From 721b705499fee2b999f74c7928892c9a9fce5bc2 Mon Sep 17 00:00:00 2001 From: Nikhil Shringarpurey Date: Wed, 2 Mar 2022 10:05:15 -0800 Subject: UI: Comments Misspellings of Vertex/Vertices Correct misspellings in code comments of "vertex" and "vertices". See D13932 for more details. Differential Revision: https://developer.blender.org/D13932 Reviewed by Harley Acheson --- source/blender/blenkernel/BKE_particle.h | 2 +- source/blender/blenkernel/intern/cloth.c | 2 +- source/blender/blenkernel/intern/curve.cc | 2 +- source/blender/blenkernel/intern/gpencil_geom.cc | 2 +- source/blender/blenlib/intern/bitmap_draw_2d.c | 2 +- source/blender/blenloader/intern/versioning_250.c | 2 +- source/blender/bmesh/intern/bmesh_delete.c | 4 ++-- source/blender/bmesh/operators/bmo_smooth_laplacian.c | 2 +- source/blender/editors/gpencil/gpencil_armature.c | 2 +- source/blender/editors/gpencil/gpencil_paint.c | 4 ++-- source/blender/editors/physics/physics_intern.h | 2 +- source/blender/makesrna/intern/rna_brush.c | 4 ++-- source/blender/modifiers/intern/MOD_explode.c | 4 ++-- source/blender/modifiers/intern/MOD_laplaciansmooth.c | 6 +++--- source/blender/modifiers/intern/MOD_weightvgmix.c | 2 +- source/blender/simulation/intern/SIM_mass_spring.cpp | 2 +- 16 files changed, 22 insertions(+), 22 deletions(-) (limited to 'source/blender') diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 21d60bcc5c5..b622d7ba85c 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -226,7 +226,7 @@ typedef struct ParticleCollision { } ParticleCollision; typedef struct ParticleDrawData { - float *vdata, *vd; /* vertice data */ + float *vdata, *vd; /* vertex data */ float *ndata, *nd; /* normal data */ float *cdata, *cd; /* color data */ float *vedata, *ved; /* velocity data */ diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 103de672248..f7454a02de6 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -1825,7 +1825,7 @@ static bool cloth_build_springs(ClothModifierData *clmd, Mesh *mesh) else { /* bending springs for hair strands * The current algorithm only goes through the edges in order of the mesh edges list - * and makes springs between the outer vert of edges sharing a vertice. This works just + * and makes springs between the outer vert of edges sharing a vertex. This works just * fine for hair, but not for user generated string meshes. This could/should be later * extended to work with non-ordered edges so that it can be used for general "rope * dynamics" without the need for the vertices or edges to be ordered through the length diff --git a/source/blender/blenkernel/intern/curve.cc b/source/blender/blenkernel/intern/curve.cc index 6be04b79761..6b7f7af44e8 100644 --- a/source/blender/blenkernel/intern/curve.cc +++ b/source/blender/blenkernel/intern/curve.cc @@ -4843,7 +4843,7 @@ bool BKE_nurb_type_convert(Nurb *nu, while (a--) { if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) || (use_handles == false)) { - /* vector handle becomes 1 poly vertice */ + /* vector handle becomes one poly vertex */ copy_v3_v3(bp->vec, bezt->vec[1]); bp->vec[3] = 1.0; bp->f1 = bezt->f2; diff --git a/source/blender/blenkernel/intern/gpencil_geom.cc b/source/blender/blenkernel/intern/gpencil_geom.cc index 865bcebee25..2160d567db5 100644 --- a/source/blender/blenkernel/intern/gpencil_geom.cc +++ b/source/blender/blenkernel/intern/gpencil_geom.cc @@ -2340,7 +2340,7 @@ static int gpencil_walk_edge(GHash *v_table, gped_init = &gp_edges[edge]; idx++; - /* Avoid to follow already visited vertice. */ + /* Avoid following already visited vertices. */ if (reverse) { if (BLI_ghash_haskey(v_table, POINTER_FROM_INT(gped->v1))) { edge = -1; diff --git a/source/blender/blenlib/intern/bitmap_draw_2d.c b/source/blender/blenlib/intern/bitmap_draw_2d.c index 7e7ad0346a8..16335933f67 100644 --- a/source/blender/blenlib/intern/bitmap_draw_2d.c +++ b/source/blender/blenlib/intern/bitmap_draw_2d.c @@ -208,7 +208,7 @@ void BLI_bitmap_draw_2d_tri_v2i( void (*callback)(int x, int x_end, int y, void *), void *user_data) { - /* At first sort the three vertices by y-coordinate ascending so p1 is the top-most vertice */ + /* At first sort the three vertices by y-coordinate ascending so p1 is the top-most vertex */ ORDER_VARS3_BY(const int *, p1, p2, p3, [1]); BLI_assert(p1[1] <= p2[1] && p2[1] <= p3[1]); diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index ac59e3efc72..67b6ad25d8b 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -1723,7 +1723,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) brush->crease_pinch_factor = 0.5f; } - /* will sculpt no vertexes */ + /* will sculpt no vertices */ if (brush->plane_trim == 0) { brush->plane_trim = 0.5f; } diff --git a/source/blender/bmesh/intern/bmesh_delete.c b/source/blender/bmesh/intern/bmesh_delete.c index 15f340def44..e2436e53099 100644 --- a/source/blender/bmesh/intern/bmesh_delete.c +++ b/source/blender/bmesh/intern/bmesh_delete.c @@ -173,7 +173,7 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type) bmo_remove_tagged_faces(bm, oflag); /* delete marked edge */ bmo_remove_tagged_edges(bm, oflag); - /* remove loose vertice */ + /* remove loose vertices */ bmo_remove_tagged_verts(bm, oflag); break; @@ -335,7 +335,7 @@ void BM_mesh_delete_hflag_context(BMesh *bm, const char hflag, const int type) bm_remove_tagged_faces(bm, hflag); /* delete marked edge */ bm_remove_tagged_edges(bm, hflag); - /* remove loose vertice */ + /* remove loose vertices */ bm_remove_tagged_verts(bm, hflag); break; diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c index 704c2b267de..67ab57fa403 100644 --- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c +++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c @@ -135,7 +135,7 @@ static LaplacianSystem *init_laplacian_system(int a_numEdges, int a_numLoops, in } /** - * Compute weight between vertice v_i and all your neighbors + * Compute weight between vertex v_i and all your neighbors * weight between v_i and v_neighbor *
  * Wij = cot(alpha) + cot(beta) / (4.0 * total area of all faces  * sum all weight)
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index 39bfc287b43..d389f7eb5dd 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -453,7 +453,7 @@ static void gpencil_object_vgroup_calc_from_armature(const bContext *C,
 
