From 59975b0adf42cfbc51a90c02caaed49085abafa2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 17 Jul 2020 21:22:39 +0200 Subject: Cleanup: WM: Encapsulate stereo draw buffers binding --- source/blender/windowmanager/intern/wm_draw.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'source/blender/windowmanager/intern/wm_draw.c') diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index f6fc97f602b..d2e45d92df8 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -831,11 +831,13 @@ static void wm_draw_window(bContext *C, wmWindow *win) } else if (win->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP) { /* For pageflip we simply draw to both back buffers. */ - glDrawBuffer(GL_BACK_LEFT); + GPU_backbuffer_bind(GPU_BACKBUFFER_LEFT); wm_draw_window_onscreen(C, win, 0); - glDrawBuffer(GL_BACK_RIGHT); + + GPU_backbuffer_bind(GPU_BACKBUFFER_RIGHT); wm_draw_window_onscreen(C, win, 1); - glDrawBuffer(GL_BACK); + + GPU_backbuffer_bind(GPU_BACKBUFFER); } else if (ELEM(win->stereo3d_format->display_mode, S3D_DISPLAY_ANAGLYPH, S3D_DISPLAY_INTERLACE)) { /* For anaglyph and interlace, we draw individual regions with -- cgit v1.2.3