From 505a19ed75b2829a561475ab4acc075b715a8499 Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Sat, 4 Apr 2020 02:17:49 +0200 Subject: Cleanup: Split up Window-Manager VR file (and related changes) Splits up wm_xr.c into multiple files in their own folder: source/blender/windowmanager/xr. So this matches how the message bus and gizmo code have their own folder and files. This allows better structuring and should make the code scale better. I rather do this early on than to wait until we end up with a single, huge file. Also improves a bit how data is prepared and updated for drawing. --- source/blender/windowmanager/xr/intern/wm_xr.c | 163 ++++++++ .../blender/windowmanager/xr/intern/wm_xr_draw.c | 162 ++++++++ .../blender/windowmanager/xr/intern/wm_xr_intern.h | 91 +++++ .../windowmanager/xr/intern/wm_xr_session.c | 411 +++++++++++++++++++++ source/blender/windowmanager/xr/wm_xr.h | 35 ++ 5 files changed, 862 insertions(+) create mode 100644 source/blender/windowmanager/xr/intern/wm_xr.c create mode 100644 source/blender/windowmanager/xr/intern/wm_xr_draw.c create mode 100644 source/blender/windowmanager/xr/intern/wm_xr_intern.h create mode 100644 source/blender/windowmanager/xr/intern/wm_xr_session.c create mode 100644 source/blender/windowmanager/xr/wm_xr.h (limited to 'source/blender/windowmanager/xr') diff --git a/source/blender/windowmanager/xr/intern/wm_xr.c b/source/blender/windowmanager/xr/intern/wm_xr.c new file mode 100644 index 00000000000..69c9034d51f --- /dev/null +++ b/source/blender/windowmanager/xr/intern/wm_xr.c @@ -0,0 +1,163 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup wm + * + * All XR functionality is accessed through a #GHOST_XrContext handle. + * The lifetime of this context also determines the lifetime of the OpenXR instance, which is the + * representation of the OpenXR runtime connection within the application. + */ + +#include "BKE_global.h" +#include "BKE_idprop.h" +#include "BKE_report.h" + +#include "DNA_scene_types.h" +#include "DNA_windowmanager_types.h" + +#include "DEG_depsgraph.h" + +#include "MEM_guardedalloc.h" + +#include "GHOST_C-api.h" + +#include "WM_api.h" + +#include "wm_surface.h" +#include "wm_xr_intern.h" + +typedef struct { + wmWindowManager *wm; +} wmXrErrorHandlerData; + +/* -------------------------------------------------------------------- */ + +static void wm_xr_error_handler(const GHOST_XrError *error) +{ + wmXrErrorHandlerData *handler_data = error->customdata; + wmWindowManager *wm = handler_data->wm; + + BKE_reports_clear(&wm->reports); + WM_report(RPT_ERROR, error->user_message); + WM_report_banner_show(); + + if (wm->xr.runtime) { + /* Just play safe and destroy the entire runtime data, including context. */ + wm_xr_runtime_data_free(&wm->xr.runtime); + } +} + +bool wm_xr_init(wmWindowManager *wm) +{ + if (wm->xr.runtime && wm->xr.runtime->context) { + return true; + } + static wmXrErrorHandlerData error_customdata; + + /* Set up error handling */ + error_customdata.wm = wm; + GHOST_XrErrorHandler(wm_xr_error_handler, &error_customdata); + + { + const GHOST_TXrGraphicsBinding gpu_bindings_candidates[] = { + GHOST_kXrGraphicsOpenGL, +#ifdef WIN32 + GHOST_kXrGraphicsD3D11, +#endif + }; + GHOST_XrContextCreateInfo create_info = { + .gpu_binding_candidates = gpu_bindings_candidates, + .gpu_binding_candidates_count = ARRAY_SIZE(gpu_bindings_candidates), + }; + GHOST_XrContextHandle context; + + if (G.debug & G_DEBUG_XR) { + create_info.context_flag |= GHOST_kXrContextDebug; + } + if (G.debug & G_DEBUG_XR_TIME) { + create_info.context_flag |= GHOST_kXrContextDebugTime; + } + + if (!