From 2de283615f081fa76fb05ac0bf81f831651f9e51 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Thu, 19 Jul 2018 16:52:49 +0200 Subject: Make `draw_armature()` abort in case pose is not up-to-date. Previously it was calling `BKE_pose_rebuild()`, such thing shall never be called from drawing code! Hopefully this now works as expected and that horrible hack is not needed anymore. --- source/blender/draw/intern/draw_armature.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender') diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c index 8b90d328541..f0a32dfc8e0 100644 --- a/source/blender/draw/intern/draw_armature.c +++ b/source/blender/draw/intern/draw_armature.c @@ -1623,7 +1623,7 @@ static void draw_armature_pose(Object *ob, const float const_color[4]) /* We can't safely draw non-updated pose, might contain NULL bone pointers... */ if (ob->pose->flag & POSE_RECALC) { - BKE_pose_rebuild(NULL, ob, arm); + return; } // if (!(base->flag & OB_FROMDUPLI)) // TODO -- cgit v1.2.3