From 13832988add506a3c2dca4964e8a9d1216aef80c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sat, 23 Mar 2019 19:31:20 +0100 Subject: Fix T62873 GPUShader: compile error (when clipping in viewport) Props to @matc for the fix --- source/blender/draw/engines/workbench/workbench_deferred.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender') diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c b/source/blender/draw/engines/workbench/workbench_deferred.c index a88ab5825ea..7b2030a6863 100644 --- a/source/blender/draw/engines/workbench/workbench_deferred.c +++ b/source/blender/draw/engines/workbench/workbench_deferred.c @@ -236,7 +236,7 @@ static GPUShader *ensure_deferred_prepass_shader( char *prepass_vert = workbench_build_prepass_vert(is_hair); char *prepass_frag = workbench_build_prepass_frag(); sh_data->prepass_sh_cache[index] = GPU_shader_create_from_arrays({ - .vert = (const char *[]){sh_cfg_data->lib, prepass_vert, NULL}, + .vert = (const char *[]){prepass_vert, NULL}, .frag = (const char *[]){prepass_frag, NULL}, .defs = (const char *[]){sh_cfg_data->def, defines, NULL}, }); -- cgit v1.2.3