From dca3587edd155a313044ed5f2b4f94e2c4bb6bce Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sun, 28 Oct 2012 11:19:35 +0000 Subject: Event system cleanup: bringing KM_CLICK back in control. - Solved Modal Keymap hijack of event codes (with note this should be coded better) - Added dedicated state variable check_click in event to trigger it All this in an attempt to get code understandable and predictable again. :) This solves error like: - editmode mesh - select a vertex - grab it, press control for grid snap - on LMB assign, it also did an extrude. --- source/blender/windowmanager/WM_types.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/blender/windowmanager/WM_types.h') diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h index 764d274bfba..6631c624a87 100644 --- a/source/blender/windowmanager/WM_types.h +++ b/source/blender/windowmanager/WM_types.h @@ -424,7 +424,7 @@ typedef struct wmEvent { char ascii; /* from ghost, fallback if utf8 isn't set */ char pad; - /* previous state */ + /* previous state, used for double click and the 'click' */ short prevtype; short prevval; int prevx, prevy; @@ -435,7 +435,8 @@ typedef struct wmEvent { short shift, ctrl, alt, oskey; /* oskey is apple or windowskey, value denotes order of pressed */ short keymodifier; /* rawkey modifier */ - short pad1; + /* set in case a KM_PRESS went by unhandled */ + short check_click; /* keymap item, set by handler (weak?) */ const char *keymap_idname; -- cgit v1.2.3