From 0c58970da75601473d8dcf3c508546f0b2a1d989 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 7 Jul 2020 12:44:47 +1000 Subject: Cleanup: spelling --- source/blender/blenkernel/BKE_idtype.h | 8 ++++---- source/blender/blenkernel/intern/customdata.c | 2 +- source/blender/blenkernel/intern/effect.c | 4 ++-- source/blender/blenkernel/intern/gpencil.c | 4 ++-- source/blender/blenkernel/intern/particle_system.c | 6 +++--- source/blender/blenkernel/intern/pointcache.c | 4 +++- source/blender/blenlib/intern/delaunay_2d.c | 2 +- source/blender/blenlib/intern/fileops.c | 2 +- source/blender/blenlib/intern/math_vector.c | 2 +- source/blender/blenlib/intern/threads.cc | 4 ++-- source/blender/editors/armature/pose_lib.c | 10 +++++----- source/blender/editors/include/UI_interface.h | 7 ++++--- source/blender/editors/interface/interface.c | 4 ++-- source/blender/editors/interface/interface_handlers.c | 10 +++++----- source/blender/editors/interface/view2d_ops.c | 6 +++--- source/blender/editors/sculpt_paint/paint_image_proj.c | 6 +++--- source/blender/editors/sculpt_paint/sculpt.c | 4 ++-- source/blender/editors/space_nla/nla_buttons.c | 2 +- source/blender/editors/space_view3d/view3d_edit.c | 4 ++-- source/blender/makesdna/DNA_space_types.h | 5 +++-- source/blender/makesrna/intern/rna_layer.c | 2 +- source/blender/windowmanager/intern/wm_event_system.c | 12 ++++++------ 22 files changed, 57 insertions(+), 53 deletions(-) (limited to 'source/blender') diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h index 0377d8ae741..38322427374 100644 --- a/source/blender/blenkernel/BKE_idtype.h +++ b/source/blender/blenkernel/BKE_idtype.h @@ -78,7 +78,7 @@ typedef void (*IDTypeForeachIDFunction)(struct ID *id, struct LibraryForeachIDDa typedef enum eIDTypeInfoCacheCallbackFlags { /** Indicates to the callback that that cache may be stored in the .blend file, so its pointer - * should not be cleared at readtime.*/ + * should not be cleared at read-time. */ IDTYPE_CACHE_CB_FLAGS_PERSISTENT = 1 << 0, } eIDTypeInfoCacheCallbackFlags; typedef void (*IDTypeForeachCacheFunctionCallback)(struct ID *id, @@ -235,9 +235,9 @@ short BKE_idtype_idcode_from_index(const int index); short BKE_idtype_idcode_iter_step(int *index); -/* Some helpers/wrappers around callbacks defined in IDTypeInfo, dealing e.g. with embedded IDs... - * XXX Ideally those would rather belong to BKE_lib_id, but using callback fonction pointers makes - * this hard to do properly if we want to avoid headers includes in headers... */ +/* Some helpers/wrappers around callbacks defined in #IDTypeInfo, dealing e.g. with embedded IDs. + * XXX Ideally those would rather belong to #BKE_lib_id, but using callback function pointers makes + * this hard to do properly if we want to avoid headers includes in headers. */ void BKE_idtype_id_foreach_cache(struct ID *id, IDTypeForeachCacheFunctionCallback function_callback, diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 2be61239ac6..76bc7a7bfb7 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -300,7 +300,7 @@ static void layerInterp_mdeformvert(const void **sources, /* now we know how many unique deform weights there are, so realloc */ if (dvert->dw && (dvert->totweight == totweight)) { - /* pass (fastpath if we don't need to realloc) */ + /* pass (fast-path if we don't need to realloc). */ } else { if (dvert->dw) { diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 235c834fde9..a43553ee89f 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -1094,11 +1094,11 @@ void BKE_effectors_apply(ListBase *effectors, * Modifies the force on a particle according to its * relation with the effector object * Different kind of effectors include: - * Forcefields: Gravity-like attractor + * Force-fields: Gravity-like attractor * (force power is related to the inverse of distance to the power of a falloff value) * Vortex fields: swirling effectors * (particles rotate around Z-axis of the object. otherwise, same relation as) - * (Forcefields, but this is not done through a force/acceleration) + * (Force-fields, but this is not done through a force/acceleration) * Guide: particles on a path * (particles are guided along a curve bezier or old nurbs) * (is independent of other effectors) diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c