From e86bda9a5b5a3730c04a8dbde37b71aa1668fb97 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sat, 10 Sep 2011 08:25:03 +0000 Subject: Compile fix for scons: * Don't compile with navmesh_conversion.cpp if Game engine is disabled. --- source/blender/editors/util/SConscript | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender') diff --git a/source/blender/editors/util/SConscript b/source/blender/editors/util/SConscript index 0ee64fbf9f2..5cb46480e1f 100644 --- a/source/blender/editors/util/SConscript +++ b/source/blender/editors/util/SConscript @@ -9,4 +9,7 @@ incs += ' ../../makesrna' incs += ' #extern/recastnavigation/Recast/Include' incs += ' ../../blenloader' +if not env['WITH_BF_GAMEENGINE']: + sources.remove('navmesh_conversion.cpp') + env.BlenderLib ( 'bf_editors_util', sources, Split(incs), [], libtype=['core','player'], priority=[130,210] ) -- cgit v1.2.3