From c5a13ffcb4b98bbd46dca7637051a966d18cd46f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 18 Oct 2021 11:16:24 +1100 Subject: Cleanup: spelling in comments --- source/blender/blenkernel/BKE_paint.h | 2 +- source/blender/blenkernel/BKE_pbvh.h | 6 +++--- source/blender/blenkernel/intern/action.c | 2 +- source/blender/blenkernel/intern/armature.c | 2 +- source/blender/blenkernel/intern/blendfile.c | 2 +- source/blender/blenkernel/intern/dynamicpaint.c | 8 ++++---- source/blender/blenkernel/intern/pbvh.c | 4 ++-- source/blender/blenkernel/intern/shrinkwrap.c | 2 +- source/blender/blenkernel/intern/text.c | 2 +- source/blender/blenlib/BLI_filereader.h | 10 +++++----- source/blender/blenlib/BLI_math_geom.h | 4 ++-- source/blender/blenlib/intern/fileops.c | 2 +- source/blender/blenlib/intern/mesh_intersect.cc | 2 +- source/blender/blenloader/intern/readfile.c | 4 ++-- source/blender/blenloader/intern/versioning_300.c | 2 +- source/blender/draw/engines/eevee/eevee_effects.c | 4 ++-- source/blender/editors/screen/screen_edit.c | 2 +- source/blender/editors/sculpt_paint/sculpt_transform.c | 2 +- source/blender/editors/space_text/text_format_pov.c | 6 +++--- source/blender/editors/space_text/text_format_pov_ini.c | 4 ++-- source/blender/editors/transform/transform_snap.c | 2 +- source/blender/editors/util/numinput.c | 3 +-- source/blender/makesdna/DNA_constraint_types.h | 2 +- source/blender/makesdna/DNA_gpu_types.h | 2 +- source/blender/makesdna/DNA_scene_types.h | 2 +- source/blender/makesdna/DNA_space_types.h | 2 +- source/blender/makesdna/intern/dna_genfile.c | 2 +- .../nodes/geometry/nodes/node_geo_transfer_attribute.cc | 8 ++++---- source/blender/windowmanager/intern/wm_event_system.c | 2 +- source/blender/windowmanager/intern/wm_files.c | 2 +- 30 files changed, 49 insertions(+), 50 deletions(-) (limited to 'source/blender') diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 73413b61456..6fc5ef4d870 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -538,7 +538,7 @@ typedef struct SculptSession { float cursor_sampled_normal[3]; float cursor_view_normal[3]; - /* For Sculpt trimming gesture tools, initial raycast data from the position of the mouse when + /* For Sculpt trimming gesture tools, initial ray-cast data from the position of the mouse when * the gesture starts (intersection with the surface and if they ray hit the surface or not). */ float gesture_initial_location[3]; float gesture_initial_normal[3]; diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h index 056a7e2d897..3a0e9d48af7 100644 --- a/source/blender/blenkernel/BKE_pbvh.h +++ b/source/blender/blenkernel/BKE_pbvh.h @@ -128,8 +128,8 @@ void BKE_pbvh_build_bmesh(PBVH *pbvh, void BKE_pbvh_free(PBVH *pbvh); /* Hierarchical Search in the BVH, two methods: - * - for each hit calling a callback - * - gather nodes in an array (easy to multithread) */ + * - For each hit calling a callback. + * - Gather nodes in an array (easy to multi-thread). */ void BKE_pbvh_search_callback(PBVH *pbvh, BKE_pbvh_SearchCallback scb, @@ -140,7 +140,7 @@ void BKE_pbvh_search_callback(PBVH *pbvh, void BKE_pbvh_search_gather( PBVH *pbvh, BKE_pbvh_SearchCallback scb, void *search_data, PBVHNode ***array, int *tot); -/* Raycast +/* Ray-cast * the hit callback is called for all leaf nodes intersecting the ray; * it's up to the callback to find the primitive within the leaves that is * hit first */ diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 16d269f9e26..65900ec0f4b 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -1211,7 +1211,7 @@ void BKE_pose_channel_copy_data(bPoseChannel *pchan, const bPoseChannel *pchan_f /* copy bone group */ pchan->agrp_index = pchan_from->agrp_index; - /* ik (dof) settings */ + /* IK (DOF) settings. */ pchan->ikflag = pchan_from->ikflag; copy_v3_v3(pchan->limitmin, pchan_from->limitmin); copy_v3_v3(pchan->limitmax, pchan_from->limitmax); diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index e8a3db11219..a60cba3c892 