From c99838f40f6f3a522bdd68f07cc3516a675a5faa Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 20 May 2019 12:14:30 +1000 Subject: Fix missing assignments in object mode select id drawing The code currently doesn't run, needed for upgrading all selection code to use the new API's. --- source/blender/draw/intern/draw_manager.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender') diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index 4fa29ac6c37..eb5645137b5 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -2860,6 +2860,7 @@ void DRW_draw_select_id_object(Scene *scene, draw_mesh_face(geom_faces, 0, false, world_clip_planes); draw_mesh_verts(geom_verts, 1, world_clip_planes); + *r_face_offset = *r_edge_offset = initial_offset; *r_vert_offset = me_eval->totvert + 1; } else { @@ -2869,6 +2870,7 @@ void DRW_draw_select_id_object(Scene *scene, draw_mesh_face(geom_faces, initial_offset, true, world_clip_planes); *r_face_offset = initial_offset + me_eval->totpoly; + *r_edge_offset = *r_vert_offset = *r_face_offset; } } break; -- cgit v1.2.3