From 750e754604eac5048dbb0ec6ee436d6a12156808 Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Tue, 16 Aug 2011 22:14:55 +0000 Subject: Adding ANIM_validate_keyingset to stubs.c so the Blenderplayer builds again. --- source/blenderplayer/bad_level_call_stubs/stubs.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blenderplayer/bad_level_call_stubs') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 45e0f526708..fdf45293e9a 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -229,6 +229,7 @@ int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks){re struct ListBase builtin_keyingsets; void ANIM_keyingset_info_register (struct KeyingSetInfo *ksi){} void ANIM_keyingset_info_unregister (const struct bContext *C, struct KeyingSetInfo *ksi){} +short ANIM_validate_keyingset (struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks){return 0;} short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;} short ANIM_remove_driver (struct ID *id, const char rna_path[], int array_index, short flag){return 0;} void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){} -- cgit v1.2.3