From 6cf447a29c0c8dbdb318e28e3c8c8f95f92f5152 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 29 Aug 2011 12:57:46 +0000 Subject: Fix player build error after envmap commit. --- source/blenderplayer/bad_level_call_stubs/stubs.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blenderplayer/bad_level_call_stubs') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 0f7a02b766e..39129fa45d7 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -51,6 +51,7 @@ struct Curve; struct EditBone; struct EditFace; struct EditMesh; +struct EnvMap; struct ID; struct FCurve; struct ImBuf; @@ -145,6 +146,7 @@ double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, c struct Render *RE_NewRender(const char *name){return (struct Render*) NULL;} void RE_SwapResult(struct Render *re, struct RenderResult **rr){} void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame){} +int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, int imtype, float layout[12]) { return 0; } /* rna */ float *give_cursor(struct Scene *scene, struct View3D *v3d){return (float *) NULL;} -- cgit v1.2.3