   if (mode == GP_ARMATURE_AUTO) {
     /* Traverse the bone list, trying to fill vertex groups
-     * with the corresponding vertice weights for which the
+     * with the corresponding vertex weights for which the
      * bone is closest.
      */
     gpencil_add_verts_to_dgroups(C, ob, ob_arm, ratio, decay);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 5409cea2a2a..4862545e917 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -3325,7 +3325,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
   CLAMP(pt->pressure, GPENCIL_ALPHA_OPACITY_THRESH, 1.0f);
 }
 
-/* Add arc points between two mouse events using the previous segment to determine the vertice of
+/* Add arc points between two mouse events using the previous segment to determine the vertex of
  * the arc.
  *        /+ CTL
  *       / |
@@ -3335,7 +3335,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
  *   /
  *  + PtA - 1
  * /
- * CTL is the vertice of the triangle created between PtA and PtB */
+ * CTL is the vertex of the triangle created between PtA and PtB */
 static void gpencil_add_arc_points(tGPsdata *p, const float mval[2], int segments)
 {
   bGPdata *gpd = p->gpd;
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index 49b25742163..da0b293e908 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -58,7 +58,7 @@ void PE_create_particle_edit(struct Depsgraph *depsgraph,
  */
 void recalc_lengths(struct PTCacheEdit *edit);
 /**
- * Calculate a tree for finding nearest emitter's vertice.
+ * Calculate a tree for finding nearest emitter's vertices.
  */
 void recalc_emitter_field(struct Depsgraph *depsgraph,
                           struct Object *ob,
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 4ffb3ffbe53..e282b474d8d 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -2705,7 +2705,7 @@ static void rna_def_brush(BlenderRNA *brna)
   RNA_def_property_float_default(prop, 0);
   RNA_def_property_range(prop, 0.0f, 1.0f);
   RNA_def_property_ui_text(
-      prop, "Normal Weight", "How much grab will pull vertexes out of surface during a grab");
+      prop, "Normal Weight", "How much grab will pull vertices out of surface during a grab");
   RNA_def_property_update(prop, 0, "rna_Brush_update");
 
