From 83a161985fb7b08358190ac50078515e5c65b0c8 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 12 Jan 2012 12:35:52 +0000 Subject: set pose channel names to match the length of bones, correct comment too which was glib and misleading. --- source/blender/makesdna/DNA_action_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender') diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 7df4ebd3c55..e582d071319 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -184,7 +184,7 @@ typedef struct bPoseChannel { IDProperty *prop; /* User-Defined Properties on this PoseChannel */ ListBase constraints;/* Constraints that act on this PoseChannel */ - char name[72]; /* Channels need longer names than normal blender objects */ + char name[64]; /* need to match bone name length: MAXBONENAME */ short flag; /* dynamic, for detecting transform changes */ short ikflag; /* settings for IK bones */ -- cgit v1.2.3