index b94b71841dc..c86bb10050c 100644 --- a/source/blender/blenkernel/intern/gpencil.c +++ b/source/blender/blenkernel/intern/gpencil.c @@ -1512,12 +1512,12 @@ int BKE_gpencil_object_material_ensure(Main *bmain, Object *ob, Material *materi } /** - * Creates a new gpencil material and assigns it to object. + * Creates a new grease-pencil material and assigns it to object. * \param bmain: Main pointer * \param ob: Grease pencil object * \param name: Material name * \param r_index: value is set to zero based index of the new material if \a r_index is not NULL. - * \return Materil pointer + * \return Material pointer. */ Material *BKE_gpencil_object_material_new(Main *bmain, Object *ob, const char *name, int *r_index) { diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 4dc4aea04a7..cd821077292 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -1939,7 +1939,7 @@ static void sphclassical_density_accum_cb(void *userdata, return; } - /* Smoothing factor. Utilise the Wendland kernel. gnuplot: + /* Smoothing factor. Utilize the Wendland kernel. gnuplot: * q1(x) = (2.0 - x)**4 * ( 1.0 + 2.0 * x) * plot [0:2] q1(x) */ q = qfac / pow3f(pfr->h) * pow4f(2.0f - rij_h) * (1.0f + 2.0f * rij_h); @@ -2054,7 +2054,7 @@ static void sphclassical_force_cb(void *sphdata_v, npressure = stiffness * (pow7f(npa->sphdensity / rest_density) - 1.0f); - /* First derivative of smoothing factor. Utilise the Wendland kernel. + /* First derivative of smoothing factor. Utilize the Wendland kernel. * gnuplot: * q2(x) = 2.0 * (2.0 - x)**4 - 4.0 * (2.0 - x)**3 * (1.0 + 2.0 * x) * plot [0:2] q2(x) @@ -2947,7 +2947,7 @@ static int collision_response(ParticleSimulationData *sim, /* get exact velocity right before collision */ madd_v3_v3v3fl(v0, col->ve1, col->acc, dt1); - /* Convert collider velocity from 1/framestep to 1/s TODO: + /* Convert collider velocity from `1/frame_step` to `1/s` TODO: * here we assume 1 frame step for collision modifier. */ mul_v3_fl(pce->vel, col->inv_timestep); diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 61308810191..dbd6d99c7fe 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -2289,7 +2289,9 @@ static int ptcache_filename(PTCacheID *pid, char *filename, int cfra, short do_p return len; /* make sure the above string is always 16 chars */ } -/* youll need to close yourself after! */ +/** + * Caller must close after! + */ static PTCacheFile *ptcache_file_open(PTCacheID *pid, int mode, int cfra) { PTCacheFile *pf; diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c index 08ccff695c1..ad6d824be9b 100644 --- a/source/blender/blenlib/intern/delaunay_2d.c +++ b/source/blender/blenlib/intern/delaunay_2d.c @@ -952,7 +952,7 @@ static void initial_triangulation(CDT_state *cdt) } #endif - /* Now dedup according to user-defined epsilon. + /* Now de-duplicate according to user-defined epsilon. * We will merge a vertex into an earlier-indexed vertex * that is within epsilon (Euclidean distance). * Merges may cascade. So we may end up merging two things diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c index e87350ecbb6..e61cbd318fc 100644 --- a/source/blender/blenlib/intern/fileops.c +++ b/source/blender/blenlib/intern/fileops.c @@ -560,7 +560,7 @@ int BLI_move(const char *file, const char *to) /* windows doesn't support moving to a directory * it has to be 'mv filename filename' and not - * 'mv filename destdir' */ + * 'mv filename destination_directory' */ BLI_strncpy(str, to, sizeof(str)); /* points 'to' to a directory ? */ diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c index 6ec7c960d6b..7f1840228e2 100644 --- a/source/blender/blenlib/intern/math_vector.c +++ b/source/blender/blenlib/intern/math_vector.c @@ -307,7 +307,7 @@ void mid_v3_v3_array(float r[3], const float (*vec_arr)[3], const uint nbr) /** * Specialized function for calculating normals. - * fastpath for: + * Fast-path for: * * \code{.c} * add_v3_v3v3(r, a, b); diff --git a/source/blender/blenlib/intern/threads.cc b/source/blender/blenlib/intern/threads.cc index 25dcfff36ad..0f44207ecbd 100644 --- a/source/blender/blenlib/intern/threads.cc +++ b/source/blender/blenlib/intern/threads.cc @@ -218,8 +218,8 @@ static void *tslot_thread_start(void *tslot_p) ThreadSlot *tslot = (ThreadSlot *)tslot_p; #ifdef USE_APPLE_OMP_FIX - /* workaround for Apple gcc 4.2.1 omp vs background thread bug, - * set gomp thread local storage pointer which was copied beforehand */ + /* Workaround for Apple gcc 4.2.1 OMP vs background thread bug, + * set GOMP thread local storage pointer which was copied beforehand */ pthread_setspecific(gomp_tls_key, thread_tls_data); #endif diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c index 9d70f8877c6..6ce9ed06f1a 100644 --- a/source/blender/editors/armature/pose_lib.c +++ b/source/blender/editors/armature/pose_lib.c @@ -87,12 +87,12 @@ static void action_set_activemarker(void *UNUSED(a), void *UNUSED(b), void *UNUS * It acts as a kind of "glorified clipboard for poses", allowing for naming of poses. * * Features: - * - PoseLibs are simply normal Actions. - * - Each "pose" is simply a set of keyframes that occur on a particular frame. - * - A set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be + * - Pose-libs are simply normal Actions. + * - Each "pose" is simply a set of key-frames that occur on a particular frame. + * - A set of #TimeMarker that belong to each Action, help 'label' where a 'pose' can be * found in the Action. - * - The Scrollwheel or PageUp/Down buttons when used in a special mode or after pressing/holding - * [a modifier] key, cycles through the poses available for the active pose's poselib, + * - The Scroll-wheel or PageUp/Down buttons when used in a special mode or after pressing/holding + * [a modifier] key, cycles through the poses available for the active pose's pose-lib, * allowing the animator to preview what action best suits that pose. */ /* ************************************************************* */ diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 7fd45e06fbf..d93e8809ed2 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -293,12 +293,13 @@ enum { /* 16 to copy ICON_DEFAULT_HEIGHT */ #define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC) -/* Button types, bits stored in 1 value... and a short even! - * - bits 0-4: bitnr (0-31) +/** + * Button types, bits stored in 1 value... and a short even! + * - bits 0-4: #uiBut.bitnr (0-31) * - bits 5-7: pointer type * - bit 8: for 'bit' * - bit 9-15: button type (now 6 bits, 64 types) - * */ + */ typedef enum { UI_BUT_POIN_CHAR = 32, UI_BUT_POIN_SHORT = 64, diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 6c1f9d4f017..9f6c6fff680 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -737,8 +737,8 @@ static bool ui_but_update_from_old_block(const bContext *C, #else BLI_assert(*but_old_p == NULL || BLI_findindex(&oldblock->buttons, *but_old_p) != -1); - /* fastpath - avoid loop-in-loop, calling 'ui_but_find_old' - * as long as old/new buttons are aligned */ + /* Fast-path - avoid loop-in-loop, calling #ui_but_find_old + * as long as old/new buttons are aligned. */ if (LIKELY(*but_old_p && ui_but_equals_old(but, *but_old_p))) { oldbut = *but_old_p; } diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index ccbbaf40992..bad833265d9 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -8935,11 +8935,11 @@ static int ui_handle_list_event(bContext *C, const wmEvent *event, ARegion *regi my = event->y; ui_window_to_block(region, listbox->block, &mx, &my); - /* convert pan to scrollwheel */ + /* Convert pan to scroll-wheel. */ if (type == MOUSEPAN) { ui_pan_to_scroll(event, &type, &val); - /* if type still is mousepan, we call it handled, since delta-y accumulate */ + /* If type still is mouse-pan, we call it handled, since delta-y accumulate. */ /* also see wm_event_system.c do_wheel_ui hack */ if (type == MOUSEPAN) { retval = WM_UI_HANDLER_BREAK; @@ -9666,7 +9666,7 @@ static int ui_handle_menu_event(bContext *C, int type = event->type; int val = event->val; - /* convert pan to scrollwheel */ + /* Convert pan to scroll-wheel. */ if (type == MOUSEPAN) { ui_pan_to_scroll(event, &type, &val); } @@ -9691,7 +9691,7 @@ static int ui_handle_menu_event(bContext *C, case EVT_PAGEDOWNKEY: case EVT_HOMEKEY: case EVT_ENDKEY: - /* arrowkeys: only handle for block_loop blocks */ + /* Arrow-keys: only handle for block_loop blocks. */ if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) { /* pass */ } @@ -9699,7 +9699,7 @@ static int ui_handle_menu_event(bContext *C, int type = event->type; int val = event->val; - /* convert pan to scrollwheel */ + /* Convert pan to scroll-wheel. */ if (type == MOUSEPAN) { ui_pan_to_scroll(event, &type, &val); } diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c index a2c83c24e96..c37a7279773 100644 --- a/source/blender/editors/interface/view2d_ops.c +++ b/source/blender/editors/interface/view2d_ops.c @@ -68,7 +68,7 @@ static bool view2d_poll(bContext *C) /** * This group of operators come in several forms: * -# Modal 'dragging' with MMB - where movement of mouse dictates amount to pan view by - * -# Scrollwheel 'steps' - rolling mousewheel by one step moves view by predefined amount + * -# Scroll-wheel 'steps' - rolling mouse-wheel by one step moves view by predefined amount * * In order to make sure this works, each operator must define the following RNA-Operator Props: * - `deltax, deltay` - define how much to move view by (relative to zoom-correction factor) @@ -738,8 +738,8 @@ static void VIEW2D_OT_scroll_up(wmOperatorType *ot) /** * This group of operators come in several forms: - * -# Scrollwheel 'steps' - rolling mousewheel by one step zooms view by predefined amount. - * -# Scrollwheel 'steps' + alt + ctrl/shift - zooms view on one axis only (ctrl=x, shift=y). + * -# Scroll-wheel 'steps' - rolling mouse-wheel by one step zooms view by predefined amount. + * -# Scroll-wheel 'steps' + alt + ctrl/shift - zooms view on one axis only (ctrl=x, shift=y). * XXX this could be implemented... * -# Pad +/- Keys - pressing each key moves the zooms the view by a predefined amount. * diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 83620b4bc56..32fa7a1871c 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -1426,7 +1426,7 @@ static void insert_seam_vert_array(const ProjPaintState *ps, * Be tricky with flags, first 4 bits are #PROJ_FACE_SEAM0 to 4, * last 4 bits are #PROJ_FACE_NOSEAM0 to 4. `1 << i` - where i is `(0..3)`. * - * If we're multithreadng, make sure threads are locked when this is called. + * If we're multi-threadng, make sure threads are locked when this is called. */ static void project_face_seams_init(const ProjPaintState *ps, MemArena *arena, @@ -3566,8 +3566,8 @@ static bool project_bucket_face_isect(ProjPaintState *ps, int bucket_y, const MLoopTri *lt) { - /* TODO - replace this with a tricker method that uses sideofline for all - * screenCoords's edges against the closest bucket corner */ + /* TODO - replace this with a trickier method that uses side-of-line for all + * #ProjPaintState.screenCoords edges against the closest bucket corner. */ const int lt_vtri[3] = {PS_LOOPTRI_AS_VERT_INDEX_3(ps, lt)}; rctf bucket_bounds; float p1[2], p2[2], p3[2], p4[2]; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 6d83e88b556..2f8d17055f4 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -8209,7 +8209,7 @@ static void SCULPT_OT_sample_color(wmOperatorType *ot) /* This allows the sculpt tools to work on meshes with multiple connected components as they had * only one connected component. When initialized and enabled, the sculpt API will return extra * connectivity neighbors that are not in the real mesh. These neighbors are calculated for each - * vertex using the minimun distance to a vertex that is in a different connected component. */ + * vertex using the minimum distance to a vertex that is in a different connected component. */ /* The fake neighbors first need to be ensured to be initialized. * After that tools which needs fake neighbors functionality need to @@ -8224,7 +8224,7 @@ static void SCULPT_OT_sample_color(wmOperatorType *ot) * } * * Such approach allows to keep all the connectivity information ready for reuse - * (withouy having lag prior to every stroke), but also makes it so the affect + * (without having lag prior to every stroke), but also makes it so the affect * is localized to a specific brushes and tools only. */ enum { diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c index d0d9f2f57bb..130167f1bd0 100644 --- a/source/blender/editors/space_nla/nla_buttons.c +++ b/source/blender/editors/space_nla/nla_buttons.c @@ -392,7 +392,7 @@ static void nla_panel_properties(const bContext *C, Panel *panel) uiItemR(column, &strip_ptr, "blend_type", 0, NULL, ICON_NONE); /* Blend in/out + auto-blending: - * - blend in/out can only be set