   prop = RNA_def_property(srna, "elastic_deform_volume_preservation", PROP_FLOAT, PROP_NONE);
@@ -3181,7 +3181,7 @@ static void rna_def_brush(BlenderRNA *brna)
   prop = RNA_def_property(srna, "use_frontface", PROP_BOOLEAN, PROP_NONE);
   RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_FRONTFACE);
   RNA_def_property_ui_text(
-      prop, "Use Front-Face", "Brush only affects vertexes that face the viewer");
+      prop, "Use Front-Face", "Brush only affects vertices that face the viewer");
   RNA_def_property_update(prop, 0, "rna_Brush_update");
 
   prop = RNA_def_property(srna, "use_frontface_falloff", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index e592824a522..e2fd6b418fb 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -928,7 +928,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
 
   ctime = BKE_scene_ctime_get(scene);
 
-  /* hash table for vertice <-> particle relations */
+  /* hash table for vertex <-> particle relations */
   vertpahash = BLI_edgehash_new(__func__);
 
   for (i = 0; i < totface; i++) {
@@ -966,7 +966,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
     }
   }
 
-  /* make new vertice indexes & count total vertices after duplication */
+  /* make new vertex indexes & count total vertices after duplication */
   ehi = BLI_edgehashIterator_new(vertpahash);
   for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
     BLI_edgehashIterator_setValue(ehi, POINTER_FROM_INT(totdup));
diff --git a/source/blender/modifiers/intern/MOD_laplaciansmooth.c b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
index eed5430cc10..265d2e7ec05 100644
--- a/source/blender/modifiers/intern/MOD_laplaciansmooth.c
+++ b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
@@ -48,8 +48,8 @@ struct BLaplacianSystem {
   int numLoops;         /* Number of edges. */
   int numPolys;         /* Number of faces. */
   int numVerts;         /* Number of verts. */
-  short *numNeFa;       /* Number of neighbors faces around vertice. */
-  short *numNeEd;       /* Number of neighbors Edges around vertice. */
+  short *numNeFa;       /* Number of neighbors faces around vertex. */
+  short *numNeEd;       /* Number of neighbors Edges around vertex. */
   bool *zerola;         /* Is zero area or length. */
 
   /* Pointers to data. */
@@ -283,7 +283,7 @@ static void fill_laplacian_matrix(LaplacianSystem *sys)
     for (; l_next != l_term; l_prev = l_curr, l_curr = l_next, l_next++) {
       const uint l_curr_index = l_curr - sys->mloop;
 
-      /* Is ring if number of faces == number of edges around vertice. */
+      /* Is ring if number of faces == number of edges around vertex. */
       if (sys->numNeEd[l_curr->v] == sys->numNeFa[l_curr->v] && sys->zerola[l_curr->v] == false) {
         EIG_linear_solver_matrix_add(sys->context,
                                      l_curr->v,
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index 1b6472e2d42..e23ee1efb19 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -219,7 +219,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
 
   /*
    * Note that we only invert the weight values within provided vgroups, the selection based on
-   * which vertice is affected because it belongs or not to a group remains unchanged.
+   * which vertex is affected because it belongs or not to a group remains unchanged.
    * In other words, vertices not belonging to a group won't be affected, even though their
    * inverted 'virtual' weight would be 1.0f.
    */
diff --git a/source/blender/simulation/intern/SIM_mass_spring.cpp b/source/blender/simulation/intern/SIM_mass_spring.cpp
index 5dfca5bda74..46597f80d75 100644
--- a/source/blender/simulation/intern/SIM_mass_spring.cpp
+++ b/source/blender/simulation/intern/SIM_mass_spring.cpp
@@ -788,7 +788,7 @@ static void cloth_calc_force(
   }
 }
 
-/* returns vertexes' motion state */
+/* returns vertices' motion state */
 BLI_INLINE void cloth_get_grid_location(Implicit_Data *data,
                                         float cell_scale,
                                         const float cell_offset[3],
-- 
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