From 5a90ea77bc1333efe4e1e54984a080550ed3f707 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 24 Mar 2012 06:24:53 +0000 Subject: style cleanup: follow style guide for formatting of if/for/while loops, and else if's --- source/blender/windowmanager/intern/wm_gesture.c | 73 ++++++++++++------------ 1 file changed, 37 insertions(+), 36 deletions(-) (limited to 'source/blender/windowmanager/intern/wm_gesture.c') diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index 46f307d5ee5..a2630b5c6e1 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -81,13 +81,14 @@ wmGesture *WM_gesture_new(bContext *C, wmEvent *event, int type) gesture->customdata= rect; rect->xmin = event->x - sx; rect->ymin = event->y - sy; - if(type==WM_GESTURE_CIRCLE) { + if (type==WM_GESTURE_CIRCLE) { #ifdef GESTURE_MEMORY rect->xmax = circle_select_size; #else rect->xmax = 25; // XXX temp #endif - } else { + } + else { rect->xmax = event->x - sx; rect->ymax = event->y - sy; } @@ -108,7 +109,7 @@ void WM_gesture_end(bContext *C, wmGesture *gesture) { wmWindow *win= CTX_wm_window(C); - if(win->tweak==gesture) + if (win->tweak==gesture) win->tweak= NULL; BLI_remlink(&win->gesture, gesture); MEM_freeN(gesture->customdata); @@ -119,7 +120,7 @@ void WM_gestures_remove(bContext *C) { wmWindow *win= CTX_wm_window(C); - while(win->gesture.first) + while (win->gesture.first) WM_gesture_end(C, win->gesture.first); } @@ -127,32 +128,32 @@ void WM_gestures_remove(bContext *C) /* tweak and line gestures */ int wm_gesture_evaluate(wmGesture *gesture) { - if(gesture->type==WM_GESTURE_TWEAK) { + if (gesture->type==WM_GESTURE_TWEAK) { rcti *rect= gesture->customdata; int dx= rect->xmax - rect->xmin; int dy= rect->ymax - rect->ymin; - if(ABS(dx)+ABS(dy) > U.tweak_threshold) { + if (ABS(dx)+ABS(dy) > U.tweak_threshold) { int theta= (int)floor(4.0f*atan2f((float)dy, (float)dx)/(float)M_PI + 0.5f); int val= EVT_GESTURE_W; - if(theta==0) val= EVT_GESTURE_E; - else if(theta==1) val= EVT_GESTURE_NE; - else if(theta==2) val= EVT_GESTURE_N; - else if(theta==3) val= EVT_GESTURE_NW; - else if(theta==-1) val= EVT_GESTURE_SE; - else if(theta==-2) val= EVT_GESTURE_S; - else if(theta==-3) val= EVT_GESTURE_SW; + if (theta==0) val= EVT_GESTURE_E; + else if (theta==1) val= EVT_GESTURE_NE; + else if (theta==2) val= EVT_GESTURE_N; + else if (theta==3) val= EVT_GESTURE_NW; + else if (theta==-1) val= EVT_GESTURE_SE; + else if (theta==-2) val= EVT_GESTURE_S; + else if (theta==-3) val= EVT_GESTURE_SW; #if 0 /* debug */ - if(val==1) printf("tweak north\n"); - if(val==2) printf("tweak north-east\n"); - if(val==3) printf("tweak east\n"); - if(val==4) printf("tweak south-east\n"); - if(val==5) printf("tweak south\n"); - if(val==6) printf("tweak south-west\n"); - if(val==7) printf("tweak west\n"); - if(val==8) printf("tweak north-west\n"); + if (val==1) printf("tweak north\n"); + if (val==2) printf("tweak north-east\n"); + if (val==3) printf("tweak east\n"); + if (val==4) printf("tweak south-east\n"); + if (val==5) printf("tweak south\n"); + if (val==6) printf("tweak south-west\n"); + if (val==7) printf("tweak west\n"); + if (val==8) printf("tweak north-west\n"); #endif return val; } @@ -250,7 +251,7 @@ static void draw_filled_lasso(wmGesture *gt) } /* highly unlikely this will fail, but could crash if (gt->points == 0) */ - if(firstv) { + if (firstv) { BLI_addfilledge(firstv, v); BLI_edgefill(0); @@ -280,9 +281,9 @@ static void wm_gesture_draw_lasso(wmGesture *gt) glColor3ub(96, 96, 96); glLineStipple(1, 0xAAAA); glBegin(GL_LINE_STRIP); - for(i=0; ipoints; i++, lasso+=2) + for (i=0; ipoints; i++, lasso+=2) glVertex2sv(lasso); - if(gt->type==WM_GESTURE_LASSO) + if (gt->type==WM_GESTURE_LASSO) glVertex2sv((short *)gt->customdata); glEnd(); @@ -290,9 +291,9 @@ static void wm_gesture_draw_lasso(wmGesture *gt) glLineStipple(1, 0x5555); glBegin(GL_LINE_STRIP); lasso= (short *)gt->customdata; - for(i=0; ipoints; i++, lasso+=2) + for (i=0; ipoints; i++, lasso+=2) glVertex2sv(lasso); - if(gt->type==WM_GESTURE_LASSO) + if (gt->type==WM_GESTURE_LASSO) glVertex2sv((short *)gt->customdata); glEnd(); @@ -322,27 +323,27 @@ void wm_gesture_draw(wmWindow *win) { wmGesture *gt= (wmGesture *)win->gesture.first; - for(; gt; gt= gt->next) { + for (; gt; gt= gt->next) { /* all in subwindow space */ wmSubWindowSet(win, gt->swinid); - if(gt->type==WM_GESTURE_RECT) + if (gt->type==WM_GESTURE_RECT) wm_gesture_draw_rect(gt); -// else if(gt->type==WM_GESTURE_TWEAK) +// else if (gt->type==WM_GESTURE_TWEAK) // wm_gesture_draw_line(gt); - else if(gt->type==WM_GESTURE_CIRCLE) + else if (gt->type==WM_GESTURE_CIRCLE) wm_gesture_draw_circle(gt); - else if(gt->type==WM_GESTURE_CROSS_RECT) { - if(gt->mode==1) + else if (gt->type==WM_GESTURE_CROSS_RECT) { + if (gt->mode==1) wm_gesture_draw_rect(gt); else wm_gesture_draw_cross(win, gt); } - else if(gt->type==WM_GESTURE_LINES) + else if (gt->type==WM_GESTURE_LINES) wm_gesture_draw_lasso(gt); - else if(gt->type==WM_GESTURE_LASSO) + else if (gt->type==WM_GESTURE_LASSO) wm_gesture_draw_lasso(gt); - else if(gt->type==WM_GESTURE_STRAIGHTLINE) + else if (gt->type==WM_GESTURE_STRAIGHTLINE) wm_gesture_draw_line(gt); } } @@ -353,7 +354,7 @@ void wm_gesture_tag_redraw(bContext *C) bScreen *screen= CTX_wm_screen(C); ARegion *ar= CTX_wm_region(C); - if(screen) + if (screen) screen->do_draw_gesture= 1; wm_tag_redraw_overlay(win, ar); -- cgit v1.2.3