From eb8e656b2b82615e42a85bdee73a2e78b8359a69 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 8 Mar 2019 17:48:49 +1100 Subject: Cleanup: spelling --- source/blender/blenlib/intern/math_statistics.c | 2 +- source/blender/blenlib/intern/task.c | 2 +- .../editors/gizmo_library/gizmo_types/cage2d_gizmo.c | 2 +- source/blender/editors/gpencil/drawgpencil.c | 2 +- source/blender/editors/gpencil/gpencil_paint.c | 9 +++++---- source/blender/editors/io/io_cache.c | 4 ++-- source/blender/editors/mesh/editmesh_select.c | 2 +- source/blender/editors/screen/screen_ops.c | 4 ++-- source/blender/editors/sculpt_paint/paint_vertex.c | 4 ++-- source/blender/editors/sculpt_paint/sculpt.c | 6 +++--- source/blender/editors/space_outliner/outliner_tree.c | 6 +++--- source/blender/editors/space_view3d/view3d_select.c | 4 ++-- source/blender/editors/transform/transform.c | 6 +++--- source/blender/editors/transform/transform.h | 2 +- source/blender/makesdna/DNA_anim_types.h | 2 +- source/blender/makesdna/DNA_screen_types.h | 16 +++++++++------- source/blender/makesdna/DNA_workspace_types.h | 2 +- 17 files changed, 39 insertions(+), 36 deletions(-) (limited to 'source/blender') diff --git a/source/blender/blenlib/intern/math_statistics.c b/source/blender/blenlib/intern/math_statistics.c index 4ad01812474..e96638a4618 100644 --- a/source/blender/blenlib/intern/math_statistics.c +++ b/source/blender/blenlib/intern/math_statistics.c @@ -54,7 +54,7 @@ static void covariance_m_vn_ex_task_cb( int k; - /* Covariance matrices are always symetrical, so we can compute only one half of it, + /* Covariance matrices are always symmetrical, so we can compute only one half of it, * and mirror it to the other half (at the end of the func). * * This allows using a flat loop of n*n with same results as imbricated one over half the matrix: diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c index 84e89bdec91..e2feef16049 100644 --- a/source/blender/blenlib/intern/task.c +++ b/source/blender/blenlib/intern/task.c @@ -728,7 +728,7 @@ TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler, void *userda /** * Similar to BLI_task_pool_create() but does not schedule any tasks for execution - * for until BLI_task_pool_work_and_wait() is called. This helps reducing therading + * for until BLI_task_pool_work_and_wait() is called. This helps reducing threading * overhead when pushing huge amount of small initial tasks from the main thread. */ TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler, void *userdata) diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c index 92fe643fca6..d25f982fc23 100644 --- a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c +++ b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c @@ -846,7 +846,7 @@ static int gizmo_cage2d_modal( return OPERATOR_RUNNING_MODAL; } /* For transform logic to be manageable we operate in -0.5..0.5 2D space, - * no matter the size of the rectangle, mouse coorts are scaled to unit space. + * no matter the size of the rectangle, mouse coords are scaled to unit space. * The mouse coords have been projected into the matrix so we don't need to worry about axis alignment. * * - The cursor offset are multiplied by 'dims'. diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c index 37927aba0c5..dafc9507bd1 100644 --- a/source/blender/editors/gpencil/drawgpencil.c +++ b/source/blender/editors/gpencil/drawgpencil.c @@ -1730,7 +1730,7 @@ void ED_gpencil_draw_view3d_object(wmWindowManager *wm, Scene *scene, Depsgraph } if ((wm == NULL) || ED_screen_animation_playing(wm)) { - /* don't show onionskins during animation playback/scrub (i.e. it obscures the poses) + /* don't show onion-skins during animation playback/scrub (i.e. it obscures the poses) * OpenGL Renders (i.e. final output), or depth buffer (i.e. not real strokes) */ dflag |= GP_DRAWDATA_NO_ONIONS; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 6cd76fb71ed..a9d680fd7d9 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -1350,9 +1350,10 @@ static void gp_free_stroke(bGPdata *gpd, bGPDframe *gpf, bGPDstroke *gps) gp_update_cache(gpd); } -/* analyze points to be removed when soft eraser is used - * to avoid that segments gets the end points rounded. This - * round cpas breaks the artistic effect. +/** + * Analyze points to be removed when soft eraser is used + * to avoid that segments gets the end points rounded. + * The round caps breaks the artistic effect. */ static void gp_stroke_soft_refine(bGPDstroke *gps, const float cull_thresh) { @@ -2020,7 +2021,7 @@ static tGPsdata *gp_session_initpaint(bContext *C, wmOperator *op) /* Create new context data */ p = MEM_callocN(sizeof(tGPsdata), "GPencil Drawing Data"); - /* Try to initialise context