From 0b63704c304270a4b4fa9d7235faa95e84afa194 Mon Sep 17 00:00:00 2001 From: Jens Verwiebe Date: Wed, 5 Feb 2014 18:44:48 +0100 Subject: Fix player stubs after change in compositor --- source/blenderplayer/bad_level_call_stubs/stubs.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blenderplayer') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index faef0eecea5..fd768f5a400 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -675,7 +675,7 @@ struct CCLDeviceInfo; struct CCLDeviceInfo *CCL_compute_device_list(int opencl) RET_NULL /* compositor */ -void COM_execute(RenderData *rd, bNodeTree *editingtree, int rendering, +void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rendering, const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings) RET_NONE #endif // WITH_GAMEENGINE -- cgit v1.2.3