From 070f22c44082c1a7405795744cec667157abbfbf Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Mon, 2 Jan 2017 11:27:36 +0100 Subject: Fix T49861: Interlace stereo is broken in 2.78 This is a regression introduced in rB5bd9e832 It looks more like a hack than a proper fix, but the shader logic changed a lot for blender2.8, so I would rather do the elegant fix there, while leaving master working. If we ever do a 2.78b (or 2.79) this should get in. --- source/blender/windowmanager/wm_draw.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/windowmanager/wm_draw.h') diff --git a/source/blender/windowmanager/wm_draw.h b/source/blender/windowmanager/wm_draw.h index 0f125309045..5257bba45ff 100644 --- a/source/blender/windowmanager/wm_draw.h +++ b/source/blender/windowmanager/wm_draw.h @@ -56,7 +56,7 @@ void wm_draw_region_clear (struct wmWindow *win, struct ARegion *ar); void wm_tag_redraw_overlay (struct wmWindow *win, struct ARegion *ar); -void wm_triple_draw_textures (struct wmWindow *win, struct wmDrawTriple *triple, float alpha); +void wm_triple_draw_textures (struct wmWindow *win, struct wmDrawTriple *triple, float alpha, bool is_interlace); void wm_draw_data_free (struct wmWindow *win); -- cgit v1.2.3