From 092d67368955d93392528eddd4bbc452adf04893 Mon Sep 17 00:00:00 2001 From: Gaia Clary Date: Thu, 23 Mar 2017 00:07:05 +0100 Subject: Added new option for storing bindpose matrix, see T50412 --- source/blender/collada/ArmatureImporter.cpp | 13 ++++-- source/blender/collada/ExportSettings.h | 2 + source/blender/collada/ImportSettings.h | 1 + source/blender/collada/collada.cpp | 9 +++- source/blender/collada/collada.h | 8 ++-- source/blender/editors/io/io_collada.c | 36 ++++++++++++++-- source/blender/makesrna/intern/rna_scene_api.c | 58 ++++++++++++++------------ 7 files changed, 89 insertions(+), 38 deletions(-) (limited to 'source/blender') diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 398c4a2c106..2e4a7dfebc7 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -93,6 +93,7 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon { float mat[4][4]; float joint_inv_bind_mat[4][4]; + float joint_bind_mat[4][4]; int chain_length = 0; //Checking if bone is already made. @@ -116,7 +117,7 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon // get original world-space matrix invert_m4_m4(mat, joint_inv_bind_mat); - + copy_m4_m4(joint_bind_mat, mat); // And make local to armature Object *ob_arm = skin->BKE_armature_from_object(); if (ob_arm) { @@ -165,6 +166,14 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon bone->roll = angle; } copy_v3_v3(bone->head, mat[3]); + + if (bone_is_skinned) + { + float rest_mat[4][4]; + get_node_mat(rest_mat, node, NULL, NULL, NULL); + bc_create_bindpose_properties(this->import_settings, bone, joint_bind_mat, rest_mat); + } + add_v3_v3v3(bone->tail, bone->head, tail); //tail must be non zero /* find smallest bone length in armature (used later for leaf bone length) */ @@ -266,7 +275,6 @@ void ArmatureImporter::fix_parent_connect(bArmature *armature, Bone *bone) } - void ArmatureImporter::connect_bone_chains(bArmature *armature, Bone *parentbone, int clip) { BoneExtensionMap &extended_bones = bone_extension_manager.getExtensionMap(armature); @@ -302,7 +310,6 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature, Bone *parentbone EditBone *pebone = bc_get_edit_bone(armature, parentbone->name); EditBone *cebone = bc_get_edit_bone(armature, dominant_child->get_name()); if (pebone && !(cebone->flag & BONE_CONNECTED)) { - float vec[3]; sub_v3_v3v3(vec, cebone->head, pebone->head); diff --git a/source/blender/collada/ExportSettings.h b/source/blender/collada/ExportSettings.h index 9451cac9dae..03e380dc198 100644 --- a/source/blender/collada/ExportSettings.h +++ b/source/blender/collada/ExportSettings.h @@ -51,7 +51,9 @@ public: bool use_blender_profile; bool sort_by_name; BC_export_transformation_type export_transformation_type; + bool open_sim; + bool keep_bind_info; char *filepath; LinkNode *export_set; diff --git a/source/blender/collada/ImportSettings.h b/source/blender/collada/ImportSettings.h index 2c52d73e756..4a2d4e8046a 100644 --- a/source/blender/collada/ImportSettings.h +++ b/source/blender/collada/ImportSettings.h @@ -37,6 +37,7 @@ public: bool fix_orientation; int min_chain_length; char *filepath; + bool keep_bind_info; }; #endif diff --git a/source/blender/collada/collada.cpp b/source/blender/collada/collada.cpp index fe8b1d2320a..c0784ca8eb5 100644 --- a/source/blender/collada/collada.cpp +++ b/source/blender/collada/collada.cpp @@ -48,7 +48,8 @@ int collada_import(bContext *C, int find_chains, int auto_connect, int fix_orientation, - int min_chain_length) + int min_chain_length, + int keep_bind_info) { ImportSettings import_settings; @@ -58,6 +59,7 @@ int collada_import(bContext *C, import_settings.find_chains = find_chains != 0; import_settings.fix_orientation = fix_orientation != 0; import_settings.min_chain_length = min_chain_length; + import_settings.keep_bind_info = keep_bind_info; DocumentImporter imp(C, &import_settings); if (imp.import()) return 1; @@ -87,7 +89,9 @@ int collada_export(Scene *sce, int use_blender_profile, int sort_by_name, BC_export_transformation_type export_transformation_type, - int open_sim) + int open_sim, + + int keep_bind_info) { ExportSettings export_settings; @@ -113,6 +117,7 @@ int collada_export(Scene *sce, export_settings.export_transformation_type = export_transformation_type; export_settings.open_sim = open_sim != 0; + export_settings.keep_bind_info = keep_bind_info; int includeFilter = OB_REL_NONE; if (export_settings.include_armatures) includeFilter |= OB_REL_MOD_ARMATURE; diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h index a4416608584..09acc4a064b 100644 --- a/source/blender/collada/collada.h +++ b/source/blender/collada/collada.h @@ -58,7 +58,9 @@ int collada_import(struct bContext *C, int find_chains, int auto_connect, int fix_orientation, - int min_chain_length); + int min_chain_length, + + int keep_bind_info); int collada_export(struct Scene *sce, const char *filepath, @@ -81,9 +83,9 @@ int collada_export(struct Scene *sce, int use_blender_profile, int sort_by_name, BC_export_transformation_type export_transformation_type, - int open_sim); - + int open_sim, + int keep_bind_info); #ifdef __cplusplus } diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c index 0e185cd93a7..9b12aa6d475 100644 --- a/source/blender/editors/io/io_collada.c +++ b/source/blender/editors/io/io_collada.c @@ -97,7 +97,9 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op) int use_blender_profile; int sort_by_name; int export_transformation_type; + int open_sim; + int keep_bind_info; int export_count; @@ -148,6 +150,8 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op) export_transformation_type = RNA_enum_get(op->ptr, "export_transformation_type_selection"); open_sim = RNA_boolean_get(op->ptr, "open_sim"); + keep_bind_info = RNA_boolean_get(op->ptr, "keep_bind_info"); + /* get editmode results */ ED_object_editmode_load(CTX_data_edit_object(C)); @@ -172,7 +176,10 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op) use_blender_profile, sort_by_name, export_transformation_type, - open_sim); + + open_sim, + keep_bind_info + ); if (export_count == 0) { BKE_report(op->reports, RPT_WARNING, "No objects selected -- Created empty export file"); @@ -269,6 +276,8 @@ static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr) row = uiLayoutRow(box, false); uiItemR(row, imfptr, "sort_by_name", 0, NULL, ICON_NONE); + row = uiLayoutRow(box, false); + uiItemR(row, imfptr, "keep_bind_info", 0, NULL, ICON_NONE); } @@ -386,6 +395,10 @@ void WM_OT_collada_export(wmOperatorType *ot) RNA_def_boolean(func, "open_sim", 0, "Export to SL/OpenSim", "Compatibility mode for SL, OpenSim and other compatible online worlds"); + + RNA_def_boolean(func, "keep_bind_info", 0, + "Keep Bind Info", "Store Bindpose information in custom bone properties for later use during Collada export"); + } @@ -397,7 +410,9 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op) int find_chains; int auto_connect; int fix_orientation; - int min_chain_length; + int min_chain_length; + + int keep_bind_info; if (!RNA_struct_property_is_set(op->ptr, "filepath")) { BKE_report(op->reports, RPT_ERROR, "No filename given"); @@ -409,6 +424,9 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op) find_chains = RNA_boolean_get(op->ptr, "find_chains"); auto_connect = RNA_boolean_get(op->ptr, "auto_connect"); fix_orientation = RNA_boolean_get(op->ptr, "fix_orientation"); + + keep_bind_info = RNA_boolean_get(op->ptr, "keep_bind_info"); + min_chain_length = RNA_int_get(op->ptr, "min_chain_length"); RNA_string_get(op->ptr, "filepath", filename); @@ -418,7 +436,8 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op) find_chains, auto_connect, fix_orientation, - min_chain_length)) + min_chain_length, + keep_bind_info) ) { return OPERATOR_FINISHED; } @@ -455,6 +474,13 @@ static void uiCollada_importSettings(uiLayout *layout, PointerRNA *imfptr) row = uiLayoutRow(box, false); uiItemR(row, imfptr, "min_chain_length", 0, NULL, ICON_NONE); + + box = uiLayoutBox(layout); + row = uiLayoutRow(box, false); + + row = uiLayoutRow(box, false); + uiItemR(row, imfptr, "keep_bind_info", 0, NULL, ICON_NONE); + } static void wm_collada_import_draw(bContext *UNUSED(C), wmOperator *op) @@ -510,5 +536,9 @@ void WM_OT_collada_import(wmOperatorType *ot) 0, INT_MAX); + RNA_def_boolean(ot->srna, + "keep_bind_info", 0, "Keep Bind Info", + "Store Bindpose information in custom bone properties for later use during Collada export"); + } #endif diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c index d4d8e23fdf5..d1ecd912773 100644 --- a/source/blender/makesrna/intern/rna_scene_api.c +++ b/source/blender/makesrna/intern/rna_scene_api.c @@ -284,32 +284,34 @@ static void rna_Scene_collada_export( int use_blender_profile, int sort_by_name, int export_transformation_type, - int open_sim) + int open_sim, + int keep_bind_info) { - collada_export(scene, - filepath, - - apply_modifiers, - export_mesh_type, - - selected, - include_children, - include_armatures, - include_shapekeys, - deform_bones_only, - - active_uv_only, - include_uv_textures, - include_material_textures, - use_texture_copies, - - triangulate, - use_object_instantiation, - use_blender_profile, - sort_by_name, - - export_transformation_type, - open_sim); + collada_export(scene, + filepath, + + apply_modifiers, + export_mesh_type, + + selected, + include_children, + include_armatures, + include_shapekeys, + deform_bones_only, + + active_uv_only, + include_uv_textures, + include_material_textures, + use_texture_copies, + + triangulate, + use_object_instantiation, + use_blender_profile, + sort_by_name, + + export_transformation_type, + open_sim, + keep_bind_info); } #endif @@ -396,7 +398,6 @@ void RNA_api_scene(StructRNA *srna) RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only", "Only export deforming bones with armatures"); - RNA_def_boolean(func, "active_uv_only", 0, "Only Selected UV Map", "Export only the selected UV Map"); @@ -409,7 +410,6 @@ void RNA_api_scene(StructRNA *srna) RNA_def_boolean(func, "use_texture_copies", 1, "Copy", "Copy textures to same folder where the .dae file is exported"); - RNA_def_boolean(func, "triangulate", 1, "Triangulate", "Export Polygons (Quads & NGons) as Triangles"); @@ -427,6 +427,10 @@ void RNA_api_scene(StructRNA *srna) RNA_def_boolean(func, "open_sim", 0, "Export to SL/OpenSim", "Compatibility mode for SL, OpenSim and other compatible online worlds"); + + RNA_def_boolean(func, "keep_bind_info", 0, + "Keep Bind Info", "Store Bindpose information in custom bone properties for later use during Collada export"); + #endif #ifdef WITH_ALEMBIC -- cgit v1.2.3