 +0000 Subject: == Action and NLA Editor Transform == I've refactored the Action and NLA Editor Transform tools to use the Transform System instead of setting up their own transform loops. This should have happened ages ago, but no-one got around to doing so. * There are still a few bugs left to iron out of a few features, but on the whole it should work as well as it used to. These are: the values which get displayed when working with NLA-scaled actions may not all be correct yet; and the Time-Slide tool in the Action Editor is currently kindof broken. * One of the main benefits of this work, is that it is now possible to use Numeric Input during Transforms. * Also, a bug that meant that it was not possible to negatively scale keyframes in the Action Editor has been resolved. --- source/blender/src/header_action.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/src/header_action.c') diff --git a/source/blender/src/header_action.c b/source/blender/src/header_action.c index d8afe0fd1f1..71aac0e81bb 100644 --- a/source/blender/src/header_action.c +++ b/source/blender/src/header_action.c @@ -597,10 +597,10 @@ static void do_action_keymenu_transformmenu(void *arg, int event) transform_action_keys('g', 0); break; case ACTMENU_KEY_TRANSFORM_SCALE: - transform_action_keys ('s', 0); + transform_action_keys('s', 0); break; case ACTMENU_KEY_TRANSFORM_SLIDE: - transform_action_keys ('t', 0); + transform_action_keys('t', 0); break; } -- cgit v1.2.3