From d0011f3318426382237e30c68254c4fe7eb03fce Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 7 Mar 2006 21:26:37 +0000 Subject: Compositing workflow goodie; each 'render result' node now has a button option to re-render that specific node. Also works for nodes using other scenes. --- source/blender/src/writeimage.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/src/writeimage.c') diff --git a/source/blender/src/writeimage.c b/source/blender/src/writeimage.c index ae0717f6726..547e12a8a73 100644 --- a/source/blender/src/writeimage.c +++ b/source/blender/src/writeimage.c @@ -110,7 +110,7 @@ static void save_rendered_image_cb_real(char *name, int zbuf) RenderResult rres; ImBuf *ibuf; - RE_GetResultImage(RE_GetRender("Render"), &rres); + RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres); waitcursor(1); /* from screen.c */ @@ -207,7 +207,7 @@ void save_image_filesel_str(char *str) /* calls fileselect if zbuf is set we are rendering the zbuffer */ void BIF_save_rendered_image_fs(int zbuf) { - RenderResult *rr= RE_GetResult(RE_GetRender("Render")); + RenderResult *rr= RE_GetResult(RE_GetRender(G.scene->id.name)); if(!rr) { error("No image rendered"); -- cgit v1.2.3