(context = GHOST_XrContextCreate(&create_info))) { + return false; + } + + /* Set up context callbacks */ + GHOST_XrGraphicsContextBindFuncs(context, + wm_xr_session_gpu_binding_context_create, + wm_xr_session_gpu_binding_context_destroy); + GHOST_XrDrawViewFunc(context, wm_xr_draw_view); + + if (!wm->xr.runtime) { + wm->xr.runtime = wm_xr_runtime_data_create(); + wm->xr.runtime->context = context; + } + } + BLI_assert(wm->xr.runtime && wm->xr.runtime->context); + + return true; +} + +void wm_xr_exit(wmWindowManager *wm) +{ + if (wm->xr.runtime != NULL) { + wm_xr_runtime_data_free(&wm->xr.runtime); + } + if (wm->xr.session_settings.shading.prop) { + IDP_FreeProperty(wm->xr.session_settings.shading.prop); + wm->xr.session_settings.shading.prop = NULL; + } +} + +bool wm_xr_events_handle(wmWindowManager *wm) +{ + if (wm->xr.runtime && wm->xr.runtime->context) { + return GHOST_XrEventsHandle(wm->xr.runtime->context); + } + return false; +} + +/* -------------------------------------------------------------------- */ +/** \name XR Runtime Data + * + * \{ */ + +wmXrRuntimeData *wm_xr_runtime_data_create(void) +{ + wmXrRuntimeData *runtime = MEM_callocN(sizeof(*runtime), __func__); + return runtime; +} + +void wm_xr_runtime_data_free(wmXrRuntimeData **runtime) +{ + /* Note that this function may be called twice, because of an indirect recursion: If a session is + * running while WM-XR calls this function, calling GHOST_XrContextDestroy() will call this + * again, because it's also set as the session exit callback. So NULL-check and NULL everything + * that is freed here. */ + + /* We free all runtime XR data here, so if the context is still alive, destroy it. */ + if ((*runtime)->context != NULL) { + GHOST_XrContextHandle context = (*runtime)->context; + /* Prevent recursive GHOST_XrContextDestroy() call by NULL'ing the context pointer before the + * first call, see comment above. */ + (*runtime)->context = NULL; + GHOST_XrContextDestroy(context); + } + MEM_SAFE_FREE(*runtime); +} + +/** \} */ /* XR Runtime Data */ diff --git a/source/blender/windowmanager/xr/intern/wm_xr_draw.c b/source/blender/windowmanager/xr/intern/wm_xr_draw.c new file mode 100644 index 00000000000..684e59eb8b2 --- /dev/null +++ b/source/blender/windowmanager/xr/intern/wm_xr_draw.c @@ -0,0 +1,162 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup wm + * + * \name Window-Manager XR Drawing + * + * Implements Blender specific drawing functionality for use with the Ghost-XR API. + */ + +#include + +#include "BLI_math.h" + +#include "ED_view3d_offscreen.h" + +#include "GHOST_C-api.h" + +#include "GPU_viewport.h" + +#include "WM_api.h" + +#include "wm_surface.h" +#include "wm_xr_intern.h" + +void wm_xr_pose_to_viewmat(const GHOST_XrPose *pose, float r_viewmat[4][4]) +{ + float iquat[4]; + invert_qt_qt_normalized(iquat, pose->orientation_quat); + quat_to_mat4(r_viewmat, iquat); + translate_m4(r_viewmat, -pose->position[0], -pose->position[1], -pose->position[2]); +} + +static void wm_xr_draw_matrices_create(const wmXrDrawData *draw_data, + const GHOST_XrDrawViewInfo *draw_view, + const XrSessionSettings *session_settings, + float r_view_mat[4][4], + float r_proj_mat[4][4]) +{ + GHOST_XrPose eye_pose; + + copy_qt_qt(eye_pose.orientation_quat, draw_view->eye_pose.orientation_quat); + copy_v3_v3(eye_pose.position, draw_view->eye_pose.position); + add_v3_v3(eye_pose.position, draw_data->eye_position_ofs); + if ((session_settings->flag & XR_SESSION_USE_POSITION_TRACKING) == 0) { + sub_v3_v3(eye_pose.position, draw_view->local_pose.position); + } + + perspective_m4_fov(r_proj_mat, + draw_view->fov.angle_left, + draw_view->fov.angle_right, + draw_view->fov.angle_up, + draw_view->fov.angle_down, + session_settings->clip_start, + session_settings->clip_end); + + float eye_mat[4][4]; + float base_mat[4][4]; + + wm_xr_pose_to_viewmat(&eye_pose, eye_mat); + /* Calculate