From da1da3053d759074b70130082289c0323ba2f901 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 31 Jan 2019 08:28:56 +1100 Subject: Cleanup: add trailing commas Improve clang-format output. --- source/blender/draw/engines/basic/basic_engine.c | 2 +- source/blender/draw/engines/eevee/eevee_engine.c | 2 +- .../draw/engines/external/external_engine.c | 2 +- .../draw/engines/workbench/workbench_engine.c | 2 +- source/blender/draw/intern/draw_builtin_shader.c | 3 ++- source/blender/draw/intern/draw_common.c | 3 ++- source/blender/draw/intern/draw_manager_shader.c | 3 ++- source/blender/draw/modes/edit_lattice_mode.c | 3 ++- source/blender/draw/modes/edit_mesh_mode.c | 24 ++++++++++++++-------- source/blender/draw/modes/object_mode.c | 15 +++++++++----- source/blender/draw/modes/overlay_mode.c | 14 +++++++------ source/blender/draw/modes/paint_vertex_mode.c | 15 +++++++------- source/blender/draw/modes/paint_weight_mode.c | 12 +++++++---- 13 files changed, 62 insertions(+), 38 deletions(-) (limited to 'source/blender') diff --git a/source/blender/draw/engines/basic/basic_engine.c b/source/blender/draw/engines/basic/basic_engine.c index f6a6d89cc40..508cdec3d5a 100644 --- a/source/blender/draw/engines/basic/basic_engine.c +++ b/source/blender/draw/engines/basic/basic_engine.c @@ -234,7 +234,7 @@ RenderEngineType DRW_engine_viewport_basic_type = { BASIC_ENGINE, N_("Basic"), RE_INTERNAL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, &draw_engine_basic_type, - {NULL, NULL, NULL} + {NULL, NULL, NULL}, }; diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index bb8314a7d75..84148149ded 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -467,7 +467,7 @@ RenderEngineType DRW_engine_viewport_eevee_type = { NULL, &DRW_render_to_image, NULL, NULL, NULL, NULL, &EEVEE_render_update_passes, &draw_engine_eevee_type, - {NULL, NULL, NULL} + {NULL, NULL, NULL}, }; diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c index fee0dda5f21..7a9a1cfa416 100644 --- a/source/blender/draw/engines/external/external_engine.c +++ b/source/blender/draw/engines/external/external_engine.c @@ -226,7 +226,7 @@ RenderEngineType DRW_engine_viewport_external_type = { EXTERNAL_ENGINE, N_("External"), RE_INTERNAL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, &draw_engine_external_type, - {NULL, NULL, NULL} + {NULL, NULL, NULL}, }; #undef EXTERNAL_ENGINE diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c index 5d871377c52..487adf994eb 100644 --- a/source/blender/draw/engines/workbench/workbench_engine.c +++ b/source/blender/draw/engines/workbench/workbench_engine.c @@ -43,7 +43,7 @@ RenderEngineType DRW_engine_viewport_workbench_type = { NULL, &DRW_render_to_image, NULL, NULL, NULL, NULL, &workbench_render_update_passes, &draw_engine_workbench_solid, - {NULL, NULL, NULL} + {NULL, NULL, NULL}, }; diff --git a/source/blender/draw/intern/draw_builtin_shader.c b/source/blender/draw/intern/draw_builtin_shader.c index 2c3d656da2c..2c57ae2703f 100644 --- a/source/blender/draw/intern/draw_builtin_shader.c +++ b/source/blender/draw/intern/draw_builtin_shader.c @@ -79,7 +79,8 @@ static GPUShader *drw_shader_get_builtin_shader_clipped(eGPUBuiltinShader shader .vert = (const char *[]){world_clip_lib, shader_code.vert, NULL}, .geom = (const char *[]){shader_code.geom ? world_clip_lib : NULL, shader_code.geom, NULL}, .frag = (const char *[]){shader_code.frag, NULL}, - .defs = (const char *[]){world_clip_def, shader_code.defs, NULL}}); + .defs = (const char *[]){world_clip_def, shader_code.defs, NULL}, + }); } GPUShader *DRW_shader_get_builtin_shader(eGPUBuiltinShader shader_id, eDRW_ShaderSlot slot) diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c index 676c401cf44..826e62fb590 100644 --- a/source/blender/draw/intern/draw_common.c +++ b/source/blender/draw/intern/draw_common.c @@ -513,7 +513,8 @@ DRWShadingGroup *shgroup_instance_empty_axes(DRWPass *pass, struct GPUBatch *geo sh_data->empty_axes_sh = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_object_empty_axes_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_flat_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } DRW_shgroup_instance_format(g_formats.instance_sized, { diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index 67bf195e136..300e99d77de 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -311,7 +311,8 @@ static const char *string_join_array_maybe_alloc(const char **str_arr, bool *r_i * .vert = (const char *[]){shader_lib_glsl, shader_vert_glsl, NULL}, * .geom = (const char *[]){shader_geom_glsl, NULL}, * .frag = (const char *[]){shader_frag_glsl, NULL}, - * .defs = (const char *[]){"#define DEFINE\n", test ? "#define OTHER_DEFINE\n" : "", NULL}}); + * .defs = (const char *[]){"#define DEFINE\n", test ? "#define OTHER_DEFINE\n" : "", NULL}, + * }); * \endcode * */ diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c