data + /* Try to initialize context data * WARNING: This may not always succeed (e.g. using GP in an annotation-only context) */ if (gp_session_initdata(C, op, p) == 0) { diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c index 6ec34ead9a8..300382d3071 100644 --- a/source/blender/editors/io/io_cache.c +++ b/source/blender/editors/io/io_cache.c @@ -100,8 +100,8 @@ static int cachefile_open_exec(bContext *C, wmOperator *op) /* hook into UI */ PropertyPointerRNA *pprop = op->customdata; if (pprop->prop) { - /* when creating new ID blocks, use is already 1, but RNA - * pointer se also increases user, so this compensates it */ + /* When creating new ID blocks, use is already 1, but RNA + * pointer see also increases user, so this compensates it. */ id_us_min(&cache_file->id); PointerRNA idptr; diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 796df504d31..80d23f37e71 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -3605,7 +3605,7 @@ void MESH_OT_select_less(wmOperatorType *ot) * \{ */ /** - * Check if we're connected to another selected efge. + * Check if we're connected to another selected edge. */ static bool bm_edge_is_select_isolated(BMEdge *e) { diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 15e8d5a3eb4..bb56d127b31 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -4163,8 +4163,8 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv */ ED_refresh_viewport_fps(C); - /* recalculate the timestep for the timer now that we've finished calculating this, - * since the frames-per-second value may have been changed + /* Recalculate the time-step for the timer now that we've finished calculating this, + * since the frames-per-second value may have been changed. */ /* TODO: this may make evaluation a bit slower if the value doesn't change... any way to avoid this? */ wt->timestep = (1.0 / FPS); diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 26da6d60051..f1ada42100d 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -1683,7 +1683,7 @@ static void do_wpaint_brush_blur_task_cb_ex( { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { - /* For grid based pbvh, take the vert whose loop coopresponds to the current grid. + /* For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; @@ -1780,7 +1780,7 @@ static void do_wpaint_brush_smear_task_cb_ex( { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { - /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. + /* For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 7bce2464ef7..69b768c4318 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -1611,15 +1611,15 @@ static void bmesh_four_neighbor_average(float avg[3], float direction[3], BMVert return; } - /* Project the direction to the vertex normal and create an aditional + /* Project the direction to the vertex normal and create an additional * parallel vector. */ float dir_a[3], dir_b[3]; cross_v3_v3v3(dir_a, direction, v->no); cross_v3_v3v3(dir_b, dir_a, v->no); /* The four vectors which will be used for smoothing. - * Ocasionally less than 4 verts match the requirements in that case - * use v as fallback. */ + * Occasionally less than 4 verts match the requirements in that case + * use 'v' as fallback. */ BMVert *pos_a = v; BMVert *neg_a = v; BMVert *pos_b = v; diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index a0202b1810f..18623fc0b5e 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -204,8 +204,8 @@ void outliner_cleanup_tree(SpaceOutliner *soops) /** * Free \a element and its sub-tree and remove its link in \a parent_subtree. * - * \note Does not remove the TreeStoreElem of \a element! - * \param parent_subtree: Subtree of the parent element, so the list containing \a element. + * \note Does not remove the #TreeStoreElem of \a element! + * \param parent_subtree: Sub-tree of the parent element, so the list containing \a element. */ void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree) { @@ -1619,7 +1619,7 @@ static TreeElement *outliner_find_first_desired_element_at_y_recursive( * Find the first element that passes a test starting from a reference vertical coordinate * * If the element that is in the position is not what we are looking for, keep looking for its - * children, siblings, and eventually, aunts, cousins, disntant families, ... + * children, siblings, and eventually, aunts, cousins, distant families, ... etc. * * Basically we keep going up and down the outliner tree from that point forward, until we find * what we are looking for. If we are past the visible range and we can't find a valid element diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 63308b5af21..fc13968def7 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -1171,8 +1171,8 @@ static int