the base pose matrix (in world space!). */ + wm_xr_pose_to_viewmat(&draw_data->base_pose, base_mat); + + mul_m4_m4m4(r_view_mat, eye_mat, base_mat); +} + +static void wm_xr_draw_viewport_buffers_to_active_framebuffer( + const wmXrRuntimeData *runtime_data, + const wmXrSurfaceData *surface_data, + const GHOST_XrDrawViewInfo *draw_view) +{ + const bool is_upside_down = GHOST_XrSessionNeedsUpsideDownDrawing(runtime_data->context); + rcti rect = {.xmin = 0, .ymin = 0, .xmax = draw_view->width - 1, .ymax = draw_view->height - 1}; + + wmViewport(&rect); + + /* For upside down contexts, draw with inverted y-values. */ + if (is_upside_down) { + SWAP(int, rect.ymin, rect.ymax); + } + GPU_viewport_draw_to_screen_ex(surface_data->viewport, 0, &rect, draw_view->expects_srgb_buffer); +} + +/** + * \brief Draw a viewport for a single eye. + * + * This is the main viewport drawing function for VR sessions. It's assigned to Ghost-XR as a + * callback (see GHOST_XrDrawViewFunc()) and executed for each view (read: eye). + */ +void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata) +{ + wmXrDrawData *draw_data = customdata; + wmXrData *xr_data = draw_data->xr_data; + wmXrSurfaceData *surface_data = draw_data->surface_data; + wmXrSessionState *session_state = &xr_data->runtime->session_state; + XrSessionSettings *settings = &xr_data->session_settings; + + const int display_flags = V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS | settings->draw_flags; + + float viewmat[4][4], winmat[4][4]; + + BLI_assert(WM_xr_session_is_ready(xr_data)); + + wm_xr_session_draw_data_update(session_state, settings, draw_view, draw_data); + wm_xr_draw_matrices_create(draw_data, draw_view, settings, viewmat, winmat); + wm_xr_session_state_update(settings, draw_data, draw_view, session_state); + + if (!wm_xr_session_surface_offscreen_ensure(surface_data, draw_view)) { + return; + } + + /* In case a framebuffer is still bound from drawing the last eye. */ + GPU_framebuffer_restore(); + /* Some systems have drawing glitches without this. */ + GPU_clear(GPU_DEPTH_BIT); + + /* Draws the view into the surface_data->viewport's framebuffers */ + ED_view3d_draw_offscreen_simple(draw_data->depsgraph, + draw_data->scene, + &settings->shading, + settings->shading.type, + draw_view->width, + draw_view->height, + display_flags, + viewmat, + winmat, + settings->clip_start, + settings->clip_end, + false, + true, + true, + NULL, + false, + surface_data->offscreen, + surface_data->viewport); + + /* The draw-manager uses both GPUOffscreen and GPUViewport to manage frame and texture buffers. A + * call to GPU_viewport_draw_to_screen() is still needed to get the final result from the + * viewport buffers composited together and potentially color managed for display on screen. + * It needs a bound frame-buffer to draw into, for which we simply reuse the GPUOffscreen one. + * + * In a next step, Ghost-XR will use the currently bound frame-buffer to retrieve the image + * to be submitted to the OpenXR swap-chain. So do not un-bind the off-screen yet! */ + + GPU_offscreen_bind(surface_data->offscreen, false); + + wm_xr_draw_viewport_buffers_to_active_framebuffer(xr_data->runtime, surface_data, draw_view); +} diff --git a/source/blender/windowmanager/xr/intern/wm_xr_intern.h b/source/blender/windowmanager/xr/intern/wm_xr_intern.h new file mode 100644 index 00000000000..b53ae45a29f --- /dev/null +++ b/source/blender/windowmanager/xr/intern/wm_xr_intern.h @@ -0,0 +1,91 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup wm + */ + +#ifndef __WM_XR_INTERN_H__ +#define __WM_XR_INTERN_H__ + +#include "CLG_log.h" + +#include "wm_xr.h" + +typedef struct wmXrSessionState { + bool is_started; + + /** Last known viewer pose (centroid of eyes, in