From fd1dd1134b5e351955a7323025d4b6cfab4afa50 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 27 Apr 2019 10:00:43 +1000 Subject: Cleanup: unused vars --- source/blender/draw/engines/eevee/eevee_materials.c | 1 - source/blender/draw/engines/workbench/workbench_forward.c | 1 - source/blender/draw/modes/overlay_mode.c | 1 - 3 files changed, 3 deletions(-) (limited to 'source/blender') diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index a7eae2e2a41..ecfb601d00a 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -1614,7 +1614,6 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, const bool do_cull = (draw_ctx->v3d && (draw_ctx->v3d->shading.flag & V3D_SHADING_BACKFACE_CULLING)); - const bool is_active = (ob == draw_ctx->obact); const bool is_sculpt_mode = (ob->sculpt != NULL); /* For now just force fully shaded with eevee when supported. */ const bool is_sculpt_mode_draw = ob->sculpt && ob->sculpt->pbvh && diff --git a/source/blender/draw/engines/workbench/workbench_forward.c b/source/blender/draw/engines/workbench/workbench_forward.c index b15131bd9a6..00590940ac3 100644 --- a/source/blender/draw/engines/workbench/workbench_forward.c +++ b/source/blender/draw/engines/workbench/workbench_forward.c @@ -565,7 +565,6 @@ void workbench_forward_cache_populate(WORKBENCH_Data *vedata, Object *ob) WORKBENCH_MaterialData *material; if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) { - const bool is_active = (ob == draw_ctx->obact); const bool is_sculpt_mode = (ob->sculpt != NULL); bool is_drawn = false; diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c index a0791e4496d..ed96b2a05bc 100644 --- a/source/blender/draw/modes/overlay_mode.c +++ b/source/blender/draw/modes/overlay_mode.c @@ -359,7 +359,6 @@ static void overlay_cache_populate(void *vedata, Object *ob) if ((!pd->show_overlays) || (((ob != draw_ctx->object_edit) && !is_edit_mode) || has_edit_mesh_cage) || ob->type != OB_MESH) { - const bool is_active = (ob == draw_ctx->obact); const bool is_sculpt_mode = (ob->sculpt != NULL); const bool all_wires = (ob->dtx & OB_DRAW_ALL_EDGES); const bool is_wire = (ob->dt < OB_SOLID); -- cgit v1.2.3