From d43d5d769059f0d6f8d90a0df71ac65728fa8de4 Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Fri, 12 Nov 2010 07:16:33 +0000 Subject: Getting BLF to work with the Blenderplayer. --- source/blenderplayer/bad_level_call_stubs/stubs.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/blenderplayer/bad_level_call_stubs') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 7f0a57be371..f6a84b0852d 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -116,8 +116,6 @@ struct Render *RE_GetRender(const char *name){return (struct Render *) NULL;} /* blenkernel */ char btempdir[] = ""; void RE_FreeRenderResult(struct RenderResult *res){} -char datatoc_bmonofont_ttf[] = ""; -int datatoc_bmonofont_ttf_size = 0; struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty){return (struct RenderResult *) NULL;} void RE_GetResultImage(struct Render *re, struct RenderResult *rr){} int RE_RenderInProgress(struct Render *re){return 0;} -- cgit v1.2.3