From c67dac4274586fc1ae0df4d0e8764bab9e660e6c Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Wed, 22 Dec 2010 14:20:22 +0000 Subject: Complement of commit 33789: Fix for [#25175] bge.logic.mouse.position[1] wrong when using autostart Porting the fix when Fullscreen flag is on (~ scene.gm->fullscreen) I still see some issues with that, a difference between width/height. To be addressed later. --- source/blender/windowmanager/intern/wm_init_exit.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/windowmanager') diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index 25ca8076b39..181ae62af17 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -275,6 +275,8 @@ int WM_init_game(bContext *C) if(scene->gm.fullscreen) { WM_operator_name_call(C, "WM_OT_window_fullscreen_toggle", WM_OP_EXEC_DEFAULT, NULL); wm_get_screensize(&ar->winrct.xmax, &ar->winrct.ymax); + ar->winx = ar->winrct.xmax + 1; + ar->winy = ar->winrct.ymax + 1; } else { -- cgit v1.2.3