From 69993c5d4089bb58758f9a190237dc4651d72d44 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 4 Feb 2013 00:18:09 +0000 Subject: style cleanup: spaces -> tabs --- source/blender/blenkernel/intern/CCGSubSurf.c | 2 +- source/blender/blenkernel/intern/idprop.c | 1 - source/blender/blenkernel/intern/seqmodifier.c | 2 +- source/blender/blenkernel/intern/sequencer.c | 2 +- source/blender/blenloader/intern/readfile.c | 26 +++++++++++----------- source/blender/collada/AnimationExporter.cpp | 26 +++++++++++----------- source/blender/collada/ArmatureExporter.cpp | 2 +- source/blender/collada/ArmatureImporter.cpp | 14 +++++------- source/blender/collada/ControllerExporter.cpp | 10 ++++----- source/blender/collada/DocumentImporter.cpp | 4 ++-- source/blender/collada/GeometryExporter.cpp | 2 +- source/blender/collada/SceneExporter.cpp | 2 +- source/blender/collada/TransformWriter.cpp | 2 +- .../compositor/nodes/COM_SocketProxyNode.cpp | 2 +- source/blender/editors/gpencil/drawgpencil.c | 1 - source/blender/editors/interface/interface_draw.c | 2 +- source/blender/editors/interface/interface_panel.c | 2 +- source/blender/editors/physics/particle_edit.c | 2 +- source/blender/editors/sculpt_paint/sculpt.c | 1 - source/blender/editors/space_node/drawnode.c | 2 +- .../blender/editors/uvedit/uvedit_parametrizer.c | 2 +- source/blender/imbuf/intern/thumbs.c | 2 +- .../composite/nodes/node_composite_bokehimage.c | 2 +- .../nodes/composite/nodes/node_composite_gamma.c | 2 +- .../blender/nodes/shader/nodes/node_shader_gamma.c | 2 +- .../blender/render/intern/source/pixelblending.c | 2 +- source/blender/render/intern/source/pixelshading.c | 2 +- source/blender/render/intern/source/strand.c | 4 ++-- 28 files changed, 60 insertions(+), 65 deletions(-) (limited to 'source/blender') diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c index 2079c783898..e58d484b0c0 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.c +++ b/source/blender/blenkernel/intern/CCGSubSurf.c @@ -230,7 +230,7 @@ int ccg_gridsize(int level) { BLI_assert(level > 0); BLI_assert(level <= 31); - + return (1 << (level - 1)) + 1; } diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c index 9086ef49e4d..9fdf51ceba9 100644 --- a/source/blender/blenkernel/intern/idprop.c +++ b/source/blender/blenkernel/intern/idprop.c @@ -27,7 +27,6 @@ * \ingroup bke */ - #include #include #include diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c index 3d8a2f7cddf..9ea405ef636 100644 --- a/source/blender/blenkernel/intern/seqmodifier.c +++ b/source/blender/blenkernel/intern/seqmodifier.c @@ -135,7 +135,7 @@ static void modifier_apply_threaded(ImBuf *ibuf, ImBuf *mask, modifier_apply_thr init_data.apply_callback = apply_callback; IMB_processor_apply_threaded(ibuf->y, sizeof(ModifierThread), &init_data, - modifier_init_handle, modifier_do_thread); + modifier_init_handle, modifier_do_thread); } /* **** Color Balance Modifier **** */ diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 2c1fd092fbb..6f9299ce090 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -1746,7 +1746,7 @@ void BKE_sequencer_color_balance_apply(StripColorBalance *cb, ImBuf *ibuf, float init_data.mask = mask_input; IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data, - color_balance_init_handle, color_balance_do_thread); + color_balance_init_handle, color_balance_do_thread); /* color balance either happens on float buffer or byte buffer, but never on both, * free byte buffer if there's float buffer since float buffer would be used for diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 91d4480220a..83d7e07c5a3 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -7344,13 +7344,13 @@ static void do_version_node_cleanup_dynamic_sockets_264(void *UNUSED(data), ID * static void do_version_node_fix_translate_wrapping(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) { - bNode *node; + bNode *node; - for (node = ntree->nodes.first; node; node = node->next) { - if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) { - node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data"); - } - } + for (node = ntree->nodes.first; node; node = node->next) { + if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) { + node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data"); + } + } } static void do_version_node_fix_internal_links_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree) @@ -8727,14 +8727,14 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } } - // add storage for compositor translate nodes when not existing - if (!MAIN_VERSION_ATLEAST(main, 265, 9)) { - bNodeTreeType *ntreetype; + // add storage for compositor translate nodes when not existing + if (!MAIN_VERSION_ATLEAST(main, 265, 9)) { + bNodeTreeType *ntreetype; - ntreetype = ntreeGetType(NTREE_COMPOSIT); - if (ntreetype && ntreetype->foreach_nodetree) - ntreetype->foreach_nodetree(main, NULL, do_version_node_fix_translate_wrapping); - } + ntreetype = ntreeGetType(NTREE_COMPOSIT); + if (ntreetype && ntreetype->foreach_nodetree) + ntreetype->foreach_nodetree(main, NULL, do_version_node_fix_translate_wrapping); + } diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp index e751f987524..4a0696dc857 100644 --- a/source/blender/collada/AnimationExporter.cpp +++ b/source/blender/collada/AnimationExporter.cpp @@ -84,9 +84,9 @@ void AnimationExporter::operator()(Object *ob) } } - - export_object_constraint_animation(ob); - + + export_object_constraint_animation(ob); + //This needs to be handled by extra profiles, so postponed for now //export_morph_animation(ob); @@ -149,11 +149,11 @@ void AnimationExporter::operator()(Object *ob) void AnimationExporter::export_object_constraint_animation(Object *ob) { std::vector fra; - //Takes frames of target animations + //Takes frames of target animations make_anim_frames_from_targets(ob, fra); - + if (fra.size()) - dae_baked_object_animation(fra, ob); + dae_baked_object_animation(fra, ob); } void AnimationExporter::export_morph_animation(Object *ob) @@ -274,8 +274,8 @@ void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformNa //axis names for colors else if (!strcmp(transformName, "color") || - !strcmp(transformName, "specular_color") || - !strcmp(transformName, "diffuse_color") || + !strcmp(transformName, "specular_color") || + !strcmp(transformName, "diffuse_color") || !strcmp(transformName, "alpha")) { const char *axis_names[] = {"R", "G", "B"}; @@ -285,9 +285,9 @@ void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformNa //axis names for transforms else if (!strcmp(transformName, "location") || - !strcmp(transformName, "scale") || + !strcmp(transformName, "scale") || !strcmp(transformName, "rotation_euler") || - !strcmp(transformName, "rotation_quaternion")) + !strcmp(transformName, "rotation_quaternion")) { const char *axis_names[] = {"X", "Y", "Z"}; if (fcu->array_index < 3) @@ -526,7 +526,7 @@ void AnimationExporter::dae_baked_object_animation(std::vector &fra, Obje return; BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s", (char*)translate_id(ob_name).c_str(), - "object_matrix"); + "object_matrix"); openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING); @@ -897,7 +897,7 @@ std::string AnimationExporter::create_4x4_source(std::vector &frames, Obj add_source_parameters(param, semantic, false, NULL, true); source.prepareToAppendValues(); - + bPoseChannel *parchan = NULL; bPoseChannel *pchan = NULL; @@ -916,7 +916,7 @@ std::string AnimationExporter::create_4x4_source(std::vector &frames, Obj int j = 0; for (it = frames.begin(); it != frames.end(); it++) { float mat[4][4], ipar[4][4]; - + float ctime = BKE_scene_frame_get_from_ctime(scene, *it); CFRA = BKE_scene_frame_get_from_ctime(scene, *it); //BKE_scene_update_for_newframe(G.main,scene,scene->lay); diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp index 9792da3a9d7..0929bfda6e7 100644 --- a/source/blender/collada/ArmatureExporter.cpp +++ b/source/blender/collada/ArmatureExporter.cpp @@ -104,7 +104,7 @@ bool ArmatureExporter::add_instance_controller(Object *ob) for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) { write_bone_URLs(ins, ob_arm, bone); } - + InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only); ins.add(); diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 8328f4bc873..86d9de64085 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -319,7 +319,7 @@ void ArmatureImporter::create_armature_bones( ) if (!ob_arm) continue; - + ED_armature_to_edit(ob_arm); /* @@ -327,8 +327,8 @@ void ArmatureImporter::create_armature_bones( ) * check if bones have already been created for a given joint */ - create_bone(NULL, *ri , NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature *)ob_arm->data); - + create_bone(NULL, *ri , NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature *)ob_arm->data); + //leaf bone tails are derived from the matrix, so no need of this. fix_leaf_bones(); @@ -336,15 +336,13 @@ void ArmatureImporter::create_armature_bones( ) unskinned_armature_map[(*ri)->getUniqueId()] = ob_arm; ED_armature_from_edit(ob_arm); - + //This serves no purpose, as pose is automatically reset later, in BKE_where_is_bone() //set_pose(ob_arm, *ri, NULL, NULL); ED_armature_edit_free(ob_arm); DAG_id_tag_update(&ob_arm->id, OB_RECALC_OB | OB_RECALC_DATA); } - - } void ArmatureImporter::create_armature_bones(SkinInfo& skin) @@ -650,12 +648,12 @@ bool ArmatureImporter::write_controller(const COLLADAFW::Controller *controller) void ArmatureImporter::make_shape_keys(){ std::vector::iterator mc; float weight; - + for (mc = morph_controllers.begin(); mc != morph_controllers.end(); mc++) { //Controller data COLLADAFW::UniqueIdArray& morphTargetIds = (*mc)->getMorphTargets(); COLLADAFW::FloatOrDoubleArray& morphWeights = (*mc)->getMorphWeights(); - + //Prereq: all the geometries must be imported and mesh objects must be made Object *source_ob = this->mesh_importer->get_object_by_geom_uid((*mc)->getSource()); diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp index 396775e3c0e..c8307589af4 100644 --- a/source/blender/collada/ControllerExporter.cpp +++ b/source/blender/collada/ControllerExporter.cpp @@ -96,7 +96,7 @@ bool ControllerExporter::add_instance_controller(Object *ob) for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) { write_bone_URLs(ins, ob_arm, bone); } - + InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only); ins.add(); @@ -302,7 +302,7 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key) openMorph(controller_id, controller_name, COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob, use_instantiation))); - + std::string targets_id = add_morph_targets(key, ob); std::string morph_weights_id = add_morph_weights(key, ob); @@ -320,7 +320,7 @@ void ControllerExporter::export_morph_controller(Object *ob, Key *key) { BKE_libblock_free_us(&(G.main->mesh), me); } - + //support for animations //can also try the base element and param alternative add_weight_extras(key); @@ -337,7 +337,7 @@ std::string ControllerExporter::add_morph_targets(Key *key, Object *ob) source.setArrayId(source_id + ARRAY_ID_SUFFIX); source.setAccessorCount(key->totkey - 1); source.setAccessorStride(1); - + COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); param.push_back("IDREF"); @@ -366,7 +366,7 @@ std::string ControllerExporter::add_morph_weights(Key *key, Object *ob) source.setArrayId(source_id + ARRAY_ID_SUFFIX); source.setAccessorCount(key->totkey - 1); source.setAccessorStride(1); - + COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); param.push_back("MORPH_WEIGHT"); diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index b818008ac17..524645a4bb2 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -426,7 +426,7 @@ void DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent bool read_transform = true; std::vector *objects_done = new std::vector(); - + if (is_joint) { armature_importer.add_joint(node, parent_node == NULL || parent_node->getType() != COLLADAFW::Node::JOINT, par, sce); } @@ -1203,7 +1203,7 @@ bool DocumentImporter::is_armature(COLLADAFW::Node *node){ if(child_nodes[i]->getType() == COLLADAFW::Node::JOINT) return true; else continue; } - + //no child is JOINT return false; diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp index 6673e1de815..0720c1f9b81 100644 --- a/source/blender/collada/GeometryExporter.cpp +++ b/source/blender/collada/GeometryExporter.cpp @@ -157,7 +157,7 @@ void GeometryExporter::operator()(Object *ob) if (this->export_settings->apply_modifiers) { BKE_libblock_free_us(&(G.main->mesh), me); } - + if (this->export_settings->include_shapekeys) { Key * key = BKE_key_from_object(ob); if(key) { diff --git a/source/blender/collada/SceneExporter.cpp b/source/blender/collada/SceneExporter.cpp index e3b56208aeb..3a06ca3bc0e 100644 --- a/source/blender/collada/SceneExporter.cpp +++ b/source/blender/collada/SceneExporter.cpp @@ -216,7 +216,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce) } } } - + con = con->next; } } diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp index f06c8cb9e00..fb8ba567192 100644 --- a/source/blender/collada/TransformWriter.cpp +++ b/source/blender/collada/TransformWriter.cpp @@ -111,7 +111,7 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob) node.addMatrix("parentinverse", dmat); } } - + double d_obmat[4][4]; converter.mat4_to_dae_double(d_obmat, ob->obmat); node.addMatrix("transform",d_obmat); diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp index 185fa502fcd..ded6186ad77 100644 --- a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp +++ b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp @@ -33,7 +33,7 @@ SocketProxyNode::SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput, bool buffer) : Node(editorNode, false) { DataType dt; - this->m_buffer = buffer; + this->m_buffer = buffer; dt = COM_DT_VALUE; if (editorInput->type == SOCK_RGBA) dt = COM_DT_COLOR; diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c index 3e092ed8c5b..09a7890a539 100644 --- a/source/blender/editors/gpencil/drawgpencil.c +++ b/source/blender/editors/gpencil/drawgpencil.c @@ -27,7 +27,6 @@ * \ingroup edgpencil */ - #include #include #include diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 792553f842c..e19e89af5da 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -373,7 +373,7 @@ void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad) glEnable(GL_BLEND); uiDrawBox(GL_LINE_LOOP, minx, miny, maxx, maxy, rad); - + glDisable(GL_BLEND); glDisable(GL_LINE_SMOOTH); } diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index 151eb2c6088..1b2034d6e40 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -875,7 +875,7 @@ static void ui_do_animate(const bContext *C, Panel *panel) void uiBeginPanels(const bContext *UNUSED(C), ARegion *ar) { Panel *pa; - + /* set all panels as inactive, so that at the end we know * which ones were used */ for (pa = ar->panels.first; pa; pa = pa->next) { diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index bbd10a119e5..78377834b9f 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -4151,7 +4151,7 @@ int PE_minmax(Scene *scene, float min[3], float max[3]) BKE_object_minmax(ob, min, max, TRUE); ok= 1; } - + return ok; } diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 82d279cc8b8..c4d09de3d0e 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -654,7 +654,6 @@ static int sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float locat /* ===== Sculpting ===== * */ - static float overlapped_curve(Brush *br, float x) { diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index d2bb51981de..f3deef45a1b 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1983,7 +1983,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED uiLayout *col, *row; col = uiLayoutColumn(layout, TRUE); - + uiItemL(layout, IFACE_("Color Space:"), ICON_NONE); row = uiLayoutRow(layout, FALSE); uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE); diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c index 5d3a5983030..7e3302e233e 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.c +++ b/source/blender/editors/uvedit/uvedit_parametrizer.c @@ -1057,7 +1057,7 @@ static PFace *p_face_add(PHandle *handle) e1->pair = NULL; e2->pair = NULL; e3->pair = NULL; - + e1->flag = 0; e2->flag = 0; e3->flag = 0; diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c index 94bb85b49ea..c1d80ad9067 100644 --- a/source/blender/imbuf/intern/thumbs.c +++ b/source/blender/imbuf/intern/thumbs.c @@ -154,7 +154,7 @@ static void escape_uri_string(const char *string, char *escaped_string, int len, *q++ = *p; } } - + *q = '\0'; } diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c index 8324b77b2d1..fa21e122ebf 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c +++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c @@ -36,7 +36,7 @@ #include "../node_composite_util.h" /* **************** Bokeh image Tools ******************** */ - + static bNodeSocketTemplate cmp_node_bokehimage_out[] = { { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c index e7fbdeaedd7..8a9966a2420 100644 --- a/source/blender/nodes/composite/nodes/node_composite_gamma.c +++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c @@ -34,7 +34,7 @@ #include "node_composite_util.h" /* **************** Gamma Tools ******************** */ - + static bNodeSocketTemplate cmp_node_gamma_in[] = { { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c index c49554c44be..365bac77004 100644 --- a/source/blender/nodes/shader/nodes/node_shader_gamma.c +++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c @@ -29,7 +29,7 @@ #include "node_shader_util.h" /* **************** Gamma Tools ******************** */ - + static bNodeSocketTemplate sh_node_gamma_in[] = { { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c index 21ff1151cfb..66fd2209881 100644 --- a/source/blender/render/intern/source/pixelblending.c +++ b/source/blender/render/intern/source/pixelblending.c @@ -120,7 +120,7 @@ void addalphaAddfacFloat(float dest[4], const float source[4], char addfac) else #endif dest[0] = c; - + c = (m * dest[1]) + source[1]; #ifdef RE_FLOAT_COLOR_CLIPPING if (c >= RE_FULL_COLOR_FLOAT) dest[1] = RE_FULL_COLOR_FLOAT; diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c index 3420648cb52..8a023a2c009 100644 --- a/source/blender/render/intern/source/pixelshading.c +++ b/source/blender/render/intern/source/pixelshading.c @@ -286,7 +286,7 @@ int shadeHaloFloat(HaloRen *har, float col[4], int zz, /* fill in col */ float t, zn, radist, ringf=0.0f, linef=0.0f, alpha, si, co; int a; - + if (R.wrld.mode & WO_MIST) { if (har->type & HA_ONLYSKY) { /* stars but no mist */ diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c index a37ffb1eb28..8b83ca4b6c3 100644 --- a/source/blender/render/intern/source/strand.c +++ b/source/blender/render/intern/source/strand.c @@ -676,14 +676,14 @@ static void strand_render(Render *re, StrandSegment *sseg, float winmat[4][4], S else { float hoco1[4], hoco2[4]; int a, obi, index; - + obi= sseg->obi - re->objectinstance; index= sseg->strand->index; projectvert(p1->co, winmat, hoco1); projectvert(p2->co, winmat, hoco2); - + for (a=0; a