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -2763,7 +2763,7 @@ void BKE_pose_where_is_bone(struct Depsgraph *depsgraph, float ctime, bool do_extra) { - /* This gives a chan_mat with actions (ipos) results. */ + /* This gives a chan_mat with actions (F-curve) results. */ if (do_extra) { BKE_pchan_calc_mat(pchan); } diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c index 1213ecc20ee..fc535fc2ad1 100644 --- a/source/blender/blenkernel/intern/blendfile.c +++ b/source/blender/blenkernel/intern/blendfile.c @@ -251,7 +251,7 @@ static void setup_app_data(bContext *C, * replace it with 'curscene' if its needed */ } /* and we enforce curscene to be in current screen */ - else if (win) { /* can run in bgmode */ + else if (win) { /* The window may be NULL in background-mode. */ win->scene = curscene; } diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 9083c507160..6fc3e0fa8e2 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -112,7 +112,7 @@ static int neighStraightY[8] = {0, 1, 0, -1, 1, 1, -1, -1}; #define SUBFRAME_RECURSION 5 /* surface_getBrushFlags() return vals */ #define BRUSH_USES_VELOCITY (1 << 0) -/* brush mesh raycast status */ +/* Brush mesh ray-cast status. */ #define HIT_VOLUME 1 #define HIT_PROXIMITY 2 /* dynamicPaint_findNeighborPixel() return codes */ @@ -3436,7 +3436,7 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface, /***************************** Ray / Nearest Point Utils ******************************/ -/* A modified callback to bvh tree raycast. +/* A modified callback to bvh tree ray-cast. * The tree must have been built using bvhtree_from_mesh_looptri. * userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. * @@ -4107,7 +4107,7 @@ static void dynamic_paint_paint_mesh_cell_point_cb_ex( hit.index = -1; hit.dist = brush_radius; - /* Do a face normal directional raycast, and use that distance */ + /* Do a face normal directional ray-cast, and use that distance. */ BLI_bvhtree_ray_cast( treeData->tree, ray_start, proj_ray, 0.0f, &hit, mesh_tris_spherecast_dp, treeData); if (hit.index != -1) { @@ -4597,7 +4597,7 @@ static bool dynamicPaint_paintParticles(DynamicPaintSurface *surface, } /* - * Build a kd-tree to optimize distance search + * Build a KD-tree to optimize distance search */ tree = BLI_kdtree_3d_new(psys->totpart); diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c index a24b53e48b7..3358f3e6dea 100644 --- a/source/blender/blenkernel/intern/pbvh.c +++ b/source/blender/blenkernel/intern/pbvh.c @@ -1379,7 +1379,7 @@ static int pbvh_flush_bb(PBVH *pbvh, PBVHNode *node, int flag) { int update = 0; - /* difficult to multithread well, we just do single threaded recursive */ + /* Difficult to multi-thread well, we just do single threaded recursive. */ if (node->flag & PBVH_Leaf) { if (flag & PBVH_UpdateBB) { update |= (node->flag & PBVH_UpdateBB); @@ -1977,7 +1977,7 @@ bool BKE_pbvh_node_vert_update_check_any(PBVH *pbvh, PBVHNode *node) return false; } -/********************************* Raycast ***********************************/ +/********************************* Ray-cast ***********************************/ typedef struct { struct IsectRayAABB_Precalc ray; diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index 7c0c28d664e..dd863f1ce06 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -644,7 +644,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc) /* Options about projection direction */ float proj_axis[3] = {0.0f, 0.0f, 0.0f}; - /* Raycast and tree stuff */ + /* Ray-cast and tree stuff. */ /** \note 'hit.dist' is kept in the targets space, this is only used * for finding the best hit, to get the real dist, diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index 5eb40b6624a..0cb2218e7e0 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -480,7 +480,7 @@ Text *BKE_text_load_ex(Main *bmain, const char *file, const char *relpath, const BLI_stat_t st; BLI_strncpy(filepath_abs, file, FILE_MAX); - if (relpath) { /* can be NULL (bg mode) */ + if (relpath) { /* Can be NULL (background mode). */ BLI_path_abs(filepath_abs, relpath); } diff --git a/source/blender/blenlib/BLI_filereader.h b/source/blender/blenlib/BLI_filereader.h index 8d1fa3d1596..da223cddf40 100644 --- a/source/blender/blenlib/BLI_filereader.h +++ b/source/blender/blenlib/BLI_filereader.h @@ -59,9 +59,9 @@ typedef struct FileReader { /* Functions for opening the various types of FileReader. * They either succeed and return a valid FileReader, or fail and return NULL. * - * If a FileReader is created, it has to be cleaned up and freed by calling - * its close() function unless another FileReader has taken ownership - for example, - * Zstd and Gzip take over the base FileReader and will clean it up when their clean() is called. + * If a FileReader is created, it has to be cleaned up and freed by calling its close() + * function unless another FileReader has taken ownership - for example, `Zstd` & `Gzip` + * take over the base FileReader and will clean it up when their clean() is called. */ /* Create FileReader from raw file descriptor. */ @@ -71,9 +71,9 @@ FileReader *BLI_filereader_new_mmap(int filedes) ATTR_WARN_UNUSED_RESULT; /* Create FileReader from a region of memory. */ FileReader *BLI_filereader_new_memory(const void *data, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); -/* Create FileReader from applying Zstd decompression on an underlying file. */ +/* Create FileReader from applying `Zstd` decompression on an underlying file. */ FileReader *BLI_filereader_new_zstd(FileReader *base) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); -/* Create FileReader from applying Gzip decompression on an underlying file. */ +/* Create FileReader from applying `Gzip` decompression on an underlying file. */ FileReader *BLI_filereader_new_gzip(FileReader *base) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); #ifdef __cplusplus diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h index fa9a30467ac..be10b302144 100644 --- a/source/blender/blenlib/BLI_math_geom.h +++ b/source/blender/blenlib/BLI_math_geom.h @@ -438,9 +438,9 @@ bool isect_tri_tri_v2(const float p1[2], const float q2[2], const float r2[2]); -/* water-tight raycast (requires pre-calculation) */ +/* water-tight ray-cast (requires pre-calculation). */ struct IsectRayPrecalc { - /* Maximal dimension kz, and orthogonal dimensions. */ + /* Maximal dimension `kz`, and orthogonal dimensions. */ int kx, ky, kz; /* Shear constants. */ diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c index 7019acfbbdc..c52feb097d2 100644 --- a/source/blender/blenlib/intern/fileops.c +++ b/source/blender/blenlib/intern/fileops.c @@ -89,7 +89,7 @@ size_t BLI_file_zstd_from_mem_at_pos( total_written += output.pos; } - /* Finalize the Zstd frame. */ + /* Finalize the `Zstd` frame. */ size_t ret = 1; while (ret != 0) { ZSTD_outBuffer output = {out_buf, out_len, 0}; diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc index 8276890eec1..feb7b64f766 100644 --- a/source/blender/blenlib/intern/mesh_intersect.cc +++ b/source/blender/blenlib/intern/mesh_intersect.cc @@ -1162,7 +1162,7 @@ static int filter_plane_side(const double3 &p, } /* - * interesect_tri_tri and helper functions. + * #intersect_tri_tri and helper functions. * This code uses the algorithm of Guigue and Devillers, as described * in "Faster Triangle-Triangle Intersection Tests". * Adapted from code by Eric Haines: diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index a41b0641fc7..f82c97443c1 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -1230,13 +1230,13 @@ static FileData *blo_filedata_from_file_descriptor(const char *filepath, else if (BLI_file_magic_is_gzip(header)) { file = BLI_filereader_new_gzip(rawfile); if (file != NULL) { - rawfile = NULL; /* The Gzip FileReader takes ownership of `rawfile`. */ + rawfile = NULL; /* The `Gzip` #FileReader takes ownership of `rawfile`. */ } } else if (BLI_file_magic_is_zstd(header)) { file = BLI_filereader_new_zstd(rawfile); if (file != NULL) { - rawfile = NULL; /* The Zstd FileReader takes ownership of `rawfile`. */ + rawfile = NULL; /* The `Zstd` #FileReader takes ownership of `rawfile`. */ } } diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c index 93c299a48aa..035642a561a 100644 --- a/source/blender/blenloader/intern/versioning_300.c +++ b/source/blender/blenloader/intern/versioning_300.c @@ -1770,7 +1770,7 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain) { /* Keep this block, even when empty. */ - /* Update the idnames for renamed geo and function nodes */ + /* Update the `idnames` for renamed geometry and function nodes. */ LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) { if (ntree->type != NTREE_GEOMETRY) { continue; diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index 87df5f11c80..c2f3e3a6d95 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -488,7 +488,7 @@ void EEVEE_draw_effects(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) EEVEE_depth_of_field_draw(vedata); /* NOTE: Lookdev drawing happens before TAA but after - * motion blur and dof to avoid distortions. + * motion blur and DOF to avoid distortions. * Velocity resolve use a hack to exclude lookdev * spheres from creating shimmering re-projection vectors. */ EEVEE_lookdev_draw(vedata); @@ -500,7 +500,7 @@ void EEVEE_draw_effects(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) * the swapping of the buffers. */ EEVEE_renderpasses_output_accumulate(sldata, vedata, true); - /* Save the final texture and framebuffer for final transformation or read. */ + /* Save the final texture and frame-buffer for final transformation or read. */ effects->final_tx = effects->source_buffer; effects->final_fb = (effects->target_buffer != fbl->main_color_fb) ? fbl->main_fb : fbl->effect_fb; diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 02b1e002d86..79ef1c99b1d 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -645,7 +645,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win) { bScreen *screen = WM_window_get_active_screen(win); - /* exception for bg mode, we only need the screen context */ + /* Exception for background mode, we only need the screen context. */ if (!G.background) { /* header size depends on DPI, let's verify */ WM_window_set_dpi(win); diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c index 3c0a591e8a7..bfbe545d1ef 100644 --- a/source/blender/editors/sculpt_paint/sculpt_transform.c +++ b/source/blender/editors/sculpt_paint/sculpt_transform.c @@ -311,7 +311,7 @@ static int sculpt_set_pivot_position_exec(bContext *C, wmOperator *op) else if (mode == SCULPT_PIVOT_POSITION_ACTIVE_VERTEX) { copy_v3_v3(ss->pivot_pos, SCULPT_active_vertex_co_get(ss)); } - /* Pivot to raycast surface. */ + /* Pivot to ray-cast surface. */ else if (mode == SCULPT_PIVOT_POSITION_CURSOR_SURFACE) { float stroke_location[3]; float mouse[2]; diff --git a/source/blender/editors/space_text/text_format_pov.c b/source/blender/editors/space_text/text_format_pov.c index ea3d0ec1478..7af59c00499 100644 --- a/source/blender/editors/space_text/text_format_pov.c +++ b/source/blender/editors/space_text/text_format_pov.c @@ -709,7 +709,7 @@ static int txtfmt_pov_find_bool(const char *string) /* Keep aligned args for readability. */ /* clang-format off */ - /* Built-in Constants */ + /* Built-in Constants. */ if (STR_LITERAL_STARTSWITH(string, "unofficial", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "false", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "no", len)) { i = len; @@ -719,7 +719,7 @@ static int txtfmt_pov_find_bool(const char *string) } else if (STR_LITERAL_STARTSWITH(string, "on", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "pi", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "tau", len)) { i = len; - /* Encodings */ + /* Encodings. */ } else if (STR_LITERAL_STARTSWITH(string, "sint16be", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "sint16le", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "sint32be", len)) { i = len; @@ -732,7 +732,7 @@ static int txtfmt_pov_find_bool(const char *string) } else if (STR_LITERAL_STARTSWITH(string, "uint8", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "ascii", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "utf8", len)) { i = len; - /* Filetypes */ + /* File-types. */ } else if (STR_LITERAL_STARTSWITH(string, "tiff", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "df3", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "exr", len)) { i = len; diff --git a/source/blender/editors/space_text/text_format_pov_ini.c b/source/blender/editors/space_text/text_format_pov_ini.c index 259ad02a6b7..4e6945a279c 100644 --- a/source/blender/editors/space_text/text_format_pov_ini.c +++ b/source/blender/editors/space_text/text_format_pov_ini.c @@ -279,7 +279,7 @@ static int txtfmt_ini_find_reserved(const char *string) } else if (STR_LITERAL_STARTSWITH(string, "Dither", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "Flags", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "Font", len)) { i = len; - /* Filetypes */ + /* File-types. */ } else if (STR_LITERAL_STARTSWITH(string, "df3", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "exr", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "gif", len)) { i = len; @@ -292,7 +292,7 @@ static int txtfmt_ini_find_reserved(const char *string) } else if (STR_LITERAL_STARTSWITH(string, "sys", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "tga", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "tiff", len)) { i = len; - /* Encodings */ + /* Encodings. */ } else if (STR_LITERAL_STARTSWITH(string, "ascii", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "utf8", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "uint8", len)) { i = len; diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 5eab059e049..2e1e8eb4ca4 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -1325,7 +1325,7 @@ bool peelObjectsTransform(TransInfo *t, } } } - /* in this case has only one hit. treat as raycast */ + /* In this case has only one hit. treat as ray-cast. */ if (hit_max == NULL) { hit_max = hit_min; } diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c index d0eed6a6eb1..d0f27770d9b 100644 --- a/source/blender/editors/util/numinput.c +++ b/source/blender/editors/util/numinput.c @@ -472,8 +472,7 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event) return true; case EVT_PADPERIOD: case EVT_PERIODKEY: - /* Force numdot, some OSs/countries generate a comma char in this case, - * sic... (T37992) */ + /* Force number-pad "." since some OS's/countries generate a comma char, see: T37992 */ ascii[0] = '.'; utf8_buf = ascii; break; diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h index 28756395f7d..6dc2d00252f 100644 --- a/source/blender/makesdna/DNA_constraint_types.h +++ b/source/blender/makesdna/DNA_constraint_types.h @@ -939,7 +939,7 @@ typedef enum eTrackToAxis_Modes { /* Shrinkwrap flags */ typedef enum eShrinkwrap_Flags { - /* Also raycast in the opposite direction. */ + /* Also ray-cast in the opposite direction. */ CON_SHRINKWRAP_PROJECT_OPPOSITE = (1 << 0), /* Invert the cull mode when projecting opposite. */ CON_SHRINKWRAP_PROJECT_INVERT_CULL = (1 << 1), diff --git a/source/blender/makesdna/DNA_gpu_types.h b/source/blender/makesdna/DNA_gpu_types.h index 8cea1451525..7d1e7d4e4f2 100644 --- a/source/blender/makesdna/DNA_gpu_types.h +++ b/source/blender/makesdna/DNA_gpu_types.h @@ -28,7 +28,7 @@ extern "C" { #endif /* Keep for 'Camera' versioning. */ -/** Properties for dof effect. */ +/** Properties for DOF effect. */ typedef struct GPUDOFSettings { /** Focal distance for depth of field. */ float focus_distance; diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 9a5c51825e1..eeff5473d16 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -34,7 +34,7 @@ #include "DNA_ID.h" #include "DNA_color_types.h" /* color management */ -#include "DNA_customdata_types.h" /* Scene's runtime cddata masks. */ +#include "DNA_customdata_types.h" /* Scene's