From be25a0faa7ff0f64e9d75f5f48c042bb8595f142 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 14 Mar 2018 02:02:05 +1100 Subject: Cleanup: pass selectmode directly Pass instead of editmesh or toolsettings. Needed for multi edit-mode --- source/blenderplayer/bad_level_call_stubs/stubs.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blenderplayer') diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 8399b43bcdd..9486546b923 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -224,7 +224,7 @@ bool BPY_string_is_keyword(const char *str) { return false; } /*new render funcs */ void EDBM_selectmode_set(struct BMEditMesh *em) RET_NONE void EDBM_mesh_load(struct Object *ob) RET_NONE -void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob, const bool use_key_index) RET_NONE +void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool use_key_index) RET_NONE void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE void *g_system; bool EDBM_uv_check(struct BMEditMesh *em) RET_ZERO -- cgit v1.2.3