From d75e45d10cbf7d93742f8c746cdb61de32edb42b Mon Sep 17 00:00:00 2001 From: Harley Acheson Date: Fri, 11 Jun 2021 14:39:19 -0700 Subject: Fix T88812: Child Windows on Vertical Monitors This patch improves the positioning of child windows when on monitors that are arranged vertically (any above any other). When calculating a window position in Ghost coordinates from GL coordinates we were using monitor height, which can give incorrect values when desktop is taller than any single monitor. So use desktop height instead. See D10637 for more details and examples. Differential Revision: https://developer.blender.org/D10637 Reviewed by Brecht Van Lommel --- source/blender/windowmanager/intern/wm_window.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/windowmanager/intern/wm_window.c') diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index f55dc886950..6aedfb10dde 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -550,7 +550,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm, } int scr_w, scr_h; - wm_get_screensize(&scr_w, &scr_h); + wm_get_desktopsize(&scr_w, &scr_h); int posy = (scr_h - win->posy - win->sizey); /* Clear drawable so we can set the new window. */ -- cgit v1.2.3