From 87bbb2d827064a4fd59ffc77cc2dcbc31f02ce4f Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 31 Jan 2010 23:45:51 +0000 Subject: WM Draw Methods now has a new option Automatic (default). This will set the draw method to triple buffer or overlap depending on the configuration. Ideally I could get all cases working well with triple buffer but it's hard in practice. At the moment there are two cases that use overlap instead: * opensource ATI drives on linux * windows software renderer Also added a utility function to check GPU device/os/driver. --- source/blender/windowmanager/intern/wm_draw.c | 9 +++++++++ source/blender/windowmanager/intern/wm_subwindow.c | 14 -------------- 2 files changed, 9 insertions(+), 14 deletions(-) (limited to 'source/blender/windowmanager') diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 0d2f1043d0b..0bbd3757f27 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -689,6 +689,15 @@ void wm_draw_update(bContext *C) if(win->drawfail) wm_method_draw_overlap_all(C, win); + else if(win->drawmethod == USER_DRAW_AUTOMATIC) { + /* ATI opensource driver is known to be very slow at this, + Windows software driver darkens color on each redraw */ + if(GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE) || + GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_SOFTWARE)) + wm_method_draw_overlap_all(C, win); + else + wm_method_draw_triple(C, win); + } else if(win->drawmethod == USER_DRAW_FULL) wm_method_draw_full(C, win); else if(win->drawmethod == USER_DRAW_OVERLAP) diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c index decf1f0d676..68f53a8367f 100644 --- a/source/blender/windowmanager/intern/wm_subwindow.c +++ b/source/blender/windowmanager/intern/wm_subwindow.c @@ -533,17 +533,3 @@ int WM_framebuffer_to_index(unsigned int col) /* ********** END MY WINDOW ************** */ -#if 0 // XXX not used... -#ifdef WIN32 -static int is_a_really_crappy_nvidia_card(void) { - static int well_is_it= -1; - - /* Do you understand the implication? Do you? */ - if (well_is_it==-1) - well_is_it= (strcmp((char*) glGetString(GL_VENDOR), "NVIDIA Corporation") == 0); - - return well_is_it; -} -#endif -#endif // XXX not used... - -- cgit v1.2.3