object_select_menu_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN (C, Base *, base, selectable_bases) { - /* this is a bit dodjy, there should only be ONE object with this name, - * but library objects can mess this up */ + /* This is a bit dodgy, there should only be ONE object with this name, + * but library objects can mess this up. */ if (STREQ(name, base->object->id.name + 2)) { ED_object_base_activate(C, base); ED_object_base_select(base, BA_SELECT); diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 877db0a7d8a..4e41b3a1065 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -2400,10 +2400,10 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve /* keymap for shortcut header prints */ t->keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap); - /* Stupid code to have Ctrl-Click on gizmo work ok + /* Stupid code to have Ctrl-Click on gizmo work ok. * - * do this only for translation/rotation/resize due to only this - * moded are available from gizmo and doing such check could + * Do this only for translation/rotation/resize because only these + * modes are available from gizmo and doing such check could * lead to keymap conflicts for other modes (see #31584) */ if (ELEM(mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) { diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index c8af018f7b9..835346d9eee 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -707,7 +707,7 @@ enum { T_POINTS = 1 << 6, /** * Apply matrix #TransDataContainer.matrix, this avoids having to have duplicate check all over - * that happen to apply to spesiifc modes (edit & pose for eg). */ + * that happen to apply to specific modes (edit & pose for eg). */ T_LOCAL_MATRIX = 1 << 7, /** restrictions flags */ diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h index 1ea4f15b8d5..14708632eb6 100644 --- a/source/blender/makesdna/DNA_anim_types.h +++ b/source/blender/makesdna/DNA_anim_types.h @@ -751,7 +751,7 @@ typedef enum eNlaStrip_Flag { // NLASTRIP_FLAG_SELECT_R = (1<<3), // right handle selected /* NLA strip uses the same action that the action being tweaked uses - * (not set for the twaking one though) */ + * (not set for the tweaking one though). */ NLASTRIP_FLAG_TWEAKUSER = (1<<4), /* controls driven by local F-Curves */ diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h index c85042cbf2d..3dc44ac9416 100644 --- a/source/blender/makesdna/DNA_screen_types.h +++ b/source/blender/makesdna/DNA_screen_types.h @@ -141,7 +141,7 @@ typedef struct Panel { /** Defined as UI_MAX_NAME_STR. */ char panelname[64], tabname[64]; - /** Panelname is identifier for restoring location. */ + /** Panel name is identifier for restoring location. */ char drawname[64]; /** Offset within the region. */ int ofsx, ofsy; @@ -154,7 +154,7 @@ typedef struct Panel { short flag, runtime_flag; short control; short snap; - /** Panels are aligned according to increasing sortorder. */ + /** Panels are aligned according to increasing sort-order. */ int sortorder; /** This panel is tabbed in *paneltab. */ struct Panel *paneltab; @@ -165,15 +165,16 @@ typedef struct Panel { } Panel; -/* Notes on Panel Catogories: +/** + * Notes on Panel Categories: * - * ar->panels_category (PanelCategoryDyn) is a runtime only list of categories collected during draw. + * - #ARegion.panels_category (#PanelCategoryDyn) is a runtime only list of categories collected during draw. * - * ar->panels_category_active (PanelCategoryStack) is basically a list of strings (category id's). + * - #ARegion.panels_category_active (#PanelCategoryStack) is basically a list of strings (category id's). * * Clicking on a tab moves it to the front of ar->panels_category_active, * If the context changes so this tab is no longer displayed, - * then the first-most tab in ar->panels_category_active is used. + * then the first-most tab in #ARegion.panels_category_active is used. * * This way you can change modes and always have the tab you last clicked on. */ @@ -634,4 +635,5 @@ enum { #define RGN_DRAWING 4 #define RGN_DRAW_REFRESH_UI 8 /* re-create uiBlock's where possible */ #define RGN_DRAW_NO_REBUILD 16 -#endif + +#endif /* __DNA_SCREEN_TYPES_H__ */ diff --git a/source/blender/makesdna/DNA_workspace_types.h b/source/blender/makesdna/DNA_workspace_types.h index 50152ef6b6d..daf6bb01ee9 100644 --- a/source/blender/makesdna/DNA_workspace_types.h +++ b/source/blender/makesdna/DNA_workspace_types.h @@ -142,7 +142,7 @@ typedef struct WorkSpace { /** * BAD DESIGN WARNING: - * This is a workaround for the topbar not knowing which tools spac */ + * This is a workaround for the topbar not knowing which tools spec. */ char tools_space_type; /** Type is different for each space-type. */ char tools_mode; -- cgit v1.2.3