From 6a1e74418ce0cb19bea51354a46ec77f73f4eb8b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 6 Jun 2011 09:12:03 +0000 Subject: use the same stippled drawing for colorband background as alpha color swatches, with low DPI would look squashed, also use the same colors for both. --- source/blender/editors/interface/interface_draw.c | 23 +++++++++--------- .../blender/editors/interface/interface_intern.h | 5 ++++ .../blender/editors/interface/interface_widgets.c | 28 +++++++++++----------- 3 files changed, 30 insertions(+), 26 deletions(-) (limited to 'source/blender') diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 710d4d58825..c7f11116834 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -1120,7 +1120,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect) ColorBand *coba; CBData *cbd; float x1, y1, sizex, sizey; - float dx, v3[2], v1[2], v2[2], v1a[2], v2a[2]; + float v3[2], v1[2], v2[2], v1a[2], v2a[2]; int a; float pos, colf[4]= {0,0,0,0}; /* initialize incase the colorband isnt valid */ @@ -1131,18 +1131,17 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect) y1= rect->ymin; sizex= rect->xmax-x1; sizey= rect->ymax-y1; - + /* first background, to show tranparency */ - dx= sizex/12.0f; - v1[0]= x1; - for(a=0; a<12; a++) { - if(a & 1) glColor3f(0.3, 0.3, 0.3); else glColor3f(0.8, 0.8, 0.8); - glRectf(v1[0], y1, v1[0]+dx, y1+0.5f*sizey); - if(a & 1) glColor3f(0.8, 0.8, 0.8); else glColor3f(0.3, 0.3, 0.3); - glRectf(v1[0], y1+0.5f*sizey, v1[0]+dx, y1+sizey); - v1[0]+= dx; - } - + + glColor4ub(UI_TRANSP_DARK, UI_TRANSP_DARK, UI_TRANSP_DARK, 255); + glRectf(x1, y1, x1+sizex, y1+sizey); + glEnable(GL_POLYGON_STIPPLE); + glColor4ub(UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, 255); + glPolygonStipple(checker_stipple_sml); + glRectf(x1, y1, x1+sizex, y1+sizey); + glDisable(GL_POLYGON_STIPPLE); + glShadeModel(GL_FLAT); glEnable(GL_BLEND); diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index 3f3665aae38..8475090b468 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -486,6 +486,11 @@ void ui_widget_color_init(struct ThemeUI *tui); void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state); void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state); +extern unsigned char checker_stipple_sml[]; +/* used for transp checkers */ +#define UI_TRANSP_DARK 100 +#define UI_TRANSP_LIGHT 160 + /* interface_style.c */ void uiStyleInit(void); diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index f767a432cd0..41bb12e4433 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -159,6 +159,18 @@ static float check_tria_vert[6][2]= { static int check_tria_face[4][3]= { {3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}}; +GLubyte checker_stipple_sml[32*32/8] = +{ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ +}; + /* ************************************************* */ void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3) @@ -614,22 +626,10 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol) if(wtb->inner) { if(wcol->shaded==0) { if (wcol->alpha_check) { - GLubyte checker_stipple_sml[32*32/8] = - { - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - }; - float x_mid= 0.0f; /* used for dumb clamping of values */ /* dark checkers */ - glColor4ub(100, 100, 100, 255); + glColor4ub(UI_TRANSP_DARK, UI_TRANSP_DARK, UI_TRANSP_DARK, 255); glBegin(GL_POLYGON); for(a=0; atotvert; a++) { glVertex2fv(wtb->inner_v[a]); @@ -638,7 +638,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol) /* light checkers */ glEnable(GL_POLYGON_STIPPLE); - glColor4ub(160, 160, 160, 255); + glColor4ub(UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, 255); glPolygonStipple(checker_stipple_sml); glBegin(GL_POLYGON); for(a=0; atotvert; a++) { -- cgit v1.2.3