From 121d3181f9f794b5d73ddd5cd0adeb3f3eb70feb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 20 Aug 2020 16:01:18 +0200 Subject: GPU: Fix some more remaining GL enums scattered outside of GL module This fixes an assert inside the lasso selection drawing. --- source/blender/windowmanager/intern/wm_gesture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/windowmanager/intern') diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index 67733ffc673..ebd4d2bfee3 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -361,7 +361,7 @@ static void draw_filled_lasso(wmGesture *gt) state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red); immDrawPixelsTex( - &state, rect.xmin, rect.ymin, w, h, GL_R8, false, pixel_buf, 1.0f, 1.0f, NULL); + &state, rect.xmin, rect.ymin, w, h, GPU_R8, false, pixel_buf, 1.0f, 1.0f, NULL); GPU_shader_unbind(); -- cgit v1.2.3