world space) stored for queries. */ + GHOST_XrPose viewer_pose; + /** The last known view matrix, calculated from above's viewer pose. */ + float viewer_viewmat[4][4]; + float focal_len; + + /** Copy of XrSessionSettings.flag created on the last draw call, stored to detect changes. */ + int prev_settings_flag; + /** Copy of wmXrDrawData.eye_position_ofs. */ + float prev_eye_position_ofs[3]; + + bool is_view_data_set; +} wmXrSessionState; + +typedef struct wmXrRuntimeData { + GHOST_XrContextHandle context; + + /* Although this struct is internal, RNA gets a handle to this for state information queries. */ + wmXrSessionState session_state; + wmXrSessionExitFn exit_fn; +} wmXrRuntimeData; + +typedef struct { + struct GPUOffScreen *offscreen; + struct GPUViewport *viewport; +} wmXrSurfaceData; + +typedef struct wmXrDrawData { + struct Scene *scene; + struct Depsgraph *depsgraph; + + wmXrData *xr_data; + wmXrSurfaceData *surface_data; + + /** The pose (location + rotation) to which eye deltas will be applied to when drawing (world + * space). With positional tracking enabled, it should be the same as the base pose, when + * disabled it also contains a location delta from the moment the option was toggled. */ + GHOST_XrPose base_pose; + float eye_position_ofs[3]; /* Local/view space. */ +} wmXrDrawData; + +wmXrRuntimeData *wm_xr_runtime_data_create(void); +void wm_xr_runtime_data_free(wmXrRuntimeData **runtime); + +void wm_xr_session_draw_data_update(const wmXrSessionState *state, + const XrSessionSettings *settings, + const GHOST_XrDrawViewInfo *draw_view, + wmXrDrawData *draw_data); +void wm_xr_session_state_update(const XrSessionSettings *settings, + const wmXrDrawData *draw_data, + const GHOST_XrDrawViewInfo *draw_view, + wmXrSessionState *state); +bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data, + const GHOST_XrDrawViewInfo *draw_view); +void *wm_xr_session_gpu_binding_context_create(void); +void wm_xr_session_gpu_binding_context_destroy(GHOST_ContextHandle context); + +void wm_xr_pose_to_viewmat(const GHOST_XrPose *pose, float r_viewmat[4][4]); +void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata); + +#endif diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c new file mode 100644 index 00000000000..dc228d1b18b --- /dev/null +++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c @@ -0,0 +1,411 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup wm + */ + +#include "BKE_context.h" + +#include "BLI_math.h" + +#include "DEG_depsgraph.h" + +#include "DNA_camera_types.h" + +#include "DRW_engine.h" + +#include "GHOST_C-api.h" + +#include "GPU_viewport.h" + +#include "MEM_guardedalloc.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "wm_surface.h" +#include "wm_window.h" +#include "wm_xr_intern.h" + +wmSurface *g_xr_surface = NULL; +CLG_LogRef LOG = {"wm.xr"}; + +/* -------------------------------------------------------------------- */ + +static void wm_xr_session_exit_cb(void *customdata) +{ + wmXrData *xr_data = customdata; + + xr_data->runtime->session_state.is_started = false; + if (xr_data->runtime->exit_fn) { + xr_data->runtime->exit_fn(xr_data); + } + + /* Free the entire runtime data (including session state and context), to play safe. */ + wm_xr_runtime_data_free(&xr_data->runtime); +} + +static void wm_xr_session_begin_info_create(wmXrData *xr_data, + GHOST_XrSessionBeginInfo *r_begin_info) +{ + /* WM-XR exit function, does some own stuff and calls callback passed to wm_xr_session_toggle(), + * to allow external code to execute its own session-exit logic. */ + r_begin_info->exit_fn = wm_xr_session_exit_cb; + r_begin_info->exit_customdata = xr_data; +} + +void wm_xr_session_toggle(wmWindowManager *wm, wmXrSessionExitFn session_exit_fn) +{ + wmXrData *xr_data = &wm->xr; + + if (WM_xr_session_exists(xr_data)) { + GHOST_XrSessionEnd(xr_data->runtime->context); + } + else { + GHOST_XrSessionBeginInfo begin_info; + + xr_data->runtime->session_state.is_started = true; + xr_data->runtime->exit_fn = session_exit_fn; + + wm_xr_session_begin_info_create(xr_data, &begin_info); + GHOST_XrSessionStart(xr_data->runtime->context, &begin_info); + } +} + +/** + * Check if the XR-Session was triggered. + * If an error happened while trying to start a session, this returns false too. + */ +bool WM_xr_session_exists(const wmXrData *xr) +{ + return xr->runtime && xr->runtime->context && xr->runtime->session_state.is_started; +} + +/** + * Check if the session is running, according to the OpenXR definition. + */ +bool WM_xr_session_is_ready(const wmXrData *xr) +{ + return WM_xr_session_exists(xr) && GHOST_XrSessionIsRunning(xr->runtime->context); +} + +static void wm_xr_session_base_pose_calc(const Scene *scene, + const XrSessionSettings *settings, + GHOST_XrPose *r_base_pose) +{ + const Object *base_pose_object = ((settings->base_pose_type == XR_BASE_POSE_OBJECT) && + settings->base_pose_object) ? + settings->base_pose_object : + scene->camera; + + if (settings->base_pose_type == XR_BASE_POSE_CUSTOM) { + float tmp_quatx[4], tmp_quatz[4]; + + copy_v3_v3(r_base_pose->position, settings->base_pose_location); + axis_angle_to_quat_single(tmp_quatx, 'X', M_PI_2); + axis_angle_to_quat_single(tmp_quatz, 'Z', settings->base_pose_angle); + mul_qt_qtqt(r_base_pose->orientation_quat, tmp_quatz, tmp_quatx); + } + else if (base_pose_object) { + float tmp_quat[4]; + float tmp_eul[3]; + + mat4_to_loc_quat(r_base_pose->position, tmp_quat, base_pose_object->obmat); + + /* Only use rotation around Z-axis to align view with floor. */ + quat_to_eul(tmp_eul, tmp_quat); + tmp_eul[0] = M_PI_2; + tmp_eul[1] = 0; + eul_to_quat(r_base_pose->orientation_quat, tmp_eul); + } + else { + copy_v3_fl(r_base_pose->position, 0.0f); + axis_angle_to_quat_single(r_base_pose->orientation_quat, 'X', M_PI_2); + } +} + +static void wm_xr_session_draw_data_populate(wmXrData *xr_data, + Scene *scene, + Depsgraph *depsgraph, + wmXrDrawData *r_draw_data) +{ + const XrSessionSettings *settings = &xr_data->session_settings; + + memset(r_draw_data, 0, sizeof(*r_draw_data)); + r_draw_data->scene = scene; + r_draw_data->depsgraph = depsgraph; + r_draw_data->xr_data = xr_data; + r_draw_data->surface_data = g_xr_surface->customdata; + + wm_xr_session_base_pose_calc(r_draw_data->scene, settings, &r_draw_data->base_pose); +} + +void wm_xr_session_draw_data_update(const wmXrSessionState *state, + const XrSessionSettings *settings, + const GHOST_XrDrawViewInfo *draw_view, + wmXrDrawData *draw_data) +{ + const bool position_tracking_toggled = ((state->prev_settings_flag & + XR_SESSION_USE_POSITION_TRACKING) != + (settings->flag & XR_SESSION_USE_POSITION_TRACKING)); + const bool use_position_tracking = settings->flag & XR_SESSION_USE_POSITION_TRACKING; + + /* Set the eye position offset, it's used to offset the base pose when changing positional + * tracking. */ + if (!state->is_view_data_set) { + /* Always use the exact base pose with no offset when starting the session. */ + copy_v3_fl(draw_data->eye_position_ofs, 0.0f); + } + else if (position_tracking_toggled) { + if (use_position_tracking) { + copy_v3_fl(draw_data->eye_position_ofs, 0.0f); + } + else { + /* Store the current local offset (local pose) so that we can apply that to the eyes. This + * way the eyes stay exactly where they are when disabling positional tracking. */ + copy_v3_v3(draw_data->eye_position_ofs, draw_view->local_pose.position); + } + } + else if (!use_position_tracking) { + /* Keep previous offset when positional tracking is disabled. */ + copy_v3_v3(draw_data->eye_position_ofs, state->prev_eye_position_ofs); + } +} + +/** + * Update information that is only stored for external state queries. E.g. for Python API to + * request the current (as in, last known) viewer pose. + */ +void wm_xr_session_state_update(const XrSessionSettings *settings, + const wmXrDrawData *draw_data, + const GHOST_XrDrawViewInfo *draw_view, + wmXrSessionState *state) +{ + GHOST_XrPose viewer_pose; + const bool use_position_tracking = settings->flag & XR_SESSION_USE_POSITION_TRACKING; + + mul_qt_qtqt(viewer_pose.orientation_quat, + draw_data->base_pose.orientation_quat, + draw_view->local_pose.orientation_quat); + copy_v3_v3(viewer_pose.position, draw_data->base_pose.position); + /* The local pose and the eye pose (which is copied from an earlier local pose) both are view + * space, so Y-up. In this case we need them in regular Z-up. */ + viewer_pose.position[0] += draw_data->eye_position_ofs[0]; + viewer_pose.position[1] -= draw_data->eye_position_ofs[2]; + viewer_pose.position[2] += draw_data->eye_position_ofs[1]; + if (use_position_tracking) { + viewer_pose.position[0] += draw_view->local_pose.position[0]; + viewer_pose.position[1] -= draw_view->local_pose.position[2]; + viewer_pose.position[2] += draw_view->local_pose.position[1]; + } + + copy_v3_v3(state->viewer_pose.position, viewer_pose.position); + copy_qt_qt(state->viewer_pose.orientation_quat, viewer_pose.orientation_quat); + wm_xr_pose_to_viewmat(&viewer_pose, state->viewer_viewmat); + /* No idea why, but multiplying by two seems to make it match the VR view more. */ + state->focal_len = 2.0f * + fov_to_focallength(draw_view->fov.angle_right - draw_view->fov.angle_left, + DEFAULT_SENSOR_WIDTH); + + copy_v3_v3(state->prev_eye_position_ofs, draw_data->eye_position_ofs); + state->prev_settings_flag = settings->flag; + state->is_view_data_set = true; +} + +wmXrSessionState *WM_xr_session_state_handle_get(const wmXrData *xr) +{ + return xr->runtime ? &xr->runtime->session_state : NULL; +} + +bool WM_xr_session_state_viewer_pose_location_get(const wmXrData *xr, float r_location[3]) +{ + if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) { + zero_v3(r_location); + return false; + } + + copy_v3_v3(r_location, xr->runtime->session_state.viewer_pose.position); + return true; +} + +bool WM_xr_session_state_viewer_pose_rotation_get(const wmXrData *xr, float r_rotation[4]) +{ + if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) { + unit_qt(r_rotation); + return false; + } + + copy_v4_v4(r_rotation, xr->runtime->session_state.viewer_pose.orientation_quat); + return true; +} + +bool WM_xr_session_state_viewer_pose_matrix_info_get(const wmXrData *xr, + float r_viewmat[4][4], + float *r_focal_len) +{ + if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) { + unit_m4(r_viewmat); + *r_focal_len = 0.0f; + return false; + } + + copy_m4_m4(r_viewmat, xr->runtime->session_state.viewer_viewmat); + *r_focal_len = xr->runtime->session_state.focal_len; + + return true; +} + +/* -------------------------------------------------------------------- */ +/** \name XR-Session Surface + * + * A wmSurface is used to manage drawing of the VR viewport. It's created and destroyed with the + * session. + * + * \{ */ + +/** + * \brief Call Ghost-XR to draw a frame + * + * Draw callback for the XR-session surface. It's expected to be called on each main loop iteration + * and tells Ghost-XR to submit a new frame by drawing its views. Note that for drawing each view, + * #wm_xr_draw_view() will be called through Ghost-XR (see GHOST_XrDrawViewFunc()). + */ +static void wm_xr_session_surface_draw(bContext *C) +{ + wmXrSurfaceData *surface_data = g_xr_surface->customdata; + wmWindowManager *wm = CTX_wm_manager(C); + wmXrDrawData