From 6d31921b2608ba743f290bf90aabd3e6fb110c50 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Fri, 9 Nov 2012 10:41:47 +0000 Subject: Temporarily change: Intel graphics cards now use Triple Buffer when you set it to "Auto". Recent tests proved that this is now working... and better test this now well than a week before a release! --- source/blender/windowmanager/intern/wm_draw.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/windowmanager/intern/wm_draw.c') diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index d7285ec4380..60e3f7d6164 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -711,12 +711,14 @@ static int wm_automatic_draw_method(wmWindow *win) if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE)) return USER_DRAW_OVERLAP; /* also Intel drivers are slow */ + /* 2.64 BCon3 period, let's try if intel now works... else if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_UNIX, GPU_DRIVER_ANY)) return USER_DRAW_OVERLAP; else if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_ANY)) return USER_DRAW_OVERLAP_FLIP; else if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_MAC, GPU_DRIVER_ANY)) return USER_DRAW_OVERLAP_FLIP; + */ /* Windows software driver darkens color on each redraw */ else if (GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_SOFTWARE)) return USER_DRAW_OVERLAP_FLIP; -- cgit v1.2.3