index 938f8b36e5d..c31d1c26139 100644 --- a/source/blender/draw/modes/edit_lattice_mode.c +++ b/source/blender/draw/modes/edit_lattice_mode.c @@ -168,7 +168,8 @@ static void EDIT_LATTICE_engine_init(void *vedata) datatoc_common_globals_lib_glsl, datatoc_edit_lattice_overlay_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } } diff --git a/source/blender/draw/modes/edit_mesh_mode.c b/source/blender/draw/modes/edit_mesh_mode.c index 7f9e0cb9afc..1f43993c538 100644 --- a/source/blender/draw/modes/edit_mesh_mode.c +++ b/source/blender/draw/modes/edit_mesh_mode.c @@ -281,7 +281,8 @@ static void EDIT_MESH_engine_init(void *vedata) sh_data->weight_face = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_weight_vert_glsl, NULL}, .frag = (const char *[]){datatoc_common_globals_lib_glsl, datatoc_paint_weight_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } if (!sh_data->overlay_vert) { @@ -289,19 +290,22 @@ static void EDIT_MESH_engine_init(void *vedata) sh_data->overlay_vert = DRW_shader_create_from_arrays({ .vert = (const char *[]){lib, datatoc_edit_mesh_overlay_points_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_point_varying_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define VERTEX_FACING\n", NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define VERTEX_FACING\n", NULL}, + }); sh_data->overlay_lvert = DRW_shader_create_from_arrays({ .vert = (const char *[]){lib, datatoc_edit_mesh_overlay_points_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_point_varying_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); MEM_freeN(lib); } if (!sh_data->overlay_facedot) { sh_data->overlay_facedot = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_edit_mesh_overlay_facedot_vert_glsl, NULL}, .frag = (const char *[]){datatoc_common_globals_lib_glsl, datatoc_edit_mesh_overlay_facedot_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define VERTEX_FACING\n", NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define VERTEX_FACING\n", NULL}, + }); } if (!sh_data->overlay_mix) { sh_data->overlay_mix = DRW_shader_create_fullscreen(datatoc_edit_mesh_overlay_mix_frag_glsl, NULL); @@ -310,28 +314,32 @@ static void EDIT_MESH_engine_init(void *vedata) sh_data->overlay_facefill = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_edit_mesh_overlay_facefill_vert_glsl, NULL}, .frag = (const char *[]){datatoc_common_globals_lib_glsl, datatoc_edit_mesh_overlay_facefill_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } if (!sh_data->normals_face) { sh_data->normals_face = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_edit_normals_vert_glsl, NULL}, .geom = (const char *[]){world_clip_lib_or_empty, datatoc_edit_normals_geom_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define FACE_NORMALS\n", NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define FACE_NORMALS\n", NULL}, + }); } if (!sh_data->normals_loop) { sh_data->normals_loop = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_edit_normals_vert_glsl, NULL}, .geom = (const char *[]){world_clip_lib_or_empty, datatoc_edit_normals_geom_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define LOOP_NORMALS\n", NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define LOOP_NORMALS\n", NULL}, + }); } if (!sh_data->normals) { sh_data->normals = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_edit_normals_vert_glsl, NULL}, .geom = (const char *[]){world_clip_lib_or_empty, datatoc_edit_normals_geom_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } if (!sh_data->depth) { sh_data->depth = DRW_shader_create_3D_depth_only(draw_ctx->shader_slot); diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c index a9286fc0fe0..278aee0b1f8 100644 --- a/source/blender/draw/modes/object_mode.c +++ b/source/blender/draw/modes/object_mode.c @@ -414,12 +414,14 @@ static void OBJECT_engine_init(void *vedata) sh_data->outline_prepass = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_gpu_shader_3D_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_outline_prepass_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->outline_prepass_wire = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_object_outline_prepass_vert_glsl, NULL}, .geom = (const char *[]){world_clip_lib_or_empty, datatoc_object_outline_prepass_geom_glsl, NULL}, .frag = (const char *[]){datatoc_object_outline_prepass_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->outline_resolve = DRW_shader_create_fullscreen(datatoc_object_outline_resolve_frag_glsl, NULL); @@ -456,11 +458,13 @@ static void OBJECT_engine_init(void *vedata) sh_data->object_empty_image = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_object_empty_image_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_empty_image_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, empty_image_defs, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, empty_image_defs, NULL}, + }); sh_data->object_empty_image_wire = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_object_empty_image_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_empty_image_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define USE_WIRE\n", empty_image_defs, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define USE_WIRE\n", empty_image_defs, NULL}, + }); } /* Grid */ @@ -488,7 +492,8 @@ static void OBJECT_engine_init(void *vedata) sh_data->loose_points = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_gpu_shader_3D_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_loose_points_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } { diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c index dc8ea53be2a..89eb3d47be1 100644 --- a/source/blender/draw/modes/overlay_mode.c +++ b/source/blender/draw/modes/overlay_mode.c @@ -119,7 +119,8 @@ static void overlay_engine_init(void *vedata) sh_data->face_orientation = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_overlay_face_orientation_vert_glsl, NULL}, .frag = (const char *[]){datatoc_overlay_face_orientation_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } if (!sh_data->face_wireframe) { @@ -127,18 +128,19 @@ static void overlay_engine_init(void *vedata) .vert = (const char *[]){world_clip_lib_or_empty, datatoc_overlay_face_wireframe_vert_glsl, NULL}, .geom = (const char *[]){world_clip_lib_or_empty, datatoc_overlay_face_wireframe_geom_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_depth_only_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define SELECT_EDGES\n", NULL}}); - + .defs = (const char *[]){world_clip_def_or_empty, "#define SELECT_EDGES\n", NULL}, + }); sh_data->face_wireframe = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_overlay_face_wireframe_vert_glsl, NULL}, .frag = (const char *[]){datatoc_overlay_face_wireframe_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); - + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->face_wireframe_sculpt = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_overlay_face_wireframe_vert_glsl, NULL}, .geom = (const char *[]){world_clip_lib_or_empty, datatoc_overlay_face_wireframe_geom_glsl, NULL}, .frag = (const char *[]){datatoc_overlay_face_wireframe_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define USE_SCULPT\n", NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define USE_SCULPT\n", NULL}, + }); } } diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c index b7581cf13f2..f3e3c8d2a53 100644 --- a/source/blender/draw/modes/paint_vertex_mode.c +++ b/source/blender/draw/modes/paint_vertex_mode.c @@ -111,22 +111,23 @@ static void PAINT_VERTEX_engine_init(void *UNUSED(vedata)) sh_data->vcolor_face = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_paint_vertex_vert_glsl, NULL}, .frag = (const char *[]){datatoc_paint_vertex_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); - + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->wire_overlay = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL}, .frag = (const char *[]){datatoc_paint_wire_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define VERTEX_MODE\n", NULL}}); - + .defs = (const char *[]){world_clip_def_or_empty, "#define VERTEX_MODE\n", NULL}, + }); sh_data->face_overlay = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_paint_face_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); - + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->vert_overlay = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL}, .frag = (const char *[]){datatoc_paint_vert_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } } diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c index 14b9a27928c..f6fa6dbb22d 100644 --- a/source/blender/draw/modes/paint_weight_mode.c +++ b/source/blender/draw/modes/paint_weight_mode.c @@ -112,22 +112,26 @@ static void PAINT_WEIGHT_engine_init(void *UNUSED(vedata)) sh_data->weight_face = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_weight_vert_glsl, NULL}, .frag = (const char *[]){datatoc_common_globals_lib_glsl, datatoc_paint_weight_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->wire_overlay = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL}, .frag = (const char *[]){datatoc_paint_wire_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define WEIGHT_MODE\n", NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define WEIGHT_MODE\n", NULL}, + }); sh_data->face_overlay = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_paint_face_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->vert_overlay = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL}, .frag = (const char *[]){datatoc_common_globals_lib_glsl, datatoc_paint_vert_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } } -- cgit v1.2.3