From ebd2aa789e409258cb96e30c9c42dcdea360924f Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Sat, 30 Jan 2021 16:27:08 +0100 Subject: Fix T85230: Face Set Boundary automasking not working with dyntopo Dyntopo does not have Face Sets implemented yet, so the entire mesh is considered a single Face Set. In that case, the check unique face set function should always return true. Reviewed By: JacquesLucke Maniphest Tasks: T85230 Differential Revision: https://developer.blender.org/D10259 --- source/blender/editors/sculpt_paint/sculpt.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender') diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 4d6330e03f8..410b83217b4 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -678,7 +678,7 @@ bool SCULPT_vertex_has_unique_face_set(SculptSession *ss, int index) return sculpt_check_unique_face_set_in_base_mesh(ss, index); } case PBVH_BMESH: - return false; + return true; case PBVH_GRIDS: { const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh); const int grid_index = index / key->grid_area; -- cgit v1.2.3