draw_data; + + if (!GHOST_XrSessionIsRunning(wm->xr.runtime->context)) { + return; + } + wm_xr_session_draw_data_populate( + &wm->xr, CTX_data_scene(C), CTX_data_ensure_evaluated_depsgraph(C), &draw_data); + + DRW_xr_drawing_begin(); + + GHOST_XrSessionDrawViews(wm->xr.runtime->context, &draw_data); + + GPU_offscreen_unbind(surface_data->offscreen, false); + DRW_xr_drawing_end(); +} + +bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data, + const GHOST_XrDrawViewInfo *draw_view) +{ + const bool size_changed = surface_data->offscreen && + (GPU_offscreen_width(surface_data->offscreen) != draw_view->width) && + (GPU_offscreen_height(surface_data->offscreen) != draw_view->height); + char err_out[256] = "unknown"; + bool failure = false; + + if (surface_data->offscreen) { + BLI_assert(surface_data->viewport); + + if (!size_changed) { + return true; + } + GPU_viewport_free(surface_data->viewport); + GPU_offscreen_free(surface_data->offscreen); + } + + if (!(surface_data->offscreen = GPU_offscreen_create( + draw_view->width, draw_view->height, 0, true, false, err_out))) { + failure = true; + } + + if (failure) { + /* Pass. */ + } + else if (!(surface_data->viewport = GPU_viewport_create())) { + GPU_offscreen_free(surface_data->offscreen); + failure = true; + } + + if (failure) { + CLOG_ERROR(&LOG, "Failed to get buffer, %s\n", err_out); + return false; + } + + return true; +} + +static void wm_xr_session_surface_free_data(wmSurface *surface) +{ + wmXrSurfaceData *data = surface->customdata; + + if (data->viewport) { + GPU_viewport_free(data->viewport); + } + if (data->offscreen) { + GPU_offscreen_free(data->offscreen); + } + + MEM_freeN(surface->customdata); + + g_xr_surface = NULL; +} + +static wmSurface *wm_xr_session_surface_create(void) +{ + if (g_xr_surface) { + BLI_assert(false); + return g_xr_surface; + } + + wmSurface *surface = MEM_callocN(sizeof(*surface), __func__); + wmXrSurfaceData *data = MEM_callocN(sizeof(*data), "XrSurfaceData"); + + surface->draw = wm_xr_session_surface_draw; + surface->free_data = wm_xr_session_surface_free_data; + surface->ghost_ctx = DRW_xr_opengl_context_get(); + surface->gpu_ctx = DRW_xr_gpu_context_get(); + + surface->customdata = data; + + g_xr_surface = surface; + + return surface; +} + +void *wm_xr_session_gpu_binding_context_create(void) +{ + wmSurface *surface = wm_xr_session_surface_create(); + + wm_surface_add(surface); + + /* Some regions may need to redraw with updated session state after the session is entirely up + * and running. */ + WM_main_add_notifier(NC_WM | ND_XR_DATA_CHANGED, NULL); + + return surface->ghost_ctx; +} + +void wm_xr_session_gpu_binding_context_destroy(GHOST_ContextHandle UNUSED(context)) +{ + if (g_xr_surface) { /* Might have been freed already */ + wm_surface_remove(g_xr_surface); + } + + wm_window_reset_drawable(); + + /* Some regions may need to redraw with updated session state after the session is entirely + * stopped. */ + WM_main_add_notifier(NC_WM | ND_XR_DATA_CHANGED, NULL); +} + +/** \} */ /* XR-Session Surface */ diff --git a/source/blender/windowmanager/xr/wm_xr.h b/source/blender/windowmanager/xr/wm_xr.h new file mode 100644 index 00000000000..33f79bc75b2 --- /dev/null +++ b/source/blender/windowmanager/xr/wm_xr.h @@ -0,0 +1,35 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup wm + */ + +#ifndef __WM_XR_H__ +#define __WM_XR_H__ + +struct wmWindowManager; +struct wmXrData; + +typedef void (*wmXrSessionExitFn)(const wmXrData *xr_data); + +/* wm_xr.c */ +bool wm_xr_init(wmWindowManager *wm); +void wm_xr_exit(wmWindowManager *wm); +void wm_xr_session_toggle(wmWindowManager *wm, wmXrSessionExitFn session_exit_fn); +bool wm_xr_events_handle(wmWindowManager *wm); + +#endif -- cgit v1.2.3