when autoblending is off + * - blend in/out can only be set when auto-blending is off. */ uiItemS(layout); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 33625a8b775..fab98857c99 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -509,8 +509,8 @@ static void viewops_data_create(bContext *C, negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */ - /* Set the dist value to be the distance from this 3d point this means youll - * always be able to zoom into it and panning wont go bad when dist was zero */ + /* Set the dist value to be the distance from this 3d point this means you'll + * always be able to zoom into it and panning wont go bad when dist was zero. */ /* remove dist value */ upvec[0] = upvec[1] = 0; diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 1cb42b333c7..0892eff6de9 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -1148,8 +1148,9 @@ typedef enum eSpaceImage_Flag { SI_FLAG_UNUSED_17 = (1 << 17), /* cleared */ SI_FLAG_UNUSED_18 = (1 << 18), /* cleared */ - /* this means that the image is drawn until it reaches the view edge, - * in the image view, it's unrelated to the 'tile' mode for texface + /** + * This means that the image is drawn until it reaches the view edge, + * in the image view, it's unrelated to UDIM tiles. */ SI_DRAW_TILE = (1 << 19), SI_SMOOTH_UV = (1 << 20), diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c index b99457056fe..e7a898b97ae 100644 --- a/source/blender/makesrna/intern/rna_layer.c +++ b/source/blender/makesrna/intern/rna_layer.c @@ -458,7 +458,7 @@ static void rna_def_layer_objects(BlenderRNA *brna, PropertyRNA *cprop) NULL); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_UNLINK); RNA_def_property_ui_text(prop, "Active Object", "Active object for this layer"); - /* Could call: ED_object_base_activate(C, rl->basact); + /* Could call: `ED_object_base_activate(C, view_layer->basact);` * but would be a bad level call and it seems the notifier is enough */ RNA_def_property_update(prop, NC_SCENE | ND_OB_ACTIVE, NULL); diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 53d6df915d6..05ef4bfac30 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -591,7 +591,7 @@ static int wm_handler_ui_call(bContext *C, return WM_HANDLER_CONTINUE; } - /* UI is quite aggressive with swallowing events, like scrollwheel */ + /* UI is quite aggressive with swallowing events, like scroll-wheel. */ /* I realize this is not extremely nice code... when UI gets keymaps it can be maybe smarter */ if (do_wheel_ui == false) { if (is_wheel) { @@ -608,7 +608,7 @@ static int wm_handler_ui_call(bContext *C, return WM_UI_HANDLER_CONTINUE; } - /* we set context to where ui handler came from */ + /* We set context to where UI handler came from. */ if (handler->context.area) { CTX_wm_area_set(C, handler->context.area); } @@ -810,7 +810,7 @@ bool WM_operator_check_ui_empty(wmOperatorType *ot) return true; } - /* Assume a ui callback will draw something. */ + /* Assume a UI callback will draw something. */ if (ot->ui) { return false; } @@ -2707,7 +2707,7 @@ static int wm_handlers_do_intern(bContext *C, wmEvent *event, ListBase *handlers handler_base = handler_base_next) { handler_base_next = handler_base->next; - /* during this loop, ui handlers for nested menus can tag multiple handlers free */ + /* During this loop, UI handlers for nested menus can tag multiple handlers free. */ if (handler_base->flag & WM_HANDLER_DO_FREE) { /* pass */ } @@ -2829,7 +2829,7 @@ static int wm_handlers_do_intern(bContext *C, wmEvent *event, ListBase *handlers /* XXX code this for all modal ops, and ensure free only happens here */ - /* modal ui handler can be tagged to be freed */ + /* Modal UI handler can be tagged to be freed. */ if (BLI_findindex(handlers, handler_base) != -1) { /* could be freed already by regular modal ops */ if (handler_base->flag & WM_HANDLER_DO_FREE) { @@ -4834,7 +4834,7 @@ wmKeyMapItem *WM_event_match_keymap_item_from_handlers(bContext *C, const wmEvent *event) { LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers) { - /* during this loop, ui handlers for nested menus can tag multiple handlers free */ + /* During this loop, UI handlers for nested menus can tag multiple handlers free. */ if (handler_base->flag & WM_HANDLER_DO_FREE) { /* pass */ } -- cgit v1.2.3