From a00507c482e28ad20813f082057d4a09061c03cc Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 10 Sep 2021 19:18:13 +1000 Subject: Templates: remove masking layers from the default startup file Remove sculpt mask layer from the default cube, added in 444934632a8d8e239bc0c6d79a638ec0943152a6. --- source/blender/blenloader/intern/versioning_defaults.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/blender') diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c index 82c577d11a0..ae0dbb7f808 100644 --- a/source/blender/blenloader/intern/versioning_defaults.c +++ b/source/blender/blenloader/intern/versioning_defaults.c @@ -52,6 +52,7 @@ #include "BKE_brush.h" #include "BKE_colortools.h" #include "BKE_curveprofile.h" +#include "BKE_customdata.h" #include "BKE_gpencil.h" #include "BKE_layer.h" #include "BKE_lib_id.h" @@ -552,6 +553,11 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template) mesh->flag |= ME_REMESH_FIX_POLES | ME_REMESH_REPROJECT_VOLUME; BKE_mesh_smooth_flag_set(mesh, false); } + else { + /* Remove sculpt-mask data in default mesh objects for all non-sculpt templates. */ + CustomData_free_layers(&mesh->vdata, CD_PAINT_MASK, mesh->totvert); + CustomData_free_layers(&mesh->ldata, CD_GRID_PAINT_MASK, mesh->totloop); + } } for (Camera *camera = bmain->cameras.first; camera; camera = camera->id.next) { -- cgit v1.2.3