runtime custom-data masks. */ #include "DNA_layer_types.h" #include "DNA_listBase.h" #include "DNA_vec_types.h" diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index ac55fa0df01..ff06e88ab39 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -772,7 +772,7 @@ typedef struct FileSelectParams { const ID *rename_id; void *_pad3; - /** List of filetypes to filter (FILE_MAXFILE). */ + /** List of file-types to filter (#FILE_MAXFILE). */ char filter_glob[256]; /** Text items name must match to be shown. */ diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c index 34d2260d35b..83e55f3bf0d 100644 --- a/source/blender/makesdna/intern/dna_genfile.c +++ b/source/blender/makesdna/intern/dna_genfile.c @@ -1800,7 +1800,7 @@ static void sdna_expand_names(SDNA *sdna) int names_expand_index = 0; for (int struct_nr = 0; struct_nr < sdna->structs_len; struct_nr++) { - /* We can't edit this memory 'sdna->structs' points to (readonly datatoc file). */ + /* We can't edit this memory 'sdna->structs' points to (read-only `datatoc` file). */ const SDNA_Struct *struct_old = sdna->structs[struct_nr]; const int array_size = sizeof(short) * 2 + sizeof(SDNA_StructMember) * struct_old->members_len; diff --git a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc index b529ebbdde8..63792304726 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc @@ -495,7 +495,7 @@ class NearestTransferFunction : public fn::MultiFunction { Array mesh_indices; Array mesh_distances; - /* If there is a pointcloud, find the closest points. */ + /* If there is a point-cloud, find the closest points. */ if (use_points_) { point_indices.reinitialize(tot_samples); if (use_mesh_) { @@ -594,7 +594,7 @@ static const GeometryComponent *find_best_match_component(const GeometrySet &geo /* If there is no component of the same type, choose the other component based on a consistent * order, rather than some more complicated heuristic. This is the same order visible in the - * spreadsheet and used in the raycast node. */ + * spreadsheet and used in the ray-cast node. */ static const Array supported_types = { GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE}; for (const GeometryComponentType src_type : supported_types) { @@ -607,8 +607,8 @@ static const GeometryComponent *find_best_match_component(const GeometrySet &geo } /** - * Use a FieldInput because it's necessary to know the field context in order to choose the - * corresponding component type from the input geometry, and only a FieldInput receives the + * Use a #FieldInput because it's necessary to know the field context in order to choose the + * corresponding component type from the input geometry, and only a #FieldInput receives the * evaluation context to provide its data. * * The index-based transfer theoretically does not need realized data when there is only one diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index d05076bafe2..b86d639dc4c 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -3837,7 +3837,7 @@ void WM_event_fileselect_event(wmWindowManager *wm, void *ophandle, int eventval } /* Operator is supposed to have a filled "path" property. */ -/* Optional property: filetype (XXX enum?) */ +/* Optional property: file-type (XXX enum?) */ /** * The idea here is to keep a handler alive on window queue, owning the operator. diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index 564f869581a..9d3fd9b2ec9 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -526,7 +526,7 @@ static int wm_read_exotic(const char *name) /* check for compressed .blend */ FileReader *compressed_file = NULL; if (BLI_file_magic_is_gzip(header)) { - /* In earlier versions of Blender (before 3.0), compressed files used Gzip instead of Zstd. + /* In earlier versions of Blender (before 3.0), compressed files used `Gzip` instead of `Zstd`. * While these files will no longer be written, there still needs to be reading support. */ compressed_file = BLI_filereader_new_gzip(rawfile